MISSION

name:   "Cmpn04 Brief10 - Korius"
type:   "Patrol"
system: Korius
region: Adantar
stardate: 1178019500

degrees: true

element: {
   name:      Camera
   design:    CameraPod
   mission:   Misc

   intel:     Secret
   count:     1
   iff:       0
   player:    1
   loc:       (100e3, 30e3, 0)
}


element: {
   name:      "Tanis Base"
   design:    "Airbase3"
   count:     1
   iff:       2
   region:    Tanis
   loc:       (-54e3, 5e3, 0)
}

element: {
   name:      "Tanis Mining Station",
   design:    "Dsrt05",
   mission:   "Misc",
   intel:     "Located",
   count:     1,
   iff:       2,
   playable:  false,
   region:    "Tanis",
   loc:       (0, -67e3, 0)
}

element: {
   name:      "Administration",
   design:    "Dsrt01",
   mission:   "Misc",
   intel:     "Located",
   count:     1,
   iff:       2,
   playable:  false,
   region:    "Tanis",
   loc:       (3e3, -70e3, 0)
}

element: {
   name:      "Refinery",
   design:    "Dsrt00",
   mission:   "Misc",
   intel:     "Located",
   count:     1,
   iff:       2,
   playable:  false,
   region:    "Tanis",
   loc:       (-4e3, -67e3, 0)
}


element: {
   name:      "Reactor",
   design:    "Reac01",
   mission:   "Misc",
   intel:     "Located",
   count:     1,
   iff:       2,
   playable:  false,
   region:    "Tanis",
   loc:       (5e3, -67e3, 0)
}

element: {
   name:      "Downtown",
   design:    "Dsrt04",
   mission:   "Misc",
   intel:     "Located",
   count:     1,
   iff:       2,
   playable:  false,
   region:    "Tanis",
   loc:       (9e3, -9e3, 0)
}

element: {
   name:      "Outpost",
   design:    "Dsrt04",
   mission:   "Misc",
   intel:     "Located",
   count:     1,
   iff:       2,
   playable:  false,
   region:    "Tanis",
   loc:       (10e3, -12e3, 0)
}


element: {
   name:      "SAM 1"
   design:    "SAM 1"
   count:     1
   iff:       2
   region:    "Tanis"
   loc:       (-60e3, -3e3, 0)
}

element: {
   name:      "AAA 1"
   design:    "AAA 1"
   count:     1
   iff:       2
   region:    "Tanis"
   loc:       (-60e3, -1e3, 0)
}


element: {
   name:      "Gannet"
   design:    "Viper"
   count:     4
   iff:       2
   region:    "Tanis"
   loc:       (-54e3, 5e3, 7e3)
   navpt:     { cmd: Vector, loc: (0, 0, 8e3), rgn: Tanis, speed: 500 }
   loadout:   { ship: -1, name: "ACM Medium Range" }
}


element: {
   name:      Kinch
   design:    Wolf
   iff:       2
   region:    Solnas
   loc:       (-54e3, 5e3, 7e3)
   navpt:     { cmd: Vector, loc: (0, 0, 8e3), rgn: Solnas, speed: 500 }
}


event: { event: BeginScene, time:   0, message: "Scene 1" }

event: { event: Camera,                param: 3,      target: "body:Rhomin",  vec: (-2, 0.1, 5e7)        }
event: { event: Camera,                param: 5,                              vec: (-0.07, 0.007, -0.01) }

event: { event: Display,    time:   1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff,
         message: "STRATPLAN BRIEFING" }

event: { event: Display,    time:   1, fade: (1,5,1), rect: (20,40, 600,150), font: OCRB, color: 0xffffff80,
         message: "Timestamp: $TIME\nSubject: Kolchev System\nClassified: SECRET R3 NTK" }

event: { event: Message,    time:   3, sound: "Vox/Scenes/04/C4-B10-OK.ogg" }

event: { event: Camera,     time:  10, param: 3,      target: "body:Korius",  vec: (-2, 0.1, 2e7)         }
event: { event: Camera,                param: 5,                              vec: (-0.07, 0.007, -0.01) }

event: { event: Display,               message: "Korius Sector", font: Limerick18,   color: 0xffffff80, fade: (1,5,1), rect: (20,20, 300,100) }

event: { event: Camera,     time:  18, param: 3,      target: "body:Adantar", vec: ( 3, 0.1, 2e7)         }
event: { event: Camera,                param: 5,                              vec: (-0.07, 0.007, -0.01) }

event: { event: Display,               message: "Adantar Sector", font: Limerick18,   color: 0xffffff80, fade: (1,5,1), rect: (20,20, 300,100) }
event: { event: Display,               message: "Korius System",  font: Limerick12,   color: 0xffffff80, fade: (1,5,1), rect: (20,40, 300,100) }


event: { event: Camera,     time:  30, param: 3,  target: "Tanis Mining Station", vec: (3,0.155,7e3)       }
event: { event: Camera,                param: 5,                    vec: (0.07, 0.007, 0.01) }

event: { event: Camera,     time:  38, param: 3,  target: "Tanis Base", vec: (3,0.255,7e3)       }
event: { event: Camera,                param: 5,                    vec: (0.08, 0.007, 0.01) }


event: { event: Camera,     time:  45, param: (6,20), target: "Gannet 1" }


event: { event: Camera,     time:  55, param: 3,  target: "Kinch",  vec: (3,-0.05,25e3)      }
event: { event: Camera,                param: 5,                    vec: (0.08, 0.007, 0.01) }


event: { event: EndScene,   time:  60, message: "Scene 1" }
event: { event: Exit }

// EOF
