WEAPON primary: { name: "Alpha Cannon" group: GUNS beauty: "Alpha_Beauty.pcx" description: "wep.alpha" target_type: 0x000f00ff value: 1 recharge_rate: 20 refire_delay: 0.3 capacity: 150 charge: 5 min_charge: 5 damage: 12 speed: 6.0e3 life: 2 syncro: true self_aiming: true aim_az_max: 0.03 aim_el_max: 0.03 graphic_type: 3 // bolt width: 2.0 length: 80.0 light: 100 bitmap: "shot0.pcx" flash: "flash0.pcx" flash_scale: 0.5 sound: "Shot1.wav" sound_min_dist: 100 sound_max_dist: 15e3 } primary: { name: "Delta Cannon" group: GUNS beauty: "Delta_Beauty.pcx" description: "wep.delta" target_type: 0x000f00ff value: 1 recharge_rate: 20 refire_delay: 0.25 capacity: 200 charge: 5 min_charge: 5 damage: 20 speed: 8.0e3 life: 1.6 syncro: true self_aiming: true aim_az_max: 0.03 aim_el_max: 0.03 graphic_type: 3 // bolt width: 2.0 length: 80.0 light: 100 bitmap: "shot1.pcx" flash: "flash1.pcx" flash_scale: 0.5 sound: "Zap8.wav" sound_min_dist: 100 sound_max_dist: 15e3 } primary: { name: "Heavy Cannon" group: GUNS beauty: "Heavy_Beauty.pcx" description: "wep.heavy" target_type: 0x000fffff value: 1 recharge_rate: 30 refire_delay: 0.30 capacity: 300 charge: 10 min_charge: 10 damage: 15 speed: 7.0e3 life: 2.0 syncro: true self_aiming: true aim_az_max: 0.03 aim_el_max: 0.03 graphic_type: 3 // bolt width: 3.0 length: 70.0 light: 100 bitmap: "shot4.pcx" flash: "flash4.pcx" flash_scale: 0.5 sound: "blockade_cannon.wav" sound_min_dist: 500 sound_max_dist: 17e3 } primary: { name: "Fighter Turret" group: TURRET beauty: "Turret1_Beauty.pcx" description: "wep.turret" target_type: 0x000fffff value: 1 capacity: 100 recharge_rate: 25 refire_delay: 0.15 charge: 10 min_charge: 10 damage: 10 speed: 8.0e3 life: 1.6 min_range: 3.0e3 max_range: 12.5e3 max_track: 25.0e3 self_aiming: true aim_az_max: 0.75 aim_el_max: 0.50 turret: "turret.mag" scale: 0.22 graphic_type: 3 // bolt width: 2 length: 40 bitmap: "shot1.pcx" flash: "flash1.pcx" flash_scale: 0.5 sound: "Zap8.wav" sound_min_dist: 1e3 sound_max_dist: 15e3 } primary: { name: "LCA Turret" group: TURRET secret: true target_type: 0x000fffff value: 1 capacity: 100 recharge_rate: 80 refire_delay: 0.18 charge: 15 min_charge: 10 damage: 15 speed: 8.0e3 life: 1.6 min_range: 3.0e3 max_range: 12.5e3 max_track: 25.0e3 self_aiming: true aim_az_max: 1.50 aim_el_max: 0.80 aim_el_min: 0.00 turret: "Alliance/LCATurretGuns.mag" turret_base: "Alliance/LCaTurretBase.mag" scale: 0.12 graphic_type: 3 // bolt width: 2 length: 30 bitmap: "shot4.pcx" flash: "flash4.pcx" flash_scale: 0.5 sound: "Zap8.wav" sound_min_dist: 1e3 sound_max_dist: 15e3 } missile: { name: Archer group: SRM beauty: "Javelin_Beauty.pcx" description: "wep.archer" target_type: 0x000f00ff value: 2 ammo: 1 recharge_rate: 10 refire_delay: 1 salvo_delay: 2 charge: 1 min_charge: 1 damage: 1e3 lethal_radius: 200 speed: 5e3 life: 10 visible_stores: true attachment: (-1, 0, 0) attachment: ( 1, 0, 0) self_aiming: true aim_az_max: 1 aim_el_max: 1 min_range: 5e3 max_range: 20e3 max_track: 60e3 carry_mass: 0.5 carry_resist: 2 guided: 1 mass: 0.5 thrust: 3e3 drag: 2 roll_drag: 4 pitch_drag: 4 yaw_drag: 4 roll_rate: 1 pitch_rate: 4 yaw_rate: 4 graphic_type: 1 // solid scale: 0.12 light: 200 model: "missile03.mag" trail: "smoke.pcx" trail_width: 1.5 trail_dim: 7 flare: "drive.pcx" flare_scale: 0.25 sound: "missile.wav" sound_min_dist: 1e3 sound_max_dist: 15e3 } missile: { name: Javelin group: SRM beauty: "Javelin_Beauty.pcx" description: "wep.javelin" target_type: 0x000f00ff value: 2 ammo: 2 recharge_rate: 10 refire_delay: 1 salvo_delay: 2 charge: 1 min_charge: 1 damage: 1.2e3 lethal_radius: 200 speed: 5e3 life: 10 visible_stores: true attachment: (-1, 0, 0) attachment: ( 1, 0, 