WEAPON

primary: {
   name:             "Alpha Cannon"
   group:            GUNS
   beauty:           "Alpha_Beauty.pcx"
   description:      "wep.alpha"
   target_type:      0x000f00ff
   value:            1
   recharge_rate:    20
   refire_delay:     0.3
   capacity:         150
   charge:           5
   min_charge:       5
   damage:           12
   speed:            6.0e3
   life:             2

   syncro:           true
   self_aiming:      true
   aim_az_max:       0.03
   aim_el_max:       0.03

   graphic_type:     3	// bolt
   width:            2.0
   length:           80.0
   light:            100
   bitmap:           "shot0.pcx"
   flash:            "flash0.pcx"
   flash_scale:      0.5
   sound:            "Shot1.wav"
   sound_min_dist:   100
   sound_max_dist:   15e3
}

primary: {
   name:             "Delta Cannon"
   group:            GUNS
   beauty:           "Delta_Beauty.pcx"
   description:      "wep.delta"
   target_type:      0x000f00ff
   value:            1
   recharge_rate:    20
   refire_delay:     0.25
   capacity:         200
   charge:           5
   min_charge:       5
   damage:           20
   speed:            8.0e3
   life:             1.6

   syncro:           true
   self_aiming:      true
   aim_az_max:       0.03
   aim_el_max:       0.03

   graphic_type:     3	// bolt
   width:            2.0
   length:           80.0
   light:            100
   bitmap:           "shot1.pcx"
   flash:            "flash1.pcx"
   flash_scale:      0.5
   sound:            "Zap8.wav"
   sound_min_dist:   100
   sound_max_dist:   15e3
}

primary: {
   name:             "Heavy Cannon"
   group:            GUNS
   beauty:           "Heavy_Beauty.pcx"
   description:      "wep.heavy"
   target_type:      0x000fffff
   value:            1
   recharge_rate:    30
   refire_delay:     0.30
   capacity:         300
   charge:           10
   min_charge:       10
   damage:           15
   speed:            7.0e3
   life:             2.0

   syncro:           true
   self_aiming:      true
   aim_az_max:       0.03
   aim_el_max:       0.03

   graphic_type:     3	// bolt
   width:            3.0
   length:           70.0
   light:            100
   bitmap:           "shot4.pcx"
   flash:            "flash4.pcx"
   flash_scale:      0.5
   sound:            "blockade_cannon.wav"
   sound_min_dist:   500
   sound_max_dist:   17e3
}

primary: {
   name:             "Fighter Turret"
   group:            TURRET
   beauty:           "Turret1_Beauty.pcx"
   description:      "wep.turret"
   target_type:      0x000fffff
   value:            1
   capacity:         100
   recharge_rate:    25
   refire_delay:     0.15
   charge:           10
   min_charge:       10
   damage:           10
   speed:            8.0e3
   life:             1.6

   min_range:          3.0e3
   max_range:         12.5e3
   max_track:         25.0e3

   self_aiming:      true
   aim_az_max:       0.75
   aim_el_max:       0.50

   turret:           "turret.mag"
   scale:            0.22

   graphic_type:     3	// bolt
   width:            2
   length:           40
   bitmap:           "shot1.pcx"
   flash:            "flash1.pcx"
   flash_scale:      0.5
   sound:            "Zap8.wav"
   sound_min_dist:   1e3
   sound_max_dist:   15e3
}

primary: {
   name:             "LCA Turret"
   group:            TURRET
   secret:           true

   target_type:      0x000fffff
   value:            1
   capacity:         100
   recharge_rate:    80
   refire_delay:     0.18
   charge:           15
   min_charge:       10
   damage:           15
   speed:            8.0e3
   life:             1.6

   min_range:          3.0e3
   max_range:         12.5e3
   max_track:         25.0e3

   self_aiming:      true
   aim_az_max:       1.50
   aim_el_max:       0.80
   aim_el_min:       0.00

   turret:           "Alliance/LCATurretGuns.mag"
   turret_base:      "Alliance/LCaTurretBase.mag"
   scale:            0.12

   graphic_type:     3	// bolt
   width:            2
   length:           30
   bitmap:           "shot4.pcx"
   flash:            "flash4.pcx"
   flash_scale:      0.5
   sound:            "Zap8.wav"
   sound_min_dist:   1e3
   sound_max_dist:   15e3
}


missile: {
   name:             Archer
   group:            SRM
   beauty:           "Javelin_Beauty.pcx"
   description:      "wep.archer"
   target_type:      0x000f00ff
   value:            2
   ammo:             1
   recharge_rate:    10
   refire_delay:     1
   salvo_delay:      2
   charge:           1
   min_charge:       1
   damage:           1e3
   lethal_radius:    200
   speed:            5e3
   life:             10
   visible_stores:   true

   attachment:       (-1, 0, 0)
   attachment:       ( 1, 0, 0)

   self_aiming:      true
   aim_az_max:       1
   aim_el_max:       1

   min_range:         5e3
   max_range:        20e3
   max_track:        60e3
   
   carry_mass:       0.5
   carry_resist:     2
   
   guided:           1
   mass:             0.5
   thrust:           3e3
   drag:             2
   roll_drag:        4
   pitch_drag:       4
   yaw_drag:         4
   roll_rate:        1
   pitch_rate:       4
   yaw_rate:         4

   graphic_type:     1	// solid
   scale:            0.12
   light:            200
   model:            "missile03.mag"
   trail:            "smoke.pcx"
   trail_width:      1.5
   trail_dim:        7
   flare:            "drive.pcx"
   flare_scale:      0.25
   sound:            "missile.wav"
   sound_min_dist:   1e3
   sound_max_dist:   15e3
}

missile: {
   name:             Javelin
   group:            SRM
   beauty:           "Javelin_Beauty.pcx"
   description:      "wep.javelin"
   target_type:      0x000f00ff
   value:            2
   ammo:             2
   recharge_rate:    10
   refire_delay:     1
   salvo_delay:      2
   charge:           1
   min_charge:       1
   damage:           1.2e3
   lethal_radius:    200
   speed:            5e3
   life:             10
   visible_stores:   true

   attachment:       (-1, 0, 0)
   attachment:       ( 1, 0, 0)
   attachment:       ( 0,-1, 0)

