MISSION

name:       "03. Honor Guard"
type:       ESCORT_SHUTTLE
system:     Solus
region:     Telmera

start:      "02/18:10:00"
stardate:   1080332000
degrees:    true

sitrep:     "The Secretary for Foreign Affairs and the Senate "
            "Subcommittee for Interstellar Trade are on a diplomatic "
            "mission to the Independent System of Solus.  They have "
            "completed three days of meetings and are preparing to "
            "return home after a stop-over at Harmony Station in Kalon "
            "sector.\n\n"

            "Your element has been assigned to escort the diplomatic "
            "shuttle from Telmera Starbase to Solus orbit, and then "
            "through the Farcaster to Kalon sector and Harmony Station."

objective:  "* Escort the diplomatic shuttle from Telmera to Harmony Station\n"
            "* Return safely to base"



element: {
   name:      "Solus-Kalon",
   design:    "Farcaster",
   mission:   "Misc",

   intel:     "Located",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Solus",
   loc:       (80e3, 20e3, 0),

   objective: { cmd: Vector, tgt: "Kalon-Solus" },
}

element: {
   name:      "Solus-Trellis",
   design:    "Farcaster",
   mission:   "Misc",

   intel:     "Located",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Solus",
   loc:       (-200e3, -100e3, 0),
}

element: {
   name:      "Solus-Jalah",
   design:    "Farcaster",
   mission:   "Misc",

   intel:     "Located",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Solus",
   loc:       (150e3, -180e3, 0),
}

element: {
   name:      "Kalon-Solus",
   design:    "Farcaster",
   mission:   "Misc",

   intel:     "Located",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Kalon",
   loc:       (90e3, -54e3, 0),

   objective: { cmd: Vector, tgt: "Solus-Kalon" },
}

element: {
   name:      "Harmony Station",
   design:    "Station2",
   mission:   "Misc",

   intel:     "Known",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Kalon",
   loc:       (0, 0, 0),
}

element: {
   name:      "Harmony Guest 1",
   design:    "Falcon",
   carrier:   "Harmony Station",
   commander: "Harmony Station",
   mission:   "Misc",

   intel:     "Known",
   count:     8,
   dead_count:  8,
   iff:       0,
   region:    "Kalon",
   loc:       (3168, 25163, 0),
}

element: {
   name:      "Harmony Guest 2",
   design:    "Stormhawk",
   carrier:   "Harmony Station",
   commander: "Harmony Station",
   mission:   "Misc",

   intel:     "Known",
   count:     8,
   dead_count:  8,
   iff:       0,
   region:    "Kalon",
   loc:       (20097, 3968, 0),
}

element: {
   name:      "Harmony Guest 3",
   design:    "Zodiac",
   carrier:   "Harmony Station",
   commander: "Harmony Station",
   mission:   "Misc",

   intel:     "Known",
   count:     8,
   dead_count:  8,
   iff:       0,
   region:    "Kalon",
   loc:       (-4211, 17728, 0),
}

element: {
   name:      "Reactor",
   design:    "Reac01",
   mission:   "Misc",

   intel:     "Secret",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Telmera",
   loc:       (55e3, -56e3, 0),
}

element: {
   name:      "Factory 1",
   design:    "Fact04",
   mission:   "Misc",

   intel:     "Secret",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Telmera",
   loc:       (56e3, -55e3, 0),
}

element: {
   name:      "Factory 2",
   design:    "Fact02",
   mission:   "Misc",

   intel:     "Secret",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Telmera",
   loc:       (58e3, -56e3, 0),
}

element: {
   name:      "Admin",
   design:    "Bldg00",
   mission:   "Misc",

   intel:     "Known",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Telmera",
   loc:       (-55e3, 30e3, 0),
}

element: {
   name:      "Office",
   design:    "Bldg01",
   mission:   "Misc",

   intel:     "Known",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Telmera",
   loc:       (-54e3, 28e3, 0),
}

element: {
   name:      "Tower",
   design:    "Bldg02",
   mission:   "Misc",

   intel:     "Known",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Telmera",
   loc:       (-55e3, 32e3, 0),
}

element: {
   name:      "Alton",
   design:    "Bldg03",
   mission:   "Misc",

   intel:     "Known",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Telmera",
   loc:       (-56e3, 26e3, 0),
}

element: {
   name:      "Trade Center",
   design:    "Bldg04",
   mission:   "Misc",