0) attachment: ( 0,-1, 0) self_aiming: true aim_az_max: 1 aim_el_max: 1 min_range: 5e3 max_range: 25e3 max_track: 60e3 carry_mass: 0.54 carry_resist: 2 guided: 1 mass: 0.5 thrust: 3.3e3 drag: 2 roll_drag: 4 pitch_drag: 4 yaw_drag: 4 roll_rate: 1 pitch_rate: 4 yaw_rate: 4 graphic_type: 1 // solid scale: 0.15 light: 200 model: "missile03.mag" trail: "smoke.pcx" trail_width: 2 trail_dim: 7 flare: "drive.pcx" flare_scale: 0.25 sound: "missile.wav" sound_min_dist: 1e3 sound_max_dist: 15e3 } missile: { name: Vector group: MRM description: "wep.vector" beauty: "Vector_Beauty.pcx" target_type: 0x000f00ff value: 3 ammo: 1 recharge_rate: 10 refire_delay: 1 salvo_delay: 2 charge: 1 min_charge: 1 damage: 1.2e3 lethal_radius: 250 speed: 5e3 life: 15 visible_stores: true self_aiming: true aim_az_max: 1 aim_el_max: 1 min_range: 10e3 max_range: 40e3 max_track: 80e3 carry_mass: 0.6 carry_resist: 2 guided: 2 mass: 0.5 thrust: 8e3 drag: 2 roll_drag: 4 pitch_drag: 4 yaw_drag: 4 roll_rate: 1 pitch_rate: 4 yaw_rate: 4 graphic_type: 1 // solid scale: 0.15 light: 200 model: "missile02.mag" trail: "smoke.pcx" trail_width: 2 trail_dim: 6 flare: "drive.pcx" flare_scale: 0.25 sound: "missile.wav" sound_min_dist: 1e3 sound_max_dist: 15e3 } missile: { name: Hammer group: AGM beauty: "Hammer_Beauty.pcx" description: "wep.hammer" target_type: 0xffff0000 value: 3 ammo: 1 recharge_rate: 10 refire_delay: 1 salvo_delay: 2 charge: 1 min_charge: 1 damage: 5e3 speed: 5e3 life: 20 visible_stores: true self_aiming: true aim_az_max: 1 aim_el_max: 1 min_range: 10e3 max_range: 50e3 max_track: 90e3 carry_mass: 2.103 carry_resist: 3 guided: 1 mass: 2 thrust: 10e3 drag: 2 roll_drag: 4 pitch_drag: 4 yaw_drag: 4 roll_rate: 1 pitch_rate: 2 yaw_rate: 2 graphic_type: 1 // solid scale: 0.15 light: 200 model: "missile04.mag" trail: "smoke.pcx" trail_width: 2.5 trail_dim: 5 flare: "drive.pcx" flare_scale: 0.25 sound: "missile.wav" sound_min_dist: 1e3 sound_max_dist: 15e3 } missile: { name: Harpoon group: ASM beauty: "Vector_Beauty.pcx" description: "wep.harpoon" target_type: 0x000ffff0 value: 3 ammo: 1 recharge_rate: 10 refire_delay: 1 salvo_delay: 1 charge: 1 min_charge: 1 damage: 5e3 penetration: 10 speed: 5e3 life: 20 visible_stores: true self_aiming: true aim_az_max: 1 aim_el_max: 1 min_range: 10e3 max_range: 50e3 max_track: 90e3 carry_mass: 1.255 carry_resist: 2 guided: 1 mass: 1 thrust: 10e3 drag: 2 roll_drag: 4 pitch_drag: 4 yaw_drag: 4 roll_rate: 1 pitch_rate: 3 yaw_rate: 3 graphic_type: 1 // solid scale: 0.15 light: 200 model: "missile02.mag" trail: "smoke.pcx" trail_width: 2 trail_dim: 5 flare: "drive.pcx" flare_scale: 0.25 sound: "Missile1.wav" sound_min_dist: 1e3 sound_max_dist: 15e3 } missile: { name: Rockets group: RKS beauty: "Rocket_Beauty.pcx" description: "wep.rockets" target_type: 0xffffffff value: 2 ammo: 12 ripple_count: 4 recharge_rate: 10 refire_delay: 0.35 charge: 1 min_charge: 1 damage: 1e3 lethal_radius: 100 speed: 5e3 life: 8 visible_stores: false self_aiming: false aim_az_max: 0 aim_el_max: 0 min_range: 5e3 max_range: 25e3 max_track: 60e3 carry_mass: 0.8 carry_resist: 0.3 guided: 1 mass: 0.2 thrust: 2e3 drag: 2 roll_drag: 4 pitch_drag: 4 yaw_drag: 4 roll_rate: 0.5 pitch_rate: 0.5 yaw_rate: 0.5 turret: "rocket_launcher.mag" scale: 0.15 eject: (0, 0, 300) graphic_type: 1 // solid scale: 0.15 light: 200 model: "missile00.mag" trail: "smoke.pcx" trail_width: 1 trail_dim: 8 flare: "drive.pcx" flare_scale: 0.25 sound: "missile2.wav" sound_min_dist: 1e3 sound_max_dist: 10e3 } missile: { name: "Recon Pod" group: CAM beauty: "Recon_Beauty.pcx" description: "wep.recon" target_type: 0xffffffff value: 1 ammo: 10 ripple_count: 2 recharge_rate: 10 refire_delay: 