   self_aiming:      true
   aim_az_max:       1
   aim_el_max:       1

   min_range:         5e3
   max_range:        25e3
   max_track:        60e3
   
   carry_mass:       0.54
   carry_resist:     2
   
   guided:           1
   mass:             0.5
   thrust:           3.3e3
   drag:             2
   roll_drag:        4
   pitch_drag:       4
   yaw_drag:         4
   roll_rate:        1
   pitch_rate:       4
   yaw_rate:         4

   graphic_type:     1	// solid
   scale:            0.15
   light:            200
   model:            "missile03.mag"
   trail:            "smoke.pcx"
   trail_width:      2
   trail_dim:        7
   flare:            "drive.pcx"
   flare_scale:      0.25
   sound:            "missile.wav"
   sound_min_dist:   1e3
   sound_max_dist:   15e3
}

missile: {
   name:             Vector
   group:            MRM
   description:      "wep.vector"
   beauty:           "Vector_Beauty.pcx"
   target_type:      0x000f00ff
   value:            3
   ammo:             1
   recharge_rate:    10
   refire_delay:     1
   salvo_delay:      2
   charge:           1
   min_charge:       1
   damage:           1.2e3
   lethal_radius:    250
   speed:            5e3
   life:             15
   visible_stores:   true

   self_aiming:      true
   aim_az_max:       1
   aim_el_max:       1

   min_range:        10e3
   max_range:        40e3
   max_track:        80e3
   
   carry_mass:       0.6
   carry_resist:     2
   
   guided:           2
   mass:             0.5
   thrust:           8e3
   drag:             2
   roll_drag:        4
   pitch_drag:       4
   yaw_drag:         4
   roll_rate:        1
   pitch_rate:       4
   yaw_rate:         4

   graphic_type:     1	// solid
   scale:            0.15
   light:            200
   model:            "missile02.mag"
   trail:            "smoke.pcx"
   trail_width:      2
   trail_dim:        6
   flare:            "drive.pcx"
   flare_scale:      0.25
   sound:            "missile.wav"
   sound_min_dist:   1e3
   sound_max_dist:   15e3
}

missile: {
   name:             Hammer
   group:            AGM
   beauty:           "Hammer_Beauty.pcx"
   description:      "wep.hammer"
   target_type:      0xffff0000
   value:            3
   ammo:             1
   recharge_rate:    10
   refire_delay:     1
   salvo_delay:      2
   charge:           1
   min_charge:       1
   damage:           5e3
   speed:            5e3
   life:             20
   visible_stores:   true

   self_aiming:      true
   aim_az_max:       1
   aim_el_max:       1

   min_range:        10e3
   max_range:        50e3
   max_track:        90e3
   
   carry_mass:       2.103
   carry_resist:     3
   
   guided:           1
   mass:             2
   thrust:           10e3
   drag:             2
   roll_drag:        4
   pitch_drag:       4
   yaw_drag:         4
   roll_rate:        1
   pitch_rate:       2
   yaw_rate:         2

   graphic_type:     1	// solid
   scale:            0.15
   light:            200
   model:            "missile04.mag"
   trail:            "smoke.pcx"
   trail_width:      2.5
   trail_dim:        5
   flare:            "drive.pcx"
   flare_scale:      0.25
   sound:            "missile.wav"
   sound_min_dist:   1e3
   sound_max_dist:   15e3
}

missile: {
   name:             Harpoon
   group:            ASM
   beauty:           "Vector_Beauty.pcx"
   description:      "wep.harpoon"
   target_type:      0x000ffff0
   value:            3
   ammo:             1
   recharge_rate:    10
   refire_delay:     1
   salvo_delay:      1
   charge:           1
   min_charge:       1
   damage:           5e3
   penetration:      10
   speed:            5e3
   life:             20
   visible_stores:   true

   self_aiming:      true
   aim_az_max:       1
   aim_el_max:       1

   min_range:        10e3
   max_range:        50e3
   max_track:        90e3
   
   carry_mass:       1.255
   carry_resist:     2
   
   guided:           1
   mass:             1
   thrust:           10e3
   drag:             2
   roll_drag:        4
   pitch_drag:       4
   yaw_drag:         4
   roll_rate:        1
   pitch_rate:       3
   yaw_rate:         3

   graphic_type:     1	// solid
   scale:            0.15
   light:            200
   model:            "missile02.mag"
   trail:            "smoke.pcx"
   trail_width:      2
   trail_dim:        5
   flare:            "drive.pcx"
   flare_scale:      0.25
   sound:            "Missile1.wav"
   sound_min_dist:   1e3
   sound_max_dist:   15e3
}


missile: {
   name:             Rockets
   group:            RKS
   beauty:           "Rocket_Beauty.pcx"
   description:      "wep.rockets"
   target_type:      0xffffffff
   value:            2
   ammo:             12
   ripple_count:     4
   recharge_rate:    10
   refire_delay:     0.35
   charge:           1
   min_charge:       1
   damage:           1e3
   lethal_radius:    100
   speed:            5e3
   life:             8
   visible_stores:   false

   self_aiming:      false
   aim_az_max:       0
   aim_el_max:       0

   min_range:         5e3
   max_range:        25e3
   max_track:        60e3
   
   carry_mass:       0.8
   carry_resist:     0.3
   
   guided:           1
   mass:             0.2
   thrust:           2e3
   drag:             2
   roll_drag:        4
   pitch_drag:       4
   yaw_drag:         4
   roll_rate:        0.5
   pitch_rate:       0.5
   yaw_rate:         0.5

   turret:           "rocket_launcher.mag"
   scale:            0.15
   eject:            (0, 0, 300)

   graphic_type:     1	// solid
   scale:            0.15
   light:            200
   model:            "missile00.mag"
   trail:            "smoke.pcx"
   trail_width:      1
   trail_dim:        8
   flare:            "drive.pcx"
   flare_scale:      0.25
   sound:            "missile2.wav"
   sound_min_dist:   1e3
   sound_max_dist:   10e3
}

missile: {
   name:             "Recon Pod"
   group:            CAM
   beauty:           "Recon_Beauty.pcx"
   description:      "wep.recon"
   target_type:      0xffffffff
   value:            1
   ammo:             10
   ripple_count:     2
   recharge_rate:    10
   refire_delay:     0.35
   charge:           1
   min_charge:       1
   damage:           -1
   lethal_radius:    100
   speed:            30e3
   life:             1.5
   visible_stores:   false

