MISSION

name:    "Flight School"
type:    "Training"
system:  "Janus"
region:  "Janek Station"

objective:
         "Training - "
         "Practice airborne fighter operations."

sitrep:  "The Third Fleet is participating in wargame "
         "exercises in the Janus system. "
         "Your squadron, the Avengers, are on temporary "
         "detached duty to Janek Station."
         "As part of the exercise, you have "
         "been tasked with practicing take offs and landings, "
         "flying patrol patterns "
         "and destroying target drones in your sector."

start:   "01/13:23:00"
stardate: 1084144000

degrees: true


element: {
   name:       "Janek Station",
   design:     Airbase1,
   loc:        (25e3, 0, 0),
   head:       -90,
   iff:        1,
   command_ai: 0,
}

element: {
   name:    Avengers,
   design:  Falcon,
   count:   20,
   maint_count: 5,
   dead_count: 5,
   carrier: "Janek Station",
   iff:     1,
   loadout: { ship: -1, name: "ACM Medium Range" },
}

element: {
   name:    Alpha,
   design:  Falcon,
   squadron: Avengers,
   loc:     (15e3,-5e3, 5e3),
   mission: sweep,
   objective: { cmd: intercept, tgt: Sierra },
   player:  1,
   head:    -90,
   alert:   true,
   count:   2,
   iff:     1,
   loadout: { ship: -1, name: "ACM Medium Range" },

   navpt:   { cmd: vector, loc: (-15e3,  -5e3,  7e3), speed: 350 },
   navpt:   { cmd: vector, loc: (-15e3, -20e3,  8e3), speed: 500 },
   navpt:   { cmd: sweep,  loc: (    0, -10e3, 10e3), speed: 500 },
   navpt:   { cmd: sweep,  loc: ( 10e3, -10e3, 10e3), speed: 500 },
   navpt:   { cmd: rtb,    loc: ( 60e3,     0, 10e3), speed: 400 },
}


/***/

element: {
   name:    Sierra,
   design:  TargetDrone,
   loc:     ( 50e3,  20e3, 10e3),
   count:   4,
   iff:     2,

   navpt:   { cmd: vector, loc: ( 20e3,  20e3, 10e3), speed: 300 },
   navpt:   { cmd: vector, loc: ( 20e3,     0, 10e3), speed: 300 },
   navpt:   { cmd: vector, loc: (    0, -20e3, 10e3), speed: 300 },
   navpt:   { cmd: vector, loc: (-20e3, -15e3, 10e3), speed: 300 },
}

element: {
   name:      "Building",
   design:    "Bldg00",
   mission:   "Misc",
   intel:     "Located",
   count:     1,
   iff:       1,
   playable:  false,
   region:    "Janek Station",
   loc:       (-19e3, 28e3, 0),
   head:      -13
}

element: {
   name:      "Building",
   design:    "Bldg00",
   mission:   "Misc",
   intel:     "Located",
   count:     1,
   iff:       1,
   playable:  false,
   region:    "Janek Station",
   loc:       (-21e3, 29e3, 0),
   head:      -13
}

element: {
   name:      "Office Block",
   design:    "Bldg01",
   mission:   "Misc",
   intel:     "Located",
   count:     1,
   iff:       1,
   playable:  false,
   region:    "Janek Station",
   loc:       (-16e3, 32e3, 0),
   head:      -13
}

element: {
   name:      "Dome",
   design:    "Tank00",
   mission:   "Misc",
   intel:     "Located",
   count:     1,
   iff:       1,
   playable:  false,
   region:    "Janek Station",
   loc:       (-19e3, 31e3, 0),
   head:      -13
}

element: {
   name:      "Office Block",
   design:    "Bldg01",
   mission:   "Misc",
   intel:     "Located",
   count:     1,
   iff:       1,
   playable:  false,
   region:    "Janek Station",
   loc:       (-18e3, 30e3, 0),
   head:      -13
}

element: {
   name:      "Building",
   design:    "Fact03",
   mission:   "Misc",
   intel:     "Located",
   count:     1,
   iff:       1,
   playable:  false,
   region:    "Janek Station",
   loc:       (-17e3, 29e3, 0),
   head:      -13
}

element: {
   name:      "Cooling Tower",
   design:    "Cool00",
   mission:   "Misc",
   intel:     "Located",
   count:     4,
   iff:       2,
   playable:  false,
   region:    "Janek Station",
   loc:       (70000, -10000, 0),

}


event: {
   id:              101,
   event:           Message,
   trigger:         Destroyed,
   trigger_ship:    "Sierra 1",
}

event: {
   id:              102,
   event:           Message,
   trigger:         Destroyed,
   trigger_ship:    "Sierra 2",
}

event: {
   id:              103,
   event:           Message,
   trigger:         Destroyed,
   trigger_ship:    "Sierra 3",
}

event: {
   id:              104,
   event:           Message,
   trigger:         Destroyed,
   trigger_ship:    "Sierra 4",
}


// VOICE-OVER


event: { id: 200, event: Message, time:   2, sound: "Vox/Train/Train-03-01.ogg", message: "Please wait" }
event: { id: 210, event: Message, time:  20, sound: "Vox/Train/Train-03-02.ogg", message: "Taking off" }
event: { id: 220, event: Message, time:  40, sound: "Vox/Train/Train-03-03.ogg", message: "Raise your langing gear" }
event: { id: 230, event: Message, time:  65, sound: "Vox/Train/Train-03-04.ogg", message: "Engage autonav" }

event: {
    id:             240,
    event:          Message,
    message:        "Disengage autonav"
    sound:          "Vox/Train/Train-03-05.ogg",
    trigger:        Navpoint,
    trigger_param:  2,
    trigger_ship:   Alpha
}

event: {
    id:             250,
    event:          Message,
    sound:          "Vox/Train/Train-03-06.ogg",
    message:        "Airborne combat skills",
    trigger:        Event,
    trigger_param:  240,
    delay:          14
}

event: {
    id:             260,
    event:          Message,
    sound:          "Vox/Train/Train-03-07.ogg",
    message:        "Well done!",
    trigger:        "Event (ALL)",
    trigger_param:   (101, 102, 103, 104), 
    delay:           1
}

event: { 
    id:             270,
    event:          Message,
    sound:          "Vox/Train/Train-03-08.ogg",
    message:        "Order your wingman to head for home",
    trigger:        Navpoint,
    trigger_param:  4,
    trigger_ship:   Alpha
}

event: { 
    id:             300,
    event:          Message,
    sound:          "Vox/Train/Train-03-09.ogg",
    message:        "Return to base",
    trigger:        Navpoint,
    trigger_param:  5,
    trigger_ship:   Alpha
}

event: {
    id:             310,
    event:          Message,
    time:           120,
    sound:          "Vox/Train/Train-03-10.ogg",
    message:        "Landing procedure",
    trigger:        Event,
    ship:           "Alpha 1",
    trigger:        Range,
    trigger_param:  15e3,
    trigger_ship:   "Janek Station"
}

event: {
    id:             311,
    event:          Message,
    time:           120,
    sound:          "Vox/Train/Train-03-11.ogg",
    message:        "Final approach",
    ship:           "Alpha 1",
    trigger:        Range,
    trigger_param:  10e3,
    trigger_ship:   "Janek Station"
}


/***/