0.35 charge: 1 min_charge: 1 damage: -1 lethal_radius: 100 speed: 30e3 life: 1.5 visible_stores: false self_aiming: false aim_az_max: 0 aim_el_max: 0 min_range: 5e3 max_range: 30e3 max_track: 60e3 carry_mass: 1.1 carry_resist: 1 guided: 1 mass: 0.2 thrust: 4e3 drag: 2 roll_drag: 4 pitch_drag: 4 yaw_drag: 4 roll_rate: 1 pitch_rate: 1 yaw_rate: 1 turret: "recon.mag" scale: 0.15 sound: "click.wav" sound_min_dist: 1e3 sound_max_dist: 4e3 } drone: { name: "Fighter Decoy" group: DECOY beauty: "Decoy_Beauty.pcx" description: "wep.decoy" target_type: 0x00 value: 1 ammo: 10 recharge_rate: 1 refire_delay: 1 damage: 0 speed: 300 life: 5 carry_mass: 0.1 carry_resist: 0 decoy: Fighter guided: 0 mass: 0.5 thrust: 150 drag: 0.1 graphic_type: 2 // sprite scale: 0.25 bitmap: "drive.pcx" flare: "shot7.pcx" flare_scale: 1.3 sound: "decoy.wav" sound_min_dist: 1e3 sound_max_dist: 10e3 } primary: { name: "Blockade Cannon" group: PDB beauty: "Blockade_Beauty.pcx" description: "wep.blockade" target_type: 0x000fffff value: 3 recharge_rate: 20 refire_delay: 0.2 capacity: 2000 charge: 10 min_charge: 10 damage: 50 penetration: 10 speed: 7.5e3 life: 2 min_range: 4e3 max_range: 15e3 max_track: 30e3 self_aiming: true aim_az_max: 3.15 aim_el_max: 1.00 slew_rate: 0.10 // ~5 degrees / second turret: "mine_guns.mag" turret_base: "mine_base.mag" scale: 1 graphic_type: 3 // bolt width: 8 length: 100 bitmap: "shot0.pcx" flash: "flash0.pcx" flash_scale: 1.0 sound: "blockade_cannon.wav" sound_min_dist: 3e3 sound_max_dist: 30e3 } primary: { name: "Vulcan Cannon" group: VULCAN beauty: "Vulcan_Beauty.pcx" description: "wep.vulcan" target_type: 0xffffffff value: 1 recharge_rate: 15 refire_delay: 0.08 charge: 5 min_charge: 5 damage: 10 speed: 25e3 life: 2 min_range: 15e3 max_range: 50e3 max_track: 150e3 self_aiming: true aim_az_max: 0.05 aim_el_max: 0.05 graphic_type: 3 // bolt width: 5 length: 120 bitmap: "shot2.pcx" flash: "flash2.pcx" flash_scale: 0.2 sound: "shot3.wav" sound_min_dist: 2e3 sound_max_dist: 20e3 } primary: { name: "Zolon Cannon" group: GUNS target_type: 0x000fffff value: 2 recharge_rate: 30 refire_delay: 0.33 capacity: 1000 charge: 10 min_charge: 10 damage: 150 speed: 7.5e3 life: 2.5 syncro: true self_aiming: true aim_az_max: 0.25 aim_el_max: 0.25 graphic_type: 2 // sprite scale: 0.75 light: 150 light_color: (140,255,180) bitmap: "ShotZ.pcx" sound: "shot4.wav" sound_min_dist: 500 sound_max_dist: 20e3 } primary: { name: "Phalanx Cannon" group: PDB beauty: "Phalanx_Beauty.pcx" description: "wep.phalanx" target_type: 0x000fffff value: 1 capacity: 200 recharge_rate: 25 refire_delay: 0.1 charge: 10 min_charge: 5 damage: 20 speed: 20e3 life: 2 min_range: 10e3 max_range: 35e3 max_track: 100e3 self_aiming: true aim_az_max: 1.00 aim_el_max: 0.50 turret: "Alliance/BallTurret2opt.mag" scale: 0.3 muzzle: ( 16, 0, 110), muzzle: (-16, 0, 110), graphic_type: 3 // bolt width: 20 length: 400 bitmap: "shot2.pcx" flash: "flash2.pcx" flash_scale: 1 sound: "shot3.wav" sound_min_dist: 2e3 sound_max_dist: 20e3 } primary: { name: "Viking Cannon" group: PDB beauty: "Viking_Beauty.pcx" description: "wep.viking" target_type: 0x000fffff value: 1 capacity: 200 recharge_rate: 25 refire_delay: 0.1 charge: 10 min_charge: 5 damage: 25 speed: 23e3 life: 3 min_range: 10e3 max_range: 40e3 max_track: 100e3 self_aiming: true aim_az_max: 1.00 aim_el_max: 0.50 turret: "Alliance/BallTurret1opt.mag" scale: 5 muzzle: ( 4, 0, 65) muzzle: (-4, 0, 65) graphic_type: 3 // bolt width: 20 length: 400 bitmap: "shot2.pcx" flash: "flash2.pcx" flash_scale: 1 sound: "shot3.wav" sound_min_dist: 2e3 sound_max_dist: 20e3 } primary: { name: "Ursa Cannon" group: PDB beauty: "Ursa_Beauty.pcx" description: "wep.ursa" target_type: 0x000fffff value: 1 recharge_rate: 20 refire_delay: 0.2 charge: 10 min_charge: 5 damage: 20 speed: 35e3 life: 1 min_range: 10e3 max_range: 35e3 max_track: 100e3 self_aiming: true aim_az_max: 0.05 aim_el_max: 0.70 turret: "Dantari/Ursa.mag" scale: 2 graphic_type: 3 // bolt width: 20 length: 150 bitmap: "shot2.pcx" flash: "flash2.pcx" flash_scale: 1 sound: "shot3.wav" sound_min_dist: 2e3 sound_max_dist: 20e3 } primary: { name: "Orca Cannon" group: PDB beauty: "Orca_Beauty.pcx" description: "wep.orca" target_type: 0x000fffff value: 3 recharge_rate: 20 refire_delay: 0.2 capacity: 1000 charge: 10 min_charge: 10 damage: 10 speed: 18e3 life: 2 min_range: 4e3 max_range: 28e3 max_track: 50e3 self_aiming: true aim_az_max: 1.00 aim_el_max: 0.80 aim_el_min: -0.10 turret: "Dantari/Rail-12.mag" scale: 2 graphic_type: 3 // bolt width: 10 length: 120 bitmap: "Orca/shot0.pcx" flash: "Orca/flash0.pcx" flash_scale: 1.5 sound: "Shot2.wav" sound_min_dist: 3e3 sound_max_dist: 30e3 } primary: { name: "Orca Inverted" group: PDB beauty: "Orca_Beauty.pcx" target_type: 0x000fffff value: 3 recharge_rate: 20 refire_delay: 0.2 capacity: 1000 charge: 10 min_charge: 10 damage: 10 speed: 18e3 life: 2 min_range: 4e3 max_range: 28e3 max_track: 50e3 self_aiming: true aim_az_max: 1.00 aim_el_max: 0.10 aim_el_min: -0.80 turret: "Dantari/Rail-12-Inverted.mag" scale: 2 graphic_type: 3 // bolt width: 10 length: 120 bitmap: "Orca/shot0.pcx" flash: "Orca/flash0.pcx" flash_scale: 1.5 sound: "Shot2.wav" sound_min_dist: 3e3 sound_max_dist: 30e3 } primary: { name: "Orca 2 Cannon" group: PDB beauty: "Orca_Beauty.pcx" description: "wep.orca2" target_type: 0x000fffff value: 3 recharge_rate: 20 refire_delay: 0.2 capacity: 1000 charge: 10 min_charge: 10 damage: 30 speed: 10e3 life: 2 min_range: 4e3 max_range: 20e3 max_track: 50e3 self_aiming: true aim_az_max: 1.00 aim_el_max: 0.80 aim_el_min: -0.10 turret: "Orca/t2_guns.mag" turret_base: "Orca/t2_base.mag" scale: 1 graphic_type: 3 // bolt width: 15 length: 150 bitmap: "Orca/shot0.pcx" flash: "Orca/flash0.pcx" flash_scale: 1.5 sound: "Shot2.wav" sound_min_dist: 3e3 sound_max_dist: 30e3 } primary: { name: "Orca 2 Inverted" group: PDB beauty: "Orca_Beauty.pcx" target_type: 0x000fffff value: 3 recharge_rate: 20 refire_delay: 0.2 capacity: 1000 charge: 10 min_charge: 10 damage: 7 speed: 10e3 life: 2 min_range: 4e3 max_range: 20e3 max_track: 50e3 self_aiming: true aim_az_max: 1.00 aim_el_max: 0.10 aim_el_min: -0.80 turret: "Orca/t2_guns.mag" turret_base: "Orca/t2_base_inv.mag" scale: 1 graphic_type: 3 // bolt width: 15 length: 150 bitmap: "Orca/shot0.pcx" flash: "Orca/flash0.pcx" flash_scale: 1.5 sound: "Shot2.wav" sound_min_dist: 3e3 sound_max_dist: 30e3 } primary: { name: "Vanguard" group: GUNS beauty: "Vanguard_Beauty.pcx" description: "wep.vanguard" target_type: 0x000fffff value: 3 recharge_rate: 20 refire_delay: 0.15 capacity: 1000 charge: 10 min_charge: 10 damage: 25 speed: 15e3 life: 3 min_range: 5e3 max_range: 45e3 max_track: 100e3 self_aiming: true aim_az_max: 1.20 aim_el_max: 0.80 aim_el_min: -0.10 turret: "Alliance/Guns1opt.mag" turret_base: "Alliance/Base1opt.mag" scale: 1.2 muzzle: ( 7, 0, 60), muzzle: (-7, 0, 60), graphic_type: 3 // bolt width: 3 length: 60 bitmap: "shot1.pcx" flash: "flash1.pcx" flash_scale: 1 sound: "Shot2.wav" sound_min_dist: 2e3 sound_max_dist: 20e3 } primary: { name: "Helicon" group: PDB beauty: "Helicon_Beauty.pcx" target_type: 0x000fffff value: 1 capacity: 200 recharge_rate: 25 refire_delay: 0.1 charge: 10 min_charge: 5 damage: 20 speed: 20e3 life: 2 min_range: 10e3 max_range: 35e3 max_track: 100e3 self_aiming: true aim_az_max: 1.00 aim_el_max: 0.80 aim_el_min: -0.10 slew_rate: 