   self_aiming:      false
   aim_az_max:       0
   aim_el_max:       0

   min_range:         5e3
   max_range:        30e3
   max_track:        60e3
   
   carry_mass:       1.1
   carry_resist:     1
   
   guided:           1
   mass:             0.2
   thrust:           4e3
   drag:             2
   roll_drag:        4
   pitch_drag:       4
   yaw_drag:         4
   roll_rate:        1
   pitch_rate:       1
   yaw_rate:         1

   turret:           "recon.mag"
   scale:            0.15

   sound:            "click.wav"
   sound_min_dist:   1e3
   sound_max_dist:   4e3
}


drone: {
   name:             "Fighter Decoy"
   group:            DECOY
   beauty:           "Decoy_Beauty.pcx"
   description:      "wep.decoy"
   target_type:      0x00
   value:            1
   ammo:             10
   recharge_rate:    1
   refire_delay:     1
   damage:           0
   speed:            300
   life:             5

   carry_mass:       0.1
   carry_resist:     0
   
   decoy:            Fighter
   guided:           0
   mass:             0.5
   thrust:           150
   drag:             0.1

   graphic_type:     2	// sprite
   scale:            0.25
   bitmap:           "drive.pcx"

   flare:            "shot7.pcx"
   flare_scale:      1.3

   sound:            "decoy.wav"
   sound_min_dist:   1e3
   sound_max_dist:   10e3
}


primary: {
   name:             "Blockade Cannon"
   group:            PDB
   beauty:           "Blockade_Beauty.pcx"
   description:      "wep.blockade"
   target_type:      0x000fffff
   value:            3
   recharge_rate:    20
   refire_delay:     0.2
   capacity:         2000
   charge:           10
   min_charge:       10
   damage:           50
   penetration:      10
   speed:            7.5e3
   life:             2

   min_range:         4e3
   max_range:        15e3
   max_track:        30e3

   self_aiming:      true
   aim_az_max:       3.15
   aim_el_max:       1.00
   slew_rate:        0.10 // ~5 degrees / second

   turret:           "mine_guns.mag"
   turret_base:      "mine_base.mag"
   scale:            1

   graphic_type:     3	// bolt
   width:            8
   length:           100
   bitmap:           "shot0.pcx"
   flash:            "flash0.pcx"
   flash_scale:      1.0
   sound:            "blockade_cannon.wav"
   sound_min_dist:   3e3
   sound_max_dist:   30e3
}


primary: {
   name:             "Vulcan Cannon"
   group:            VULCAN
   beauty:           "Vulcan_Beauty.pcx"
   description:      "wep.vulcan"
   target_type:      0xffffffff
   value:            1
   recharge_rate:    15
   refire_delay:     0.08
   charge:           5
   min_charge:       5
   damage:           10
   speed:            25e3
   life:             2

   min_range:         15e3
   max_range:         50e3
   max_track:        150e3

   self_aiming:      true
   aim_az_max:       0.05
   aim_el_max:       0.05

   graphic_type:     3	// bolt
   width:            5
   length:           120
   bitmap:           "shot2.pcx"
   flash:            "flash2.pcx"
   flash_scale:      0.2
   sound:            "shot3.wav"
   sound_min_dist:   2e3
   sound_max_dist:   20e3
}


primary: {
   name:             "Zolon Cannon"
   group:            GUNS
   target_type:      0x000fffff
   value:            2
   recharge_rate:    30
   refire_delay:     0.33
   capacity:         1000
   charge:           10
   min_charge:       10
   damage:           150
   speed:            7.5e3
   life:             2.5

   syncro:           true
   self_aiming:      true
   aim_az_max:       0.25
   aim_el_max:       0.25

   graphic_type:     2 // sprite
   scale:            0.75
   light:            150
   light_color:      (140,255,180)
   bitmap:           "ShotZ.pcx"
   sound:            "shot4.wav"
   sound_min_dist:   500
   sound_max_dist:   20e3
}

primary: {
   name:             "Phalanx Cannon"
   group:            PDB
   beauty:           "Phalanx_Beauty.pcx"
   description:      "wep.phalanx"
   target_type:      0x000fffff
   value:            1
   capacity:         200
   recharge_rate:    25
   refire_delay:     0.1
   charge:           10
   min_charge:       5
   damage:           20
   speed:            20e3
   life:             2

   min_range:         10e3
   max_range:         35e3
   max_track:        100e3

   self_aiming:      true
   aim_az_max:       1.00
   aim_el_max:       0.50

   turret:           "Alliance/BallTurret2opt.mag"
   scale:            0.3
   muzzle:           ( 16,   0,  110),
   muzzle:           (-16,   0,  110),

   graphic_type:     3	// bolt
   width:            20
   length:           400
   bitmap:           "shot2.pcx"
   flash:            "flash2.pcx"
   flash_scale:      1
   sound:            "shot3.wav"
   sound_min_dist:   2e3
   sound_max_dist:   20e3
}

primary: {
   name:             "Viking Cannon"
   group:            PDB
   beauty:           "Viking_Beauty.pcx"
   description:      "wep.viking"
   target_type:      0x000fffff
   value:            1
   capacity:         200
   recharge_rate:    25
   refire_delay:     0.1
   charge:           10
   min_charge:       5
   damage:           25
   speed:            23e3
   life:             3

   min_range:         10e3
   max_range:         40e3
   max_track:        100e3

   self_aiming:      true
   aim_az_max:       1.00
   aim_el_max:       0.50

   turret:           "Alliance/BallTurret1opt.mag"
   scale:            5
   muzzle:           ( 4, 0, 65)
   muzzle:           (-4, 0, 65)

   graphic_type:     3	// bolt
   width:            20
   length:           400
   bitmap:           "shot2.pcx"
   flash:            "flash2.pcx"
   flash_scale:      1
   sound:            "shot3.wav"
   sound_min_dist:   2e3
   sound_max_dist:   20e3
}

primary: {
   name:             "Ursa Cannon"
   group:            PDB
   beauty:           "Ursa_Beauty.pcx"
   description:      "wep.ursa"
   target_type:      0x000fffff
   value:            1
   recharge_rate:    20
   refire_delay:     0.2
   charge:           10
   min_charge:       5
   damage:           20
   speed:            35e3
   life:             1