   intel:     "Known",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Telmera",
   loc:       (-55e3, 27e3, 0),
}

element: {
   name:      "City Block",
   design:    "City00",
   mission:   "Misc",

   intel:     "Known",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Telmera",
   loc:       (-53e3, 28e3, 0),
}

element: {
   name:      "City Block",
   design:    "City01",
   mission:   "Misc",

   intel:     "Known",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Telmera",
   loc:       (-56e3, 30e3, 0),
}

element: {
   name:      "City Block",
   design:    "City00",
   mission:   "Misc",

   intel:     "Known",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Telmera",
   loc:       (-51e3, 31e3, 0),
}

element: {
   name:      "City Block",
   design:    "City00",
   mission:   "Misc",

   intel:     "Known",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Telmera",
   loc:       (53e3, -52e3, 0),
}

element: {
   name:      "City Block",
   design:    "City01",
   mission:   "Misc",

   intel:     "Known",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Telmera",
   loc:       (53e3, -55e3, 0),
}

element: {
   name:      "Factory",
   design:    "Fact03",
   mission:   "Misc",

   intel:     "Known",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Telmera",
   loc:       (-52e3, 32e3, 0),
}

element: {
   name:      "Factory 2",
   design:    "Fact04",
   mission:   "Misc",

   intel:     "Known",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Telmera",
   loc:       (-50e3, 31e3, 0),
}

element: {
   name:      "Telmera Starport",
   design:    "Airbase1",
   mission:   "Misc",

   intel:     "Known",
   count:     1,
   command_ai:1,
   iff:       0,
   playable:  false,
   region:    "Telmera",
   loc:       (-55e3, 22e3, 0),
}

element: {
   name:      "Telmera Guest 1",
   design:    "Falcon",
   carrier:   "Telmera Starport",
   commander: "Telmera Starport",
   mission:   "Misc",

   intel:     "Known",
   count:     10,
   dead_count:  10,
   iff:       0,
   region:    "Telmera",
   loc:       (-34225, 35380, 0),
}

element: {
   name:      "Telmera Guest 2",
   design:    "Stormhawk",
   carrier:   "Telmera Starport",
   commander: "Telmera Starport",
   mission:   "Misc",

   intel:     "Known",
   count:     10,
   dead_count:  10,
   iff:       0,
   region:    "Telmera",
   loc:       (-36379, 32938, 0),
}

element: {
   name:      "Telmera Guest 3",
   design:    "Zodiac",
   carrier:   "Telmera Starport",
   commander: "Telmera Starport",
   mission:   "Misc",

   intel:     "Known",
   count:     10,
   dead_count:  10,
   iff:       0,
   region:    "Telmera",
   loc:       (-33760, 10404, 0),
}


// ******* PLAYER STUFF STARTS HERE *******

element: {
   name:    Zodiac,
   design:  Zodiac,
   loc:     (-63e3, 30e3,  3e3),
   
   count:   1,
   iff:     0,

   hold:    300,
   head:    180,

   navpt:   { cmd: vector, loc: ( -63e3,   45e3, 33e3), speed: 500 },
   navpt:   { cmd: vector, loc: (  80e3,   60e3,  0e3), speed: 500, rgn: Solus },
   navpt:   { cmd: vector, loc: (  90e3,  -75e3,  0e3), speed: 500, rgn: Kalon },
   navpt:   { cmd: vector, loc: (  30e3,  -15e3,  0e3), speed: 500, rgn: Kalon },
   navpt:   { cmd: dock,   loc: (  30e3,    0e3,  0e3), speed: 500, rgn: Kalon, tgt: "Harmony Station" },
}

element: {
   name:      Daggers,
   design:    "Stormhawk",
   carrier:   "Telmera Starport",
   commander: "Telmera Starport",
   mission:   "Misc",

   intel:     "Known",
   count:     10,
   iff:       1,
   region:    "Telmera",
   loc:       (-35e3, 33e3, 0),
}

element: {
   name:    Dagger,
   design:  Stormhawk,
   loc:     (0,0,5e3),
   
   count:   2,
   iff:     1,
   player:  1,
   alert:   true,
   squadron: Daggers,

   loadout: { ship: -1, name: "ACM Short Range" },

   objective:  { cmd: escort, tgt: Zodiac  },
   objective:  { cmd: RTB  },

   navpt:   { cmd: vector, loc: ( -60e3,   30e3,  3e3), speed: 500 },
   navpt:   { cmd: escort, loc: ( -60e3,   60e3, 33e3), speed: 500 },
   navpt:   { cmd: escort, loc: (  78e3,   67e3,  0e3), speed: 500, rgn: Solus },
   navpt:   { cmd: escort, loc: (  90e3,  -75e3,  0e3), speed: 500, rgn: Kalon },
   navpt:   { cmd: escort, loc: (  30e3,  -15e3,  0e3), speed: 500, rgn: Kalon },
   navpt:   { cmd: dock,   loc: (  30e3,    0e3,  0e3), speed: 500, rgn: Kalon, tgt: "Harmony Station" },
}