0.75 graphic_type: 3, // blob scale: 1 turret: "Marakan/28MMGAUSSGUN.MAG" muzzle: (0, 10, 131) width: 4 length: 45 light: 200, light_color: (114, 45, 0), bitmap: "Marakan/Gauss_Bolt.jpg", flash: "Marakan/Gauss_Flash.jpg", flash_scale: 0.2, sound: "Marakan/Gauss_Sound.wav", sound_min_dist: 2e3, sound_max_dist: 20e3 } primary: { name: "Light-PDB" group: PDB secret: true target_type: 0x000fffff value: 1 capacity: 200 recharge_rate: 25 refire_delay: 0.1 charge: 10 min_charge: 5 damage: 20 speed: 20e3 life: 2 min_range: 10e3 max_range: 35e3 max_track: 100e3 self_aiming: true aim_az_max: 1.00 aim_el_max: 0.80 aim_el_min: -0.10 slew_rate: 0.75 graphic_type: 3, // blob scale: 1.5, turret: "Marakan/SmallGun.mag", width: 4 length: 45 light: 200, light_color: (114, 45, 0), bitmap: "Marakan/Gauss_Bolt.jpg", flash: "Marakan/Gauss_Flash.jpg", flash_scale: 0.2, sound: "Marakan/Gauss_Sound.wav", sound_min_dist: 2e3, sound_max_dist: 20e3 } primary: { name: "Rail-5" group: RAIL secret: true target_type: 0x000fffff value: 1 capacity: 200 recharge_rate: 25 refire_delay: 0.1 charge: 10 min_charge: 5 damage: 20 speed: 15e3 life: 2 min_range: 10e3 max_range: 35e3 max_track: 100e3 self_aiming: true aim_az_max: 1.00 aim_el_max: 0.80 aim_el_min: -0.10 slew_rate: 0.75 graphic_type: 3, // blob scale: 2, turret: "Marakan/Rail-12.mag", muzzle: ( 4, 11, 75), muzzle: (-4, 11, 75), width: 10, length: 120, light: 200, light_color: (114, 45, 0), bitmap: "Marakan/Rail_Bolt.jpg", flash: "Marakan/Rail_Flash.jpg", flash_scale: 0.3, sound: "Marakan/Rail_Sound.wav", sound_min_dist: 2e3, sound_max_dist: 20e3 } primary: { name: "Rail-12" group: RAIL beauty: "Rail12_Beauty.pcx" target_type: 0x000fffff value: 1 capacity: 200 recharge_rate: 25 refire_delay: 0.1 charge: 10 min_charge: 5 damage: 20 speed: 15e3 life: 2 min_range: 10e3 max_range: 35e3 max_track: 100e3 self_aiming: true aim_az_max: 1.00 aim_el_max: 0.80 aim_el_min: -0.10 slew_rate: 0.75 graphic_type: 3, // blob scale: 3, turret: "Marakan/Rail-12.mag", muzzle: ( 4, 11, 75), muzzle: (-4, 11, 75), width: 15, length: 150, light: 200, light_color: (114, 45, 0), bitmap: "Marakan/Rail_Bolt.jpg", flash: "Marakan/Rail_Flash.jpg", flash_scale: 1.5, flare: "Marakan/Rail_Flare.jpg", flare_scale: 0.03, sound: "Marakan/Rail_Sound.wav", sound_min_dist: 3e3, sound_max_dist: 30e3 } primary: { name: "Rail-12 Inverted" group: RAIL target_type: 0x000fffff value: 1 capacity: 200 recharge_rate: 25 refire_delay: 0.1 charge: 10 min_charge: 5 damage: 20 speed: 15e3 life: 2 min_range: 10e3 max_range: 35e3 max_track: 100e3 self_aiming: true aim_az_max: 1.00 aim_el_max: 0.80 aim_el_min: -0.10 slew_rate: 0.75 graphic_type: 3, // blob scale: 3, turret: "Marakan/Rail-12-Inverted.mag", muzzle: ( 4, -11, 75), muzzle: (-4, -11, 75), width: 15, length: 150, light: 200, light_color: (114, 45, 0), bitmap: "Marakan/Rail_Bolt.jpg", flash: "Marakan/Rail_Flash.jpg", flash_scale: 1.5, flare: "Marakan/Rail_Flare.jpg", flare_scale: 0.03, sound: "Marakan/Rail_Sound.wav", sound_min_dist: 3e3, sound_max_dist: 30e3 } primary: { name: "Rail-15" group: RAIL beauty: "Rail15_Beauty.pcx" target_type: 0x0000fff0 value: 5 damage: 150 capacity: 2000 charge: 1 min_charge: 0.8 recharge_rate: 0 refire_delay: 4 speed: 10e3 mass: 7 life: 4.375 guided: 0 syncro: true self_aiming: true slew_rate: 1 min_range: 1e3 max_range: 35e3 max_track: 55e3 graphic_type: 3 scale: 4, turret: "Marakan/DUEL15INRAILGUN.MAG", width: 18, length: 170, light: 200, light_color: (114, 45, 0), bitmap: "Marakan/Rail_Bolt.jpg", flash: "Marakan/Rail_Flash.jpg", flash_scale: 1.9, sound: "Marakan/Rail_Sound.wav", sound_min_dist: 3e3, sound_max_dist: 30e3 } primary: { name: "Mag-18" group: MAG