   min_range:         10e3
   max_range:         35e3
   max_track:        100e3

   self_aiming:      true
   aim_az_max:       0.05
   aim_el_max:       0.70

   turret:           "Dantari/Ursa.mag"
   scale:            2

   graphic_type:     3	// bolt
   width:            20
   length:           150
   bitmap:           "shot2.pcx"
   flash:            "flash2.pcx"
   flash_scale:      1
   sound:            "shot3.wav"
   sound_min_dist:   2e3
   sound_max_dist:   20e3
}

primary: {
   name:             "Orca Cannon"
   group:            PDB
   beauty:           "Orca_Beauty.pcx"
   description:      "wep.orca"
   target_type:      0x000fffff
   value:            3
   recharge_rate:    20
   refire_delay:     0.2
   capacity:         1000
   charge:           10
   min_charge:       10
   damage:           10
   speed:            18e3
   life:             2

   min_range:         4e3
   max_range:        28e3
   max_track:        50e3

   self_aiming:      true
   aim_az_max:       1.00
   aim_el_max:       0.80
   aim_el_min:      -0.10

   turret:           "Dantari/Rail-12.mag"
   scale:            2

   graphic_type:     3	// bolt
   width:            10
   length:           120
   bitmap:           "Orca/shot0.pcx"
   flash:            "Orca/flash0.pcx"
   flash_scale:      1.5
   sound:            "Shot2.wav"
   sound_min_dist:   3e3
   sound_max_dist:   30e3
}

primary: {
   name:             "Orca Inverted"
   group:            PDB
   beauty:           "Orca_Beauty.pcx"
   target_type:      0x000fffff
   value:            3
   recharge_rate:    20
   refire_delay:     0.2
   capacity:         1000
   charge:           10
   min_charge:       10
   damage:           10
   speed:            18e3
   life:             2

   min_range:         4e3
   max_range:        28e3
   max_track:        50e3

   self_aiming:      true
   aim_az_max:       1.00
   aim_el_max:       0.10
   aim_el_min:      -0.80

   turret:           "Dantari/Rail-12-Inverted.mag"
   scale:            2

   graphic_type:     3	// bolt
   width:            10
   length:           120
   bitmap:           "Orca/shot0.pcx"
   flash:            "Orca/flash0.pcx"
   flash_scale:      1.5
   sound:            "Shot2.wav"
   sound_min_dist:   3e3
   sound_max_dist:   30e3
}

primary: {
   name:             "Orca 2 Cannon"
   group:            PDB
   beauty:           "Orca_Beauty.pcx"
   description:      "wep.orca2"
   target_type:      0x000fffff
   value:            3
   recharge_rate:    20
   refire_delay:     0.2
   capacity:         1000
   charge:           10
   min_charge:       10
   damage:           30
   speed:            10e3
   life:             2

   min_range:         4e3
   max_range:        20e3
   max_track:        50e3

   self_aiming:      true
   aim_az_max:       1.00
   aim_el_max:       0.80
   aim_el_min:      -0.10

   turret:           "Orca/t2_guns.mag"
   turret_base:      "Orca/t2_base.mag"
   scale:            1

   graphic_type:     3	// bolt
   width:            15
   length:           150
   bitmap:           "Orca/shot0.pcx"
   flash:            "Orca/flash0.pcx"
   flash_scale:      1.5
   sound:            "Shot2.wav"
   sound_min_dist:   3e3
   sound_max_dist:   30e3
}

primary: {
   name:             "Orca 2 Inverted"
   group:            PDB
   beauty:           "Orca_Beauty.pcx"
   target_type:      0x000fffff
   value:            3
   recharge_rate:    20
   refire_delay:     0.2
   capacity:         1000
   charge:           10
   min_charge:       10
   damage:           7
   speed:            10e3
   life:             2

   min_range:         4e3
   max_range:        20e3
   max_track:        50e3

   self_aiming:      true
   aim_az_max:       1.00
   aim_el_max:       0.10
   aim_el_min:      -0.80

   turret:           "Orca/t2_guns.mag"
   turret_base:      "Orca/t2_base_inv.mag"
   scale:            1

   graphic_type:     3	// bolt
   width:            15
   length:           150
   bitmap:           "Orca/shot0.pcx"
   flash:            "Orca/flash0.pcx"
   flash_scale:      1.5
   sound:            "Shot2.wav"
   sound_min_dist:   3e3
   sound_max_dist:   30e3
}

primary: {
   name:             "Vanguard"
   group:            GUNS
   beauty:           "Vanguard_Beauty.pcx"
   description:      "wep.vanguard"
   target_type:      0x000fffff
   value:            3
   recharge_rate:    20
   refire_delay:     0.15
   capacity:         1000
   charge:           10
   min_charge:       10
   damage:           25
   speed:            15e3
   life:             3

   min_range:          5e3
   max_range:         45e3
   max_track:        100e3

   self_aiming:      true
   aim_az_max:       1.20
   aim_el_max:       0.80
   aim_el_min:      -0.10

   turret:           "Alliance/Guns1opt.mag"
   turret_base:      "Alliance/Base1opt.mag"
   scale:            1.2
   muzzle:           ( 7,   0,  60),
   muzzle:           (-7,   0,  60),

   graphic_type:     3	// bolt
   width:            3
   length:           60
   bitmap:           "shot1.pcx"
   flash:            "flash1.pcx"
   flash_scale:      1
   sound:            "Shot2.wav"
   sound_min_dist:   2e3
   sound_max_dist:   20e3
}

primary: {
   name:             "Helicon"
   group:             PDB
   beauty:           "Helicon_Beauty.pcx"

   target_type:      0x000fffff
   value:            1
   capacity:         200
   recharge_rate:    25
   refire_delay:     0.1
   charge:           10
   min_charge:       5
   damage:           20
   speed:            20e3
   life:             2

   min_range:         10e3
   max_range:         35e3
   max_track:        100e3

   self_aiming:      true
   aim_az_max:       1.00
   aim_el_max:       0.80
   aim_el_min:      -0.10
   slew_rate: 	     0.75

   graphic_type:     3,	     // blob

   scale:            1
   turret:          "Marakan/28MMGAUSSGUN.MAG"
   muzzle:           (0, 10, 131)

