MISSION

name:   "Cmpn02 News12 Cease Fire"
type:   "Patrol"

system:   Solus
region:   Solus

objective: "Unspecified"
sitrep: "Unknown"
start: "33:00:00"
stardate: 1147384500.0

degrees: true

element: {
   name:      Falcon
   design:    CameraPod
   mission:   Misc

   intel:     Secret
   count:     1
   iff:       0
   player:    1
   loc:       (0, 0, 0)
}


element: {
   name:      "Solus-Jalah"
   design:    "Farcaster"
   mission:   "Misc"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Solus"
   loc:       (150000, -180000, 0)

   objective: { cmd: Vector, tgt: "Jalah-Solus" }
}

element: {
   name:      "Fort Talas"
   design:    "Station3"
   mission:   "Flight Ops"

   intel:     "Secret"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Jalah"
   loc:       (-150e3, -150e3, 0)
}

element: {
   name:      "Jalah-Solus"
   design:    "Farcaster"
   mission:   "Misc"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Jalah"
   loc:       (0, 0, 0)

   objective: { cmd: Vector, tgt: "Solus-Jalah" }
}


element: {
   name:      "Archon"
   design:    "Orion"
   mission:   "Flight Ops"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       1
   playable:  false
   region:    Jalah
   loc:       (-140e3, -160e3, 0)
}

element: {
   name:      "Stalwart"
   design:    "Courageous"
   commander: "Archon"
   mission:   "Escort"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       1
   playable:  false
   region:    Jalah
   loc:       (-125e3, -155e3, 0)
}

element: {
   name:      "Gerson"
   design:    "Asher"
   commander: "Archon"
   mission:   "Escort"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       1
   playable:  false
   region:    Jalah
   loc:       (-154e3, -174e3, 0)
}

element: {
   name:      "Simmons"
   design:    "Asher"
   commander: "Archon"
   mission:   "Escort"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       1
   playable:  false
   region:    Jalah
   loc:       (-162e3, -143e3, 0)
}



element: {
   name:      "Admin"
   design:    "Bldg00"
   mission:   "Misc"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Telmera"
   loc:       (-53000, 29500, 0)
}

element: {
   name:      "Office"
   design:    "Bldg01"
   mission:   "Misc"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Telmera"
   loc:       (-52500, 28000, 0)
}

element: {
   name:      "Tower"
   design:    "Bldg02"
   mission:   "Misc"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Telmera"
   loc:       (-54600, 32800, 0)
}

element: {
   name:      "Alton"
   design:    "Bldg03"
   mission:   "Misc"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Telmera"
   loc:       (-56000, 26000, 0)
}

element: {
   name:      "City Block"
   design:    "City00"
   mission:   "Misc"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Telmera"
   loc:       (-60000, 28000, 0)
}

element: {
   name:      "Downtown Telmera"
   design:    "City02"
   mission:   "Misc"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Telmera"
   loc:       (-56000, 30000, 0)
}

element: {
   name:      "Palace"
   design:    "Bldg00"
   mission:   "Misc"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Telmera"
   loc:       (-55300, 28800, 0)
}


element: {
   name:      "City Block"
   design:    "City00"
   mission:   "Misc"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Telmera"
   loc:       (-51000, 30700, 0)
}

element: {
   name:      "Factory 2"
   design:    "Fact04"
   mission:   "Misc"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Telmera"
   loc:       (-53000, 30500, 0)
}

element: {
   name:      "Telmera Starport"
   design:    "Airbase1"
   mission:   "Flight Ops"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Telmera"
   loc:       (-55000, 22000, 0)
}




event: { event: BeginScene, time:   0, message: "Scene 1" }
event: { event: Display,               image: "Campaigns/02/Scenes/Black.pcx", color: 0xffffffff, fade: (0,5,1), rect: (0,0,0,0) }
event: { event: Display,               image: "Campaigns/02/Scenes/News.pcx",  color: 0xffffffff, fade: (1,4,1), rect: (0,0, -512,-128) }

event: { event: Camera,                param: 3, target: "Stalwart",       vec: (4,0,4e3) }
event: { event: Camera,                param: 5,                           vec: (0.15, 0.01, 0.01) }
event: { event: Display,               message: "Jalah Sector",            font: Limerick18,     color: 0xffffff80, fade: (1,9,1), rect: (20,20, 300,100) }

event: {
   event: Message
   time:  5
   sound: "Vox/Scenes/02/News_12_Cease_Fire.ogg"
}


event: { event: Camera,     time:  18, param: 3,  target: "Downtown Telmera", vec: (1,0.1,4e3)       }
event: { event: Camera,                param: 5,                              vec: (-0.08, 0.005, -0.02) }
event: { event: Display,               message: "Telmera Sector",      font: Limerick18,   color: 0xffffff80, fade: (1,7,1), rect: (20,20, 300,100) }
event: { event: Display,               message: "Presidential Palace", font: Limerick12,   color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) }


event: { event: Camera,     time:  43, param: 3,  target: "body:Solus",  vec: (-2,-0.1,2e7) }
event: { event: Camera,                param: 5,                         vec: (-0.10, 0.02, 0.01) }



event: { event: EndScene,   time:  80, message: "Scene 1" }
event: { event: Exit }

// EOF