beauty: "Mag18_Beauty.pcx" target_type: 0x0000fff0 value: 5 damage: 220 capacity: 1000 charge: 1 min_charge: 0.9 recharge_rate: 0 refire_delay: 2 speed: 6000 mass: 12 life: 7.5 guided: 0 syncro: true self_aiming: true slew_rate: 1 min_range: 1e3 max_range: 40e3 max_track: 60e3 graphic_type: 3, // blob scale: 4, turret: "Marakan/18INMAGGUN.MAG", muzzle: (0, 12, 81), width: 50, length: 230, light: 200, light_color: (100, 10, 0), bitmap: "Marakan/Mag_Bolt.jpg", flash: "Marakan/Mag_Flash.jpg", flash_scale: 3, flare: "Marakan/Mag_Flare.jpg", flare_scale: 0.8, trail: "Marakan/Mag_Trail.jpg", trail_width: 6, sound: "Marakan/Mag_Sound.wav", sound_min_dist: 3e3, sound_max_dist: 30e3 } drone: { name: "Rostov" group: ROSTOV beauty: "Rostov_Beauty.pcx" target_type: 0x0000fff0 value: 5 damage: 9e3 integrity: 50 speed: 6000 ammo: 40 refire_delay: 5 life: 10 eject: (0,0,6000) mass: 10 thrust: 23e3 capacity: 1, ripple_count: 1, roll_rate: 5, pitch_rate: 5, yaw_rate: 5, guided: 1, lethal_radius: 100, min_range: 1e3 max_range: 40e3 max_track: 60e3 charge: 1, min_charge: 0.9, recharge_rate: 10, scale: 4, turret: "Marakan/Rostov-L.MAG", syncro: false, self_aiming: true, aim_az_max: 0 aim_az_min: 0 aim_el_max: 1 aim_el_min: -1 slew_rate: 1, graphic_type: 1 // solid roll_drag: 1, pitch_drag: 1, yaw_drag: 1, light: 200, light_color: (160, 100, 00), model: "Marakan/MISSILE.mag", flash: "Marakan/Rostov_Flash.jpg", flash_scale: 2, flare: "Marakan/Rostov_Flare.jpg", flare_scale: 1.5, trail: "Marakan/Rostov_Trail.jpg", trail_width: 20, sound: "Marakan/Rostov_Sound.wav", sound_min_dist: 3e3, sound_max_dist: 30e3 } drone: { name: "Rostov-Starboard" group: ROSTOV secret: true target_type: 0x0000fff0 value: 5 damage: 9e3 integrity: 50 speed: 6000 ammo: 40 refire_delay: 5 life: 10 eject: (0,0,6000) mass: 10 thrust: 25e3 capacity: 1, ripple_count: 1, roll_rate: 5, pitch_rate: 5, yaw_rate: 5, guided: 1, lethal_radius: 100, min_range: 1e3 max_range: 40e3 max_track: 60e3 charge: 1, min_charge: 0.9, recharge_rate: 10, scale: 4, turret: "Marakan/Rostov-R.MAG", syncro: false, self_aiming: true, aim_az_max: 0 aim_az_min: 0 aim_el_max: 1 aim_el_min: -1 slew_rate: 1, graphic_type: 1 // solid roll_drag: 1, pitch_drag: 1, yaw_drag: 1, light: 200, light_color: (160, 100, 00), model: "Marakan/MISSILE.mag", flash: "Marakan/Rostov_Flash.jpg", flash_scale: 2, flare: "Marakan/Rostov_Flare.jpg", flare_scale: 1.5, trail: "Marakan/Rostov_Trail.jpg", trail_width: 20, sound: "Marakan/Rostov_Sound.wav", sound_min_dist: 3e3, sound_max_dist: 30e3 } primary: { name: "Plasma Cannon" group: CANNON beauty: "Decoy_Beauty.pcx" description: "wep.plasma" target_type: 0x000ffff0 value: 1 recharge_rate: 15 refire_delay: 0.15 charge: 10 min_charge: 5 damage: 30 speed: 15e3 life: 5 min_range: 10e3 max_range: 40e3 max_track: 100e3 self_aiming: true aim_az_max: 1.00 aim_el_max: 0.50 graphic_type: 2 // sprite scale: 1 bitmap: "shot7.pcx" sound: "shot4.wav" sound_min_dist: 2e3 sound_max_dist: 20e3 } beam: { name: "XRay Laser" group: XRAY beauty: "XRay_Beauty.pcx" description: "wep.xray" target_type: 0x000ffff0 value: 10 recharge_rate: 100 refire_delay: 0 // limited by min_charge capacity: 1000 charge: 1000 min_charge: 500 damage: 3 speed: 3e8 life: 1.5 min_range: 10e3 max_range: 50e3 max_track: 100e3 self_aiming: true aim_az_max: 0.175 aim_el_max: 0.175 graphic_type: 3 // bolt width: 20 length: 3e8 bitmap: "shot9.pcx" flash: "flash9.pcx" flash_scale: 1.75 sound: "beam2.wav" sound_min_dist: 10e3 sound_max_dist: 50e3 } beam: { name: "Gamma Laser" group: GRASER beauty: "Gamma_Beauty.pcx" description: "wep.graser" target_type: 0x000ffff0 value: 15 recharge_rate: 100 refire_delay: 0 // limited by