   width:            4
   length:           45

   light:            200,
   light_color:      (114, 45, 0),
   bitmap:   	     "Marakan/Gauss_Bolt.jpg",
   flash:            "Marakan/Gauss_Flash.jpg",
   flash_scale:	     0.2,

   sound:            "Marakan/Gauss_Sound.wav",
   sound_min_dist:   2e3,
   sound_max_dist:   20e3
}

primary: {
   name:             "Light-PDB"
   group:            PDB
   secret:           true

   target_type:      0x000fffff
   value:            1
   capacity:         200
   recharge_rate:    25
   refire_delay:     0.1
   charge:           10
   min_charge:       5
   damage:           20
   speed:            20e3
   life:             2

   min_range:         10e3
   max_range:         35e3
   max_track:        100e3

   self_aiming:      true
   aim_az_max:       1.00
   aim_el_max:       0.80
   aim_el_min:      -0.10
   slew_rate: 	     0.75

   graphic_type:     3,	     // blob

   scale:            1.5,
   turret:           "Marakan/SmallGun.mag",

   width:            4
   length:           45

   light:            200,
   light_color:      (114, 45, 0),
   bitmap:   	     "Marakan/Gauss_Bolt.jpg",
   flash:            "Marakan/Gauss_Flash.jpg",
   flash_scale:	     0.2,

   sound:            "Marakan/Gauss_Sound.wav",
   sound_min_dist:   2e3,
   sound_max_dist:   20e3
}


primary: {
   name:             "Rail-5"
   group:            RAIL
   secret:           true

   target_type:      0x000fffff
   value:            1
   capacity:         200
   recharge_rate:    25
   refire_delay:     0.1
   charge:           10
   min_charge:       5
   damage:           20
   speed:            15e3
   life:             2

   min_range:         10e3
   max_range:         35e3
   max_track:        100e3

   self_aiming:      true
   aim_az_max:       1.00
   aim_el_max:       0.80
   aim_el_min:      -0.10
   slew_rate: 	     0.75

   graphic_type:     3,	     // blob

   scale:            2,
   turret:           "Marakan/Rail-12.mag",
   muzzle:           ( 4, 11, 75),
   muzzle:           (-4, 11, 75),

   width:            10,
   length:           120,

   light:            200,
   light_color:      (114, 45, 0),
   bitmap:   	     "Marakan/Rail_Bolt.jpg",
   flash:            "Marakan/Rail_Flash.jpg",
   flash_scale:	     0.3,

   sound:            "Marakan/Rail_Sound.wav",
   sound_min_dist:   2e3,
   sound_max_dist:   20e3
}


primary: {
   name:             "Rail-12"
   group:             RAIL
   beauty:           "Rail12_Beauty.pcx"

   target_type:      0x000fffff
   value:            1
   capacity:         200
   recharge_rate:    25
   refire_delay:     0.1
   charge:           10
   min_charge:       5
   damage:           20
   speed:            15e3
   life:             2

   min_range:         10e3
   max_range:         35e3
   max_track:        100e3

   self_aiming:      true
   aim_az_max:       1.00
   aim_el_max:       0.80
   aim_el_min:      -0.10
   slew_rate: 	     0.75

   graphic_type:     3,	     // blob

   scale:            3,
   turret:           "Marakan/Rail-12.mag",
   muzzle:           ( 4, 11, 75),
   muzzle:           (-4, 11, 75),

   width:            15,
   length:           150,

   light:            200,
   light_color:      (114, 45, 0),
   bitmap:   	     "Marakan/Rail_Bolt.jpg",
   flash:            "Marakan/Rail_Flash.jpg",
   flash_scale:	     1.5,
   flare:            "Marakan/Rail_Flare.jpg",
   flare_scale:      0.03,

   sound:            "Marakan/Rail_Sound.wav",
   sound_min_dist:   3e3,
   sound_max_dist:   30e3
}


primary: {
   name:             "Rail-12 Inverted"
   group:             RAIL

   target_type:      0x000fffff
   value:            1
   capacity:         200
   recharge_rate:    25
   refire_delay:     0.1
   charge:           10
   min_charge:       5
   damage:           20
   speed:            15e3
   life:             2

   min_range:         10e3
   max_range:         35e3
   max_track:        100e3

   self_aiming:      true
   aim_az_max:       1.00
   aim_el_max:       0.80
   aim_el_min:      -0.10
   slew_rate: 	     0.75

   graphic_type:     3,	     // blob

   scale:            3,
   turret:           "Marakan/Rail-12-Inverted.mag",
   muzzle:           ( 4, -11, 75),
   muzzle:           (-4, -11, 75),

   width:            15,
   length:           150,

   light:            200,
   light_color:      (114, 45, 0),
   bitmap:   	     "Marakan/Rail_Bolt.jpg",
   flash:            "Marakan/Rail_Flash.jpg",
   flash_scale:	     1.5,
   flare:            "Marakan/Rail_Flare.jpg",
   flare_scale:      0.03,

   sound:            "Marakan/Rail_Sound.wav",
   sound_min_dist:   3e3,
   sound_max_dist:   30e3
}

primary: {
   name:             "Rail-15"
   group:             RAIL
   beauty:           "Rail15_Beauty.pcx"

   target_type:      0x0000fff0
   value:            5

   damage:           150

   capacity:         2000
   charge:           1
   min_charge:       0.8

   recharge_rate:    0

   refire_delay:     4
   
   speed:            10e3
   mass:             7
 
   life:             4.375

   guided:           0
   syncro:           true
   self_aiming:      true

   slew_rate: 	     1

   min_range:         1e3
   max_range:        35e3
   max_track:        55e3

   graphic_type:     3
   scale:            4,

   turret:          "Marakan/DUEL15INRAILGUN.MAG",

   width:            18,
   length:           170,

   light:            200,
   light_color:      (114, 45, 0),
   bitmap:   	     "Marakan/Rail_Bolt.jpg",
   flash:            "Marakan/Rail_Flash.jpg",
   flash_scale:	     1.9,

   sound:            "Marakan/Rail_Sound.wav",
   sound_min_dist:   3e3,
   sound_max_dist:   30e3
}


primary: {
   name:             "Mag-18"
   group:             MAG
   beauty:           "Mag18_Beauty.pcx"

   target_type:      0x0000fff0
   value:            5
 
   damage:           220

   capacity:         1000
   charge:           1
   min_charge:       0.9
   recharge_rate:    0
   refire_delay:     2
   
