MISSION name: "Cmpn 05 Victory" type: "Patrol" system: "Jarnell" system: "Athenar" system: "Paragon" system: "Thralis" system: "Borova" system: "Marak" region: "Marak" stardate: 1177998877 element: { name: Falcon design: CameraPod iff: 1 player: 1 loc: (0, 0, 0) } element: { name: "Orion" design: "Orion" mission: "Flight Ops" count: 1 command_ai:1 iff: 1 playable: false region: Marak loc: (-140e3, 160e3, 0) navpt: { cmd: Vector, loc: (-140,-50e3,0), speed: 350, rgn: Marak } } element: { name: "Courageous" design: "Courageous" commander: "Orion" mission: "Escort" intel: "Known" count: 1 command_ai:1 iff: 1 playable: false region: Marak loc: (-132e3, 158e3, -550) navpt: { cmd: Vector, loc: (-131e3,-50e3,-550), speed: 450, rgn: Marak } } element: { name: "Asher" design: "Asher" commander: "Orion" mission: "Escort" intel: "Known" count: 1 command_ai:1 iff: 1 playable: false region: Marak loc: (-148e3, 162e3, -1e3) navpt: { cmd: Vector, loc: (-148,-50e3,-1e3), speed: 350, rgn: Marak } } event: { event: BeginScene, time: 0, message: "Scene 1" } event: { event: Camera, param: 3, target: "body:Marak", vec: (5, -0.1, 3e7) } event: { event: Camera, param: 5, vec: (-0.085, 0.002, 0.03) } event: { event: Display, message: "Operation Nightfall", font: Limerick18, color: 0xffffff80, fade: (0,15,1), rect: (20,20, 600,100) } event: { event: Display, message: "Victory", font: Limerick18, color: 0xffffff80, fade: (0,15,1), rect: (20,42, 600,100) } event: { event: Message time: 2 sound: "Vox/Scenes/05/End_01_Victory.ogg" } event: { event: Camera, time: 10, param: 3, target: Orion, vec: (2,0,8e3) } event: { event: Camera, param: 5, vec: ( 0.09, 0.002, 0.01) } event: { event: Camera, time: 20, param: 3, target: "body:Borova", vec: (1, -0.1, 2.5e7) } event: { event: Camera, param: 5, vec: (-0.09, 0.002, 0.03) } event: { event: Display, message: "Borova", font: Limerick18, color: 0xffffff80, fade: (1,4,1), rect: (20,20, 600,100) } event: { event: Camera, time: 25, param: 3, target: "body:Thrale", vec: (0, -0.1, 2.5e7) } event: { event: Camera, param: 5, vec: (-0.09, 0.002, 0.01) } event: { event: Display, message: "Thralis", font: Limerick18, color: 0xffffff80, fade: (1,4,1), rect: (20,20, 600,100) } event: { event: Camera, time: 30, param: 3, target: "body:Paragon", vec: (1, -0.1, 2.5e7) } event: { event: Camera, param: 5, vec: (-0.09, 0.002, 0.01) } event: { event: Display, message: "Paragon", font: Limerick18, color: 0xffffff80, fade: (1,4,1), rect: (20,20, 600,100) } event: { event: Camera, time: 35, param: 3, target: "body:Athenar", vec: (1, -0.1, 2.5e7) } event: { event: Camera, param: 5, vec: (-0.09, 0.002, 0.01) } event: { event: Display, message: "Athenar", font: Limerick18, color: 0xffffff80, fade: (1,4,1), rect: (20,20, 600,100) } event: { event: Camera, time: 40, param: 3, target: "body:Jarnell", vec: (1, -0.1, 2.5e7) } event: { event: Camera, param: 5, vec: (-0.09, 0.002, 0.01) } event: { event: Display, message: "Jarnell", font: Limerick18, color: 0xffffff80, fade: (1,4,1), rect: (20,20, 600,100) } event: { event: Display, time: 45, image: "Campaigns/05/Scenes/Black.pcx", color: 0xffffffff, fade: (1,20,0), rect: (0,0,0,0) } event: { event: Display, time: 48, image: "Campaigns/05/Scenes/Alliance.pcx", color: 0xffffffff, fade: (1,7,1), rect: (0,0, -256,-256) } event: { event: EndScene, time: 60, message: "Scene 1" } event: { event: Exit } // EOF