min_charge capacity: 1500 charge: 1500 min_charge: 500 damage: 4 speed: 3e8 life: 3 min_range: 10e3 max_range: 50e3 max_track: 100e3 self_aiming: true aim_az_max: 0.175 aim_el_max: 0.175 spread_az: 0.1 spread_el: 0.1 graphic_type: 3 // bolt width: 25 length: 3e8 bitmap: "ShotGamma.pcx" flash: "FlashGamma.pcx" flash_scale: 2 sound: "Beam3.wav" sound_min_dist: 10e3 sound_max_dist: 50e3 } beam: { name: "Graser Turret" group: GRASER beauty: "GraserTurret_Beauty.pcx" description: "wep.g-turret" target_type: 0x000ffff0 value: 15 recharge_rate: 100 refire_delay: 0 // limited by min_charge capacity: 1500 charge: 1500 min_charge: 500 damage: 6 speed: 3e8 life: 3 min_range: 10e3 max_range: 50e3 max_track: 100e3 self_aiming: true aim_az_max: 1.00 aim_el_max: 0.65 aim_el_min: -0.08 turret: "GraserTurret/guns.mag" turret_base: "GraserTurret/base.mag" scale: 2 muzzle: ( 0, 0, 90), spread_az: 0.1 spread_el: 0.1 graphic_type: 3 // bolt width: 50 length: 3e8 bitmap: "ShotGamma.pcx" flash: "FlashGamma.pcx" flash_scale: 2 sound: "Beam3.wav" sound_min_dist: 10e3 sound_max_dist: 50e3 } beam: { name: "Zolon Laser" group: LASER target_type: 0x000ffff0 value: 15 recharge_rate: 150 refire_delay: 0 // limited by min_charge capacity: 1500 charge: 1500 min_charge: 500 damage: 30 speed: 3e8 life: 3 min_range: 10e3 max_range: 50e3 max_track: 100e3 self_aiming: true aim_az_max: 0.175 aim_el_max: 0.175 spread_az: 0.1 spread_el: 0.1 graphic_type: 3 // bolt width: 25 length: 3e8 bitmap: "ShotZBeam.pcx" flash: "FlashZBeam.pcx" flash_scale: 2 sound: "Beam3.wav" sound_min_dist: 10e3 sound_max_dist: 50e3 } primary: { name: "AAA Cannon" group: AAA beauty: "Ground/AAA2_Beauty.pcx" description: "wep.aaa2" target_type: 0x000fffff value: 1 recharge_rate: 20 refire_delay: 0.2 charge: 1 min_charge: 1 damage: 50 speed: 30e3 life: 3 min_range: 10e3 max_range: 50e3 max_track: 150e3 self_aiming: true aim_az_max: 3.15 aim_el_max: 0.75 turret: "Ground/AAA2Guns.mag" turret_base: "Ground/AAA2Turret.mag" scale: 2 muzzle: ( 12, 0, 112), muzzle: (-12, 0, 112), graphic_type: 3 // bolt width: 32 length: 800 bitmap: "shot2.pcx" flash: "flash2.pcx" flash_scale: 1 sound: "shot3.wav" sound_min_dist: 2e3 sound_max_dist: 20e3 } primary: { name: "Quad AAA" group: AAA beauty: "Ground/AAA4_Beauty.pcx" description: "wep.aaa4" target_type: 0x000fffff value: 1 recharge_rate: 20 refire_delay: 0.1 charge: 1 min_charge: 1 damage: 25 speed: 30e3 life: 3 min_range: 10e3 max_range: 50e3 max_track: 150e3 self_aiming: true aim_az_max: 3.15 aim_el_max: 0.75 turret: "Ground/AAA4Guns.mag" turret_base: "Ground/AAA4Turret.mag" scale: 2 muzzle: ( 29, 9, 68) muzzle: (-29, 9, 68) muzzle: ( 29, -8, 68) muzzle: (-29, -8, 68) graphic_type: 3 // bolt width: 32 length: 500 bitmap: "shot2.pcx" flash: "flash2.pcx" flash_scale: 1 sound: "shot3.wav" sound_min_dist: 2e3 sound_max_dist: 20e3 } missile: { name: "SAM-1" group: SAM beauty: "Ground/SAM_Beauty.pcx" description: "wep.sam" target_type: 0x0f value: 4 ammo: 1 recharge_rate: 10 refire_delay: 5 charge: 1 min_charge: 1 damage: 2.5e3 speed: 5e3 life: 10 visible_stores: true self_aiming: true aim_az_max: 3.15 aim_el_max: 0.5 min_range: 5e3 max_range: 20e3 max_track: 60e3 carry_mass: 0.5 carry_resist: 2 guided: 2 mass: 0.5 thrust: 3e3 drag: 2 roll_drag: 4 pitch_drag: 4 yaw_drag: 4 roll_rate: 1 pitch_rate: 3 yaw_rate: 3 turret: "Ground/SAMRail.mag" turret_base: "Ground/SAMTurret.mag" scale: 2 graphic_type: 1 // solid light: 200 model: "sam.mag" trail: "smoke.pcx" trail_width: 5 trail_dim: 6 flare: "drive.pcx" flare_scale: 0.25 sound: "Missile1.wav" sound_min_dist: 1e3 sound_max_dist: 15e3 } missile: { name: "Mk7 Interceptor" group: MK7 beauty: "Mk7_Beauty.pcx" description: "wep.mk7" target_type: 0x000fffff value: 2 ammo: 20 recharge_rate: 10 refire_delay: 1 salvo_delay: 5 charge: 1 min_charge: 1 damage: 750 lethal_radius: 500 speed: 5e3 life: 10 self_aiming: true aim_az_max: 1 aim_el_max: 1 min_range: 5e3 max_range: 50e3 max_track: 90e3 guided: 2 mass: 0.5 thrust: 15e3 drag: 2 roll_drag: 4 pitch_drag: 4 yaw_drag: 4 roll_rate: 1 pitch_rate: 2 yaw_rate: 2 eject: (0, 0, 200) graphic_type: 1 // solid scale: 0.1 model: "Alliance/Mk7.mag" trail: "smoke.pcx" trail_width: 2 trail_dim: 6 flare: "shot6.pcx" flare_scale: 1 sound: "Mk7.wav" sound_min_dist: 2e3 sound_max_dist: 20e3 } drone: { name: "Fusion Torpedo" group: TORP beauty: "Fusion_Beauty.pcx" description: "wep.fusion" target_type: 0x0000fff0 value: 4 ammo: 20 recharge_rate: 1 refire_delay: 25 charge: 1 min_charge: 1 damage: 20e3 speed: 3e3 life: 60 min_range: 40e3 max_range: 100e3 max_track: 150e3 self_aiming: true aim_az_max: 0.8 aim_el_max: 0.4 carry_mass: 2.5 carry_resist: 0 guided: 2 mass: 3 thrust: 60e3 drag: 1.5 roll_drag: 4 pitch_drag: 4 yaw_drag: 4 roll_rate: 1 pitch_rate: 1 yaw_rate: 1 eject: (0, 0, 750) graphic_type: 1 // solid scale: 0.5 model: "FusionTorp.mag" flare: "drive.pcx" flare_scale: 1.25 sound: "Torpedo.wav" sound_min_dist: 2e3 sound_max_dist: 20e3 } drone: { name: Nike group: NIKE beauty: "Nike_Beauty.pcx" description: "wep.nike" target_type: 0x000ffff0 value: 5 ammo: 16 recharge_rate: 1 refire_delay: 5 salvo_delay: 15 charge: 1 min_charge: 1 damage: 25e3 penetration: 10 speed: 5e3 life: 60 min_range: 20e3 max_range: 100e3 max_track: 150e3 self_aiming: true aim_az_max: 0.8 aim_el_max: 0.4 carry_mass: 2.5 carry_resist: 0 guided: 2 mass: 3 thrust: 70e3 drag: 1.2 roll_drag: 4 pitch_drag: 4 yaw_drag: 4 roll_rate: 1 pitch_rate: 2 yaw_rate: 2 eject: (0, 0, 750) graphic_type: 1 // solid scale: 0.5 model: "Nike.mag" flare: "drive.pcx" flare_scale: 1.25 sound: "Nike.wav" sound_min_dist: 2e3 sound_max_dist: 20e3 } drone: { name: Athena1 group: ATHENA beauty: "Nike_Beauty.pcx" description: "wep.athena" target_type: 0x000ffff0 value: 6 ammo: 12 recharge_rate: 1 refire_delay: 4 salvo_delay: 16 charge: 1 min_charge: 1 damage: 25e3 penetration: 10 speed: 5e3 life: 60 min_range: 20e3 max_range: 100e3 max_track: 150e3 self_aiming: true aim_az_max: 0.8 aim_el_max: 0.4 carry_mass: 2.5 carry_resist: 0 guided: 2 mass: 3 thrust: 90e3 drag: 1.1 roll_drag: 4 pitch_drag: 4 yaw_drag: 4 roll_rate: 1 pitch_rate: 2 yaw_rate: 2 eject: (500, 0, 0) graphic_type: 1 // solid scale: 0.5 model: "Nike.mag" flare: "drive.pcx" flare_scale: 1.25 sound: "Nike.wav" sound_min_dist: 2e3 sound_max_dist: 20e3 } drone: { name: Athena2 group: ATHENA beauty: "Nike_Beauty.pcx" description: "wep.athena2" target_type: 0x000ffff0 value: 6 ammo: 12 recharge_rate: 1 refire_delay: 4 salvo_delay: 16 charge: 1 min_charge: 1 damage: 25e3 penetration: 10 speed: 5e3 life: 60 min_range: 20e3 max_range: 100e3 max_track: 150e3 self_aiming: true aim_az_max: 0.8 aim_el_max: 0.4 carry_mass: 2.5 carry_resist: 0 guided: 2 mass: 3 thrust: 90e3 drag: 1.1 roll_drag: 4 pitch_drag: 4 yaw_drag: 4 roll_rate: 1 pitch_rate: 2 yaw_rate: 2 eject: (-500, 0, 0) graphic_type: 1 // solid scale: 0.5 model: "Nike.mag" flare: "drive.pcx" flare_scale: 1.25 sound: "Nike.wav" sound_min_dist: 2e3 sound_max_dist: 20e3 } drone: { name: "Sensor Drone" group: DRONE beauty: "Probe_Beauty.pcx" description: "wep.probe" target_type: 0x00 value: 1 ammo: 4 recharge_rate: 1 refire_delay: 10 damage: 0 speed: 200 life: 60 carry_mass: 0.5 carry_resist: 0 probe: true guided: 0 mass: 0.5 thrust: 700 drag: 0.2 eject: (0, 0, 100) flare: "drive.pcx" flare_scale: 1 sound: "probe.wav" sound_min_dist: 1e3 sound_max_dist: 10e3 }