   speed:            6000
   mass:             12
 
   life:             7.5

   guided:           0
   syncro:           true
   self_aiming:      true

   slew_rate:        1

   min_range:         1e3
   max_range:        40e3
   max_track:        60e3

   graphic_type:     3,	     // blob

   scale:            4,

   turret:          "Marakan/18INMAGGUN.MAG",
   muzzle:             (0, 12, 81),

   width:            50,
   length:           230,


   light:            200,
   light_color:      (100, 10, 0),
   bitmap:   	     "Marakan/Mag_Bolt.jpg",
   flash:            "Marakan/Mag_Flash.jpg",
   flash_scale:	     3,
   flare:            "Marakan/Mag_Flare.jpg",
   flare_scale:      0.8,
   trail:            "Marakan/Mag_Trail.jpg",
   trail_width:       6,
   sound:            "Marakan/Mag_Sound.wav",
   sound_min_dist:   3e3,
   sound_max_dist:   30e3
}


drone: {
   name:             "Rostov"
   group:             ROSTOV
   beauty:           "Rostov_Beauty.pcx"
   target_type:       0x0000fff0
   value:             5

   damage:            9e3
   integrity:  	       50
   speed:            6000
   ammo:               40
   refire_delay:        5
   life:               10
   eject:            (0,0,6000)
   mass:               10
   thrust:           23e3

   capacity:            1, 
   ripple_count:        1,

   roll_rate:        5,
   pitch_rate:       5,
   yaw_rate:         5,

   guided:              1,
   lethal_radius:	100,

   min_range:         1e3
   max_range:        40e3
   max_track:        60e3

   charge:           	  1,
   min_charge:            0.9,
   recharge_rate:   	  10,
  
   scale:            4,
   turret:          "Marakan/Rostov-L.MAG",

   syncro:	        false,
   self_aiming:         true,

   aim_az_max:           0
   aim_az_min:           0
   aim_el_max:           1
   aim_el_min:          -1

   slew_rate: 	        1,
   graphic_type:     	1 // solid

   roll_drag:        1,
   pitch_drag:       1,
   yaw_drag:         1,

   light:            200,
   light_color:      (160, 100, 00),

   model:   	     "Marakan/MISSILE.mag",
   flash:            "Marakan/Rostov_Flash.jpg",
   flash_scale:	     2,
   flare:            "Marakan/Rostov_Flare.jpg",
   flare_scale:      1.5,
   trail:            "Marakan/Rostov_Trail.jpg",
   trail_width:       20,

   sound:            "Marakan/Rostov_Sound.wav",
   sound_min_dist:   3e3,
   sound_max_dist:   30e3
}

drone: {
   name:             "Rostov-Starboard"
   group:             ROSTOV
   secret:            true
   target_type:       0x0000fff0
   value:             5

   damage:            9e3
   integrity:  	       50
   speed:            6000
   ammo:               40
   refire_delay:        5
   life:               10
   eject:            (0,0,6000)
   mass:               10
   thrust:           25e3

   capacity:            1, 
   ripple_count:        1,

   roll_rate:        5,
   pitch_rate:       5,
   yaw_rate:         5,

   guided:              1,
   lethal_radius:	100,

   min_range:         1e3
   max_range:        40e3
   max_track:        60e3

   charge:           	  1,
   min_charge:            0.9,
   recharge_rate:   	  10,
  
   scale:            4,
   turret:          "Marakan/Rostov-R.MAG",

   syncro:	        false,
   self_aiming:         true,

   aim_az_max:           0
   aim_az_min:           0
   aim_el_max:           1
   aim_el_min:          -1

   slew_rate: 	        1,
   graphic_type:     	1 // solid

   roll_drag:        1,
   pitch_drag:       1,
   yaw_drag:         1,

   light:            200,
   light_color:      (160, 100, 00),

   model:   	     "Marakan/MISSILE.mag",
   flash:            "Marakan/Rostov_Flash.jpg",
   flash_scale:	     2,
   flare:            "Marakan/Rostov_Flare.jpg",
   flare_scale:      1.5,
   trail:            "Marakan/Rostov_Trail.jpg",
   trail_width:       20,

   sound:            "Marakan/Rostov_Sound.wav",
   sound_min_dist:   3e3,
   sound_max_dist:   30e3
}



primary: {
   name:             "Plasma Cannon"
   group:            CANNON
   beauty:           "Decoy_Beauty.pcx"
   description:      "wep.plasma"
   target_type:      0x000ffff0
   value:            1
   recharge_rate:    15
   refire_delay:     0.15
   charge:           10
   min_charge:       5
   damage:           30
   speed:            15e3
   life:             5

   min_range:         10e3
   max_range:         40e3
   max_track:        100e3

   self_aiming:      true
   aim_az_max:       1.00
   aim_el_max:       0.50

   graphic_type:     2	// sprite
   scale:            1
   bitmap:           "shot7.pcx"
   sound:            "shot4.wav"
   sound_min_dist:   2e3
   sound_max_dist:   20e3
}

beam: {
   name:             "XRay Laser"
   group:            XRAY
   beauty:           "XRay_Beauty.pcx"
   description:      "wep.xray"
   target_type:      0x000ffff0
   value:            10
   recharge_rate:    100
   refire_delay:     0 // limited by min_charge
   capacity:         1000
   charge:           1000
   min_charge:       500
   damage:           3
   speed:            3e8
   life:             1.5

   min_range:         10e3
   max_range:         50e3
   max_track:        100e3

   self_aiming:      true
   aim_az_max:       0.175
   aim_el_max:       0.175

   graphic_type:     3	// bolt
   width:            20
   length:           3e8
   bitmap:           "shot9.pcx"
   flash:            "flash9.pcx"
   flash_scale:      1.75
   sound:            "beam2.wav"
   sound_min_dist:   10e3
   sound_max_dist:   50e3
}

beam: {
   name:             "Gamma Laser"
   group:            GRASER
   beauty:           "Gamma_Beauty.pcx"
   description:      "wep.graser"
   target_type:      0x000ffff0
   value:            15
   recharge_rate:    100
   refire_delay:     0 // limited by min_charge
   capacity:         1500
   charge:           1500
   min_charge:       500
   damage:           4
   speed:            3e8
   life:             3

