SHIP name: Wolf display_name: Wolf class: Destroyer description: "ship.wolf" degrees: true beauty: (-7, 4, 1.1) hud_icon: "WolfHud.pcx" detail_0: "Destroyer_0opt.mag" feature_0: 1000 detail_1: "Destroyer_1opt.mag" feature_1: 32 detail_2: "Destroyer_2opt.mag" feature_2: 16 mass: 15.8e3 agility: 3.5 vlimit: 240 roll_rate: 7 integrity: 18e3 scale: 1.7 acs: 1.2 scuttle: 6e3 trans_x: 300e3 trans_y: 100e3 trans_z: 300e3 arcade_drag: 2.5e-2 drag: 6e-7 roll_drag: 1.2 pitch_drag: 1.2 yaw_drag: 1.2 chase: (0, -1800, 170) bridge: (0, 320, 60) power: { type: Fusion, design: "Fusion Reactor", max_output: 7000, loc: (0, -40, -220), size: 48, hull_factor: 0.5, explosion: 7 } drive: { type: Yellow, name: "Plasma Drive", design: "Plasma Drive", thrust: 1250, scale: 5, port: (-88, 10, -808), port: ( 0, 12, -808), port: ( 85, 10, -808), loc: (0, 0, -400), size: 50, hull_factor: 0.3, explosion: 7 } thruster: { design: Thruster type: Yellow, loc: (0, 0, 64) size: 24, hull_factor: 0.3 scale: 2 port_left: {loc:(-170, 9,-601), fire: 0x0041} port_left: {loc:(-170, 9,-579), fire: 0x0041} port_left: {loc:(-100, 18, 786), fire: 0x0081} port_left: {loc:(-100, -34, 786), fire: 0x0081} port_right: {loc:( 170, 9,-601), fire: 0x0082} port_right: {loc:( 170, 9,-579), fire: 0x0082} port_right: {loc:( 100, 18, 786), fire: 0x0042} port_right: {loc:( 100, -34, 786), fire: 0x0042} port_fore: {loc:( -73, -34, 845), fire: 0x0044} port_fore: {loc:( -30, -63, 845), fire: 0x0044} port_fore: {loc:( 30, -63, 845), fire: 0x0084} port_fore: {loc:( 73, -34, 845), fire: 0x0084} port_aft: {loc:( -45, 48,-770), fire: 0x0088} port_aft: {loc:( -45, -27,-770), fire: 0x0088} port_aft: {loc:( 42, 48,-770), fire: 0x0048} port_aft: {loc:( 42, -27,-770), fire: 0x0048} port_top: {loc:( -80, 87,-601), fire: 0x0510} port_top: {loc:( 77, 87,-601), fire: 0x0910} port_bottom: {loc:( -80, -69,-601), fire: 0x0A20} port_bottom: {loc:( 77, -69,-601), fire: 0x0620} port_top: {loc:( -26, 71, 783), fire: 0x0610} port_top: {loc:( 25, 71, 783), fire: 0x0A10} port_bottom: {loc:( -26, -85, 783), fire: 0x0920} port_bottom: {loc:( 25, -85, 783), fire: 0x0520} } quantum: { design: "Quantum Drive", loc: (0, 0, 0), size: 24, hull_factor: 0.3, countdown: 7.5 } shield: { type: 2, design: "Grav Shield", factor: 0.0125, consumption: 6000, // model: "WolfShield.mag", bolt_hit_sound: "shield_hit4.wav", beam_hit_sound: "shield_hit5.wav", pcs: 100, loc: (0, 20, -80), size: 16, hull_factor: 0.5 } power: { type: "Auxilliary Reactor", design: "Auxilliary Reactor", max_output: 1100, loc: (0, 0, -180), hull_factor: 0.8 } weapon: { type: "XRay Laser", design: "Beam Weapon", name: "XRay Laser 1", abrv: "Laser-1", muzzle: (-25, 23, 907), loc: (-25, 23, 800), size: 32, hull_factor: 0.3, explosion: 7 } weapon: { type: "XRay Laser", design: "Beam Weapon", name: "XRay Laser 2", abrv: "Laser-2", muzzle: ( 25, 23, 907), loc: ( 25, 23, 800), size: 32, hull_factor: 0.3, explosion: 7 } weapon: { type: "Orca Cannon", design: "Bolt Weapon", name: "Fwd Cannon", muzzle: ( 4, 11, 75), muzzle: (-4, 11, 75), loc: ( 0, 82, 500), size: 32, hull_factor: 0.3, } weapon: { type: "Orca Inverted", design: "Bolt Weapon", name: "Chin Cannon", muzzle: ( 4, -11, 75), muzzle: (-4, -11, 75), loc: ( 0, -102, 500), size: 32, hull_factor: 0.3, } weapon: { type: "Orca Cannon", design: "Bolt Weapon", name: "Stbd Cannon", muzzle: ( 4, 11, 75), muzzle: (-4, 11, 75), loc: ( 60, 50, 38), size: 32, hull_factor: 0.3, azimuth: 90 rest_azimuth: -90 } weapon: { type: "Orca Cannon", design: "Bolt Weapon", name: "Port Cannon", muzzle: ( 4, 11, 75), muzzle: (-4, 11, 75), loc: (-60, 50, 38), size: 32, hull_factor: 0.3, azimuth: -90 rest_azimuth: 90 } weapon: { type: "Orca Cannon", design: "Bolt Weapon", name: "Aft Cannon", muzzle: ( 4, 11, 75), muzzle: (-4, 11, 75), loc: ( 0, 70, -256), size: 32, hull_factor: 0.3, azimuth: 180 } probe: { type: "Sensor Drone", design: "Probe", abrv: "Probe", muzzle: ( 0, -80, 0), loc: (0, -80, 0), size: 16, hull_factor: 0.2 } sensor: { design: Sensor, pcs: 20, active_efficiency: 1e6, passive_efficiency: 10e3, range: 25e3, range: 50e3, range: 75e3, range: 100e3, loc: (0, -16, 380), size: 16, hull_factor: 0.1 } power: { type: Battery, design: Battery, max_output: 100 } computer: { name: "Avionics Package", abrv: "HUD", type: 1, design: Computer, loc: (20, 16, 80), size: 16, hull_factor: 0.5 } computer: { name: "Flight Computer", abrv: "Flight", type: 2, design: Computer, loc: (-20, -16, 80), size: 16, hull_factor: 0.2 } nav: { loc: (0, 16, 60), design: Computer, size: 16, hull_factor: 0.1 } map: { sprite: "WolfMap0.pcx", sprite: "WolfMap1.pcx", sprite: "WolfMap2.pcx", sprite: "WolfMap3.pcx", sprite: "WolfMap4.pcx", sprite: "WolfMap5.pcx", sprite: "WolfMap6.pcx", sprite: "WolfMap7.pcx" } death_spiral: { time: 5, explosion_type: 10, // SMALL_EXPLOSION explosion_time: 2, explosion_loc: (-50, 50, 0), explosion_type: 10, // SMALL_EXPLOSION explosion_time: 1, explosion_loc: (60, 40, 190), explosion_type: 10, // LARGE_BURST explosion_time: 0.5, explosion_loc: (0, -48, -180), explosion_type: 10, // SMALL_EXPLOSION explosion_time: 0, explosion_loc: (20, 80, -190), final_type: 13, // NUKE_EXPLOSION final_loc: (0, 0, 0), final_type: 12, // LARGE_BURST final_loc: (0, 0, 0), debris: "DebrisDestroyer2.mag", debris_loc: (0,0,520), debris_mass: 21e3, debris_count: 1, debris_life: 500, debris_fire: (44, 14,-314), debris_fire: (34,-24,-306), debris: "Debris0A.mag", debris_loc: (0,0,-50), debris_mass: 5, debris_count: 15, debris_life: 20, debris: "Debris0B.mag", debris_loc: (0,0,60), debris_mass: 4, debris_count: 15, debris_life: 25, debris: "Debris0C.mag", debris_loc: (0,0,0), debris_mass: 1, debris_count: 10, debris_life: 30, }