MISSION name: "Cmpn02 News12 Cease Fire" type: "Patrol" system: Solus region: Solus objective: "Unspecified" sitrep: "Unknown" start: "33:00:00" stardate: 1147384500.0 degrees: true element: { name: Falcon design: CameraPod mission: Misc intel: Secret count: 1 iff: 0 player: 1 loc: (0, 0, 0) } element: { name: "Solus-Jalah" design: "Farcaster" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Solus" loc: (150000, -180000, 0) objective: { cmd: Vector, tgt: "Jalah-Solus" } } element: { name: "Fort Talas" design: "Station3" mission: "Flight Ops" intel: "Secret" count: 1 command_ai:1 iff: 0 playable: false region: "Jalah" loc: (-150e3, -150e3, 0) } element: { name: "Jalah-Solus" design: "Farcaster" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Jalah" loc: (0, 0, 0) objective: { cmd: Vector, tgt: "Solus-Jalah" } } element: { name: "Archon" design: "Orion" mission: "Flight Ops" intel: "Known" count: 1 command_ai:1 iff: 1 playable: false region: Jalah loc: (-140e3, -160e3, 0) } element: { name: "Stalwart" design: "Courageous" commander: "Archon" mission: "Escort" intel: "Known" count: 1 command_ai:1 iff: 1 playable: false region: Jalah loc: (-125e3, -155e3, 0) } element: { name: "Gerson" design: "Asher" commander: "Archon" mission: "Escort" intel: "Known" count: 1 command_ai:1 iff: 1 playable: false region: Jalah loc: (-154e3, -174e3, 0) } element: { name: "Simmons" design: "Asher" commander: "Archon" mission: "Escort" intel: "Known" count: 1 command_ai:1 iff: 1 playable: false region: Jalah loc: (-162e3, -143e3, 0) } element: { name: "Admin" design: "Bldg00" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-53000, 29500, 0) } element: { name: "Office" design: "Bldg01" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-52500, 28000, 0) } element: { name: "Tower" design: "Bldg02" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-54600, 32800, 0) } element: { name: "Alton" design: "Bldg03" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-56000, 26000, 0) } element: { name: "City Block" design: "City00" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-60000, 28000, 0) } element: { name: "Downtown Telmera" design: "City02" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-56000, 30000, 0) } element: { name: "Palace" design: "Bldg00" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-55300, 28800, 0) } element: { name: "City Block" design: "City00" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-51000, 30700, 0) } element: { name: "Factory 2" design: "Fact04" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-53000, 30500, 0) } element: { name: "Telmera Starport" design: "Airbase1" mission: "Flight Ops" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-55000, 22000, 0) } event: { event: BeginScene, time: 0, message: "Scene 1" } event: { event: Display, image: "Campaigns/02/Scenes/Black.pcx", color: 0xffffffff, fade: (0,5,1), rect: (0,0,0,0) } event: { event: Display, image: "Campaigns/02/Scenes/News.pcx", color: 0xffffffff, fade: (1,4,1), rect: (0,0, -512,-128) } event: { event: Camera, param: 3, target: "Stalwart", vec: (4,0,4e3) } event: { event: Camera, param: 5, vec: (0.15, 0.01, 0.01) } event: { event: Display, message: "Jalah Sector", font: Limerick18, color: 0xffffff80, fade: (1,9,1), rect: (20,20, 300,100) } event: { event: Message time: 5 sound: "Vox/Scenes/02/News_12_Cease_Fire.ogg" } event: { event: Camera, time: 18, param: 3, target: "Downtown Telmera", vec: (1,0.1,4e3) } event: { event: Camera, param: 5, vec: (-0.08, 0.005, -0.02) } event: { event: Display, message: "Telmera Sector", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 300,100) } event: { event: Display, message: "Presidential Palace", font: Limerick12, color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) } event: { event: Camera, time: 43, param: 3, target: "body:Solus", vec: (-2,-0.1,2e7) } event: { event: Camera, param: 5, vec: (-0.10, 0.02, 0.01) } event: { event: EndScene, time: 80, message: "Scene 1" } event: { event: Exit } // EOF