   min_range:         10e3
   max_range:         50e3
   max_track:        100e3

   self_aiming:      true
   aim_az_max:       0.175
   aim_el_max:       0.175

   spread_az:        0.1
   spread_el:        0.1

   graphic_type:     3	// bolt
   width:            25
   length:           3e8
   bitmap:           "ShotGamma.pcx"
   flash:            "FlashGamma.pcx"
   flash_scale:      2
   sound:            "Beam3.wav"
   sound_min_dist:   10e3
   sound_max_dist:   50e3
}

beam: {
   name:             "Graser Turret"
   group:            GRASER
   beauty:           "GraserTurret_Beauty.pcx"
   description:      "wep.g-turret"
   target_type:      0x000ffff0
   value:            15
   recharge_rate:    100
   refire_delay:     0 // limited by min_charge
   capacity:         1500
   charge:           1500
   min_charge:       500
   damage:           6
   speed:            3e8
   life:             3

   min_range:         10e3
   max_range:         50e3
   max_track:        100e3

   self_aiming:      true
   aim_az_max:       1.00
   aim_el_max:       0.65
   aim_el_min:      -0.08

   turret:           "GraserTurret/guns.mag"
   turret_base:      "GraserTurret/base.mag"
   scale:            2
   muzzle:           ( 0,  0,  90),

   spread_az:        0.1
   spread_el:        0.1

   graphic_type:     3	// bolt
   width:            50
   length:           3e8
   bitmap:           "ShotGamma.pcx"
   flash:            "FlashGamma.pcx"
   flash_scale:      2
   sound:            "Beam3.wav"
   sound_min_dist:   10e3
   sound_max_dist:   50e3
}


beam: {
   name:             "Zolon Laser"
   group:            LASER
   target_type:      0x000ffff0
   value:            15
   recharge_rate:    150
   refire_delay:     0 // limited by min_charge
   capacity:         1500
   charge:           1500
   min_charge:       500
   damage:           30
   speed:            3e8
   life:             3

   min_range:         10e3
   max_range:         50e3
   max_track:        100e3

   self_aiming:      true
   aim_az_max:       0.175
   aim_el_max:       0.175

   spread_az:        0.1
   spread_el:        0.1

   graphic_type:     3	// bolt
   width:            25
   length:           3e8
   bitmap:           "ShotZBeam.pcx"
   flash:            "FlashZBeam.pcx"
   flash_scale:      2
   sound:            "Beam3.wav"
   sound_min_dist:   10e3
   sound_max_dist:   50e3
}


primary: {
   name:             "AAA Cannon"
   group:            AAA
   beauty:           "Ground/AAA2_Beauty.pcx"
   description:      "wep.aaa2"
   target_type:      0x000fffff
   value:            1
   recharge_rate:    20
   refire_delay:     0.2
   charge:           1
   min_charge:       1
   damage:           50
   speed:            30e3
   life:             3

   min_range:         10e3
   max_range:         50e3
   max_track:        150e3

   self_aiming:      true
   aim_az_max:       3.15
   aim_el_max:       0.75

   turret:           "Ground/AAA2Guns.mag"
   turret_base:      "Ground/AAA2Turret.mag"
   scale:            2
   muzzle:           ( 12,   0,  112),
   muzzle:           (-12,   0,  112),

   graphic_type:     3	// bolt
   width:            32
   length:           800
   bitmap:           "shot2.pcx"
   flash:            "flash2.pcx"
   flash_scale:      1
   sound:            "shot3.wav"
   sound_min_dist:   2e3
   sound_max_dist:   20e3
}

primary: {
   name:             "Quad AAA"
   group:            AAA
   beauty:           "Ground/AAA4_Beauty.pcx"
   description:      "wep.aaa4"
   target_type:      0x000fffff
   value:            1
   recharge_rate:    20
   refire_delay:     0.1
   charge:           1
   min_charge:       1
   damage:           25
   speed:            30e3
   life:             3

   min_range:         10e3
   max_range:         50e3
   max_track:        150e3

   self_aiming:      true
   aim_az_max:       3.15
   aim_el_max:       0.75

   turret:           "Ground/AAA4Guns.mag"
   turret_base:      "Ground/AAA4Turret.mag"
   scale:            2
   muzzle:           ( 29,   9,  68)
   muzzle:           (-29,   9,  68)
   muzzle:           ( 29,  -8,  68)
   muzzle:           (-29,  -8,  68)

   graphic_type:     3	// bolt
   width:            32
   length:           500
   bitmap:           "shot2.pcx"
   flash:            "flash2.pcx"
   flash_scale:      1
   sound:            "shot3.wav"
   sound_min_dist:   2e3
   sound_max_dist:   20e3
}



missile: {
   name:             "SAM-1"
   group:            SAM
   beauty:           "Ground/SAM_Beauty.pcx"
   description:      "wep.sam"
   target_type:      0x0f
   value:            4
   ammo:             1
   recharge_rate:    10
   refire_delay:     5
   charge:           1
   min_charge:       1
   damage:           2.5e3
   speed:            5e3
   life:             10
   visible_stores:   true

   self_aiming:      true
   aim_az_max:       3.15
   aim_el_max:       0.5

   min_range:         5e3
   max_range:        20e3
   max_track:        60e3
   
   carry_mass:       0.5
   carry_resist:     2
   
   guided:           2
   mass:             0.5
   thrust:           3e3
   drag:             2
   roll_drag:        4
   pitch_drag:       4
   yaw_drag:         4
   roll_rate:        1
   pitch_rate:       3
   yaw_rate:         3

   turret:           "Ground/SAMRail.mag"
   turret_base:      "Ground/SAMTurret.mag"
   scale:            2

   graphic_type:     1	// solid
   light:            200
   model:            "sam.mag"
   trail:            "smoke.pcx"
   trail_width:      5
   trail_dim:        6
   flare:            "drive.pcx"
   flare_scale:      0.25
   sound:            "Missile1.wav"
   sound_min_dist:   1e3
   sound_max_dist:   15e3
}



missile: {
   name:             "Mk7 Interceptor"
   group:            MK7
   beauty:           "Mk7_Beauty.pcx"
   description:      "wep.mk7"
   target_type:      0x000fffff
   value:            2
   ammo:             20
   recharge_rate:    10
   refire_delay:     1
   salvo_delay:      5
   charge:           1
   min_charge:       1
   damage:           750
   lethal_radius:    500
   speed:            5e3
   life:             10