// ******* BAD GUYS *******


element: {
   name:    Vectral,
   design:  Viper,
   loc:     (-2e3, -5e3, 0),
   region:  Solus,
   
   count:   2,
   iff:     2,
   hold:    600,

   objective:  { cmd: intercept, tgt: Zodiac  },

   navpt:   { cmd: intercept, tgt: Zodiac, loc: (  50e3,   65e3,  0e3), speed: 500, rgn: Solus },
}

element: {
   name:    Ramius,
   design:  Razor,
   rloc:    { ref: "Dagger:4", dex: 120e3 }
   region:  Kalon,
   
   count:   2,
   iff:     2,
   hold:    600,

   objective:  { cmd: intercept, tgt: Zodiac  },

   navpt:   { cmd: intercept, tgt: Zodiac, loc: (20e3, -15e3, 0e3), speed: 750, rgn: Kalon },
}


// ******* EVENT LIST *******


event: {
   id:              1,
   event:           Hold,
   event_message:   "",
   event_param:     0,
   event_ship:      Zodiac,

   trigger:         Navpoint,
   trigger_ship:    Dagger,
   trigger_param:   1,
}

event: {
   id:              2,
   event:           Message,
   sound:           "Vox/Misc/M03-E02.ogg",
   event_message:   "Dagger flight, this is diplomatic shuttle Zodiac.  Good to see you fellows made it.",
   event_ship:      Dagger,

   trigger:         Event,
   trigger_param:   1,
   delay:           1,
}

event: {
   id:              3,
   event:           Message,
   sound:           "Vox/Misc/M03-E03.ogg",
   event_message:   "We are ready for orbital insertion, please form on our wing.",
   event_ship:      Dagger,
   event_source:    Zodiac,

   trigger:         Event,
   trigger_param:   2,
   delay:           5,
}

event: {
   id:              4,
   event:           Hold,
   event_message:   "",
   event_param:     0,
   event_ship:      Vectral,

   trigger:         Jump,
   trigger_ship:    Dagger,
   delay:           10,
}

event: {
   id:              5,
   event:           Message,
   sound:           "Vox/Misc/M03-E02.ogg",
   event_message:   "Confirm approach to Solus-Kalon Farcaster.",
   event_ship:      Dagger,
   event_source:    Zodiac,

   trigger:         Navpoint,
   trigger_ship:    Zodiac,
   trigger_param:   2,
   delay:           1,
}

event: {
   id:              6,
   event:           Message,
   sound:           "Vox/Misc/M03-E06.ogg",
   event_message:   "Form up and we can take the jump together.",
   event_ship:      Dagger,
   event_source:    Zodiac,

   trigger:         Event,
   trigger_param:   5,
   delay:           1.5,
}


event: {
   id:              90,
   event:           Message,
   sound:           "Vox/Misc/M03-E90.ogg",
   event_message:   "Stay sharp, there may be enemy fighters in the area.",
   event_ship:      Dagger,
   event_source:    Zodiac,

   trigger:         Jump,
   trigger_ship:    Dagger,
   delay:           3,
}

event: {
   id:              91,
   event:           Message,
   sound:           "Vox/Misc/M03-E91.ogg",
   event_message:   "We've taken some damage, but it's not too bad.",
   event_ship:      Dagger,
   event_source:    Zodiac,

   trigger:         Damage,
   trigger_ship:    Zodiac,
   trigger_param:   20,
   delay:           1,
}

event: {
   id:              99,
   event:           Message,
   sound:           "Vox/Misc/M03-E99.ogg",
   event_message:   "Thanks for the escort Dagger, Zodiac is clear for docking.",

   trigger:         Navpoint,
   trigger_ship:    Zodiac,
   trigger_param:   5,
   delay:           1,
}