   self_aiming:      true
   aim_az_max:       1
   aim_el_max:       1

   min_range:         5e3
   max_range:        50e3
   max_track:        90e3
   
   guided:           2
   mass:             0.5
   thrust:           15e3
   drag:             2
   roll_drag:        4
   pitch_drag:       4
   yaw_drag:         4
   roll_rate:        1
   pitch_rate:       2
   yaw_rate:         2

   eject:            (0, 0, 200)

   graphic_type:     1	// solid
   scale:            0.1
   model:            "Alliance/Mk7.mag"
   trail:            "smoke.pcx"
   trail_width:      2
   trail_dim:        6
   flare:            "shot6.pcx"
   flare_scale:      1
   sound:            "Mk7.wav"
   sound_min_dist:   2e3
   sound_max_dist:   20e3
}

drone: {
   name:             "Fusion Torpedo"
   group:            TORP
   beauty:           "Fusion_Beauty.pcx"
   description:      "wep.fusion"
   target_type:      0x0000fff0
   value:            4
   ammo:             20
   recharge_rate:    1
   refire_delay:     25
   charge:           1
   min_charge:       1
   damage:           20e3
   speed:            3e3
   life:             60

   min_range:         40e3
   max_range:        100e3
   max_track:        150e3

   self_aiming:      true
   aim_az_max:       0.8
   aim_el_max:       0.4

   carry_mass:       2.5
   carry_resist:     0
   
   guided:           2
   mass:             3
   thrust:           60e3
   drag:             1.5
   roll_drag:        4
   pitch_drag:       4
   yaw_drag:         4
   roll_rate:        1
   pitch_rate:       1
   yaw_rate:         1

   eject:            (0, 0, 750)

   graphic_type:     1	// solid
   scale:            0.5
   model:            "FusionTorp.mag"
   flare:            "drive.pcx"
   flare_scale:      1.25
   sound:            "Torpedo.wav"
   sound_min_dist:   2e3
   sound_max_dist:   20e3
}

drone: {
   name:             Nike
   group:            NIKE
   beauty:           "Nike_Beauty.pcx"
   description:      "wep.nike"
   target_type:      0x000ffff0
   value:            5
   ammo:             16
   recharge_rate:    1
   refire_delay:     5
   salvo_delay:      15
   charge:           1
   min_charge:       1
   damage:           25e3
   penetration:      10
   speed:            5e3
   life:             60

   min_range:         20e3
   max_range:        100e3
   max_track:        150e3

   self_aiming:      true
   aim_az_max:       0.8
   aim_el_max:       0.4

   carry_mass:       2.5
   carry_resist:     0

   guided:           2
   mass:             3
   thrust:           70e3
   drag:             1.2
   roll_drag:        4
   pitch_drag:       4
   yaw_drag:         4
   roll_rate:        1
   pitch_rate:       2
   yaw_rate:         2

   eject:            (0, 0, 750)

   graphic_type:     1	// solid
   scale:            0.5
   model:            "Nike.mag"
   flare:            "drive.pcx"
   flare_scale:      1.25
   sound:            "Nike.wav"
   sound_min_dist:   2e3
   sound_max_dist:   20e3
}

drone: {
   name:             Athena1
   group:            ATHENA
   beauty:           "Nike_Beauty.pcx"
   description:      "wep.athena"
   target_type:      0x000ffff0
   value:            6
   ammo:             12
   recharge_rate:    1
   refire_delay:     4
   salvo_delay:      16
   charge:           1
   min_charge:       1
   damage:           25e3
   penetration:      10
   speed:            5e3
   life:             60

   min_range:         20e3
   max_range:        100e3
   max_track:        150e3

   self_aiming:      true
   aim_az_max:       0.8
   aim_el_max:       0.4

   carry_mass:       2.5
   carry_resist:     0

   guided:           2
   mass:             3
   thrust:           90e3
   drag:             1.1
   roll_drag:        4
   pitch_drag:       4
   yaw_drag:         4
   roll_rate:        1
   pitch_rate:       2
   yaw_rate:         2

   eject:            (500, 0, 0)

   graphic_type:     1	// solid
   scale:            0.5
   model:            "Nike.mag"
   flare:            "drive.pcx"
   flare_scale:      1.25
   sound:            "Nike.wav"
   sound_min_dist:   2e3
   sound_max_dist:   20e3
}

drone: {
   name:             Athena2
   group:            ATHENA
   beauty:           "Nike_Beauty.pcx"
   description:      "wep.athena2"
   target_type:      0x000ffff0
   value:            6
   ammo:             12
   recharge_rate:    1
   refire_delay:     4
   salvo_delay:      16
   charge:           1
   min_charge:       1
   damage:           25e3
   penetration:      10
   speed:            5e3
   life:             60

   min_range:         20e3
   max_range:        100e3
   max_track:        150e3

   self_aiming:      true
   aim_az_max:       0.8
   aim_el_max:       0.4

   carry_mass:       2.5
   carry_resist:     0

   guided:           2
   mass:             3
   thrust:           90e3
   drag:             1.1
   roll_drag:        4
   pitch_drag:       4
   yaw_drag:         4
   roll_rate:        1
   pitch_rate:       2
   yaw_rate:         2

   eject:            (-500, 0, 0)

   graphic_type:     1	// solid
   scale:            0.5
   model:            "Nike.mag"
   flare:            "drive.pcx"
   flare_scale:      1.25
   sound:            "Nike.wav"
   sound_min_dist:   2e3
   sound_max_dist:   20e3
}

drone: {
   name:             "Sensor Drone"
   group:            DRONE
   beauty:           "Probe_Beauty.pcx"
   description:      "wep.probe"
   target_type:      0x00
   value:            1
   ammo:             4
   recharge_rate:    1
   refire_delay:     10
   damage:           0
   speed:            200
   life:             60

   carry_mass:       0.5
   carry_resist:     0
   
   probe:            true
   guided:           0
   mass:             0.5
   thrust:           700
   drag:             0.2

   eject:            (0, 0, 100)

   flare:            "drive.pcx"
   flare_scale:      1

   sound:            "probe.wav"
   sound_min_dist:   1e3
   sound_max_dist:   10e3
}

