SHIP name: Spectre display_name: Spectre class: Destroyer description: "ship.spectre" degrees: true beauty: (-16, 4, 1.3) hud_icon: "SpectreHud.pcx" detail_0: "Spectre_0opt.mag" feature_0: 1000 detail_1: "Spectre_1opt.mag" feature_1: 40 detail_2: "Spectre_3opt.mag" feature_2: 20 mass: 22.5e3 agility: 3 vlimit: 300 roll_rate: 7 integrity: 25e3 scale: 2.5 acs: 1.2 trans_x: 300e3 trans_y: 100e3 trans_z: 300e3 arcade_drag: 3e-2 drag: 6e-7 roll_drag: 1.2 pitch_drag: 1.2 yaw_drag: 1.2 chase: (0, -1800, 170) bridge: (0, 320, 60) power: { type: Fusion, design: "Fusion Reactor", name: "Reactor One", max_output: 8000, loc: (0, -48, -180), size: 48, hull_factor: 0.6, explosion: 7 } drive: { type: Plasma, name: "Plasma Drive", design: "Plasma Drive", thrust: 4000, scale: 4, port: (-23, -6, -630) port: (-23, -31, -630) port: ( 23, -6, -630) port: ( 23, -31, -630) loc: (0, -20, -480), size: 48, hull_factor: 0.3, explosion: 7 } thruster: { design: Thruster, loc: (0, 0, 128), size: 24, hull_factor: 0.3 scale: 1.5 port_left: {loc:( -74, 0,-402), fire: 0x0041} port_left: {loc:( -74, 0,-366), fire: 0x0041} port_left: {loc:( -49, 34, 391), fire: 0x0081} port_left: {loc:( -49, 34, 404), fire: 0x0081} port_right: {loc:( 74, 0,-402), fire: 0x0082} port_right: {loc:( 74, 0,-366), fire: 0x0082} port_right: {loc:( 49, 34, 391), fire: 0x0042} port_right: {loc:( 49, 34, 404), fire: 0x0042} port_fore: {loc:(-220, -15, -20), fire: 0x0044} port_fore: {loc:(-205, -15, -20), fire: 0x0044} port_fore: {loc:( 204, -15, -20), fire: 0x0084} port_fore: {loc:( 219, -15, -20), fire: 0x0084} port_aft: {loc:(-220, -15,-338), fire: 0x0088} port_aft: {loc:(-205, -15,-338), fire: 0x0088} port_aft: {loc:( 204, -15,-338), fire: 0x0048} port_aft: {loc:( 219, -15,-338), fire: 0x0048} port_top: {loc:( -20, 32,-492), fire: 0x0110} port_top: {loc:( 20, 32,-492), fire: 0x0110} port_bottom: {loc:( -20,-104,-492), fire: 0x0220} port_bottom: {loc:( 20,-104,-492), fire: 0x0220} port_top: {loc:(-212, 15,-125), fire: 0x0410} port_top: {loc:(-212, 15,-233), fire: 0x0410} port_top: {loc:( 212, 15,-125), fire: 0x0810} port_top: {loc:( 212, 15,-233), fire: 0x0810} port_bottom: {loc:(-212, -73,-125), fire: 0x0820} port_bottom: {loc:(-212, -73,-233), fire: 0x0820} port_bottom: {loc:( 212, -73,-125), fire: 0x0420} port_bottom: {loc:( 212, -73,-233), fire: 0x0420} port_top: {loc:( -32, 63, 383), fire: 0x0210} port_top: {loc:( 31, 63, 383), fire: 0x0210} port_bottom: {loc:( -32, -72, 383), fire: 0x0120} port_bottom: {loc:( 31, -72, 383), fire: 0x0120} } quantum: { design: "Quantum Drive", loc: (0, 0, 0), size: 24, hull_factor: 0.3 } shield: { type: 2, design: "Grav Shield", pcs: 100, model: "Spectre_Shield.mag", bolt_hit_sound: "shield_hit4.wav", beam_hit_sound: "shield_hit5.wav", loc: (0, 0, 0), size: 32, hull_factor: 0.7 } power: { type: "Auxilliary Reactor", design: "Auxilliary Reactor", name: "Reactor Two", max_output: 1500 } weapon: { type: "XRay Laser", design: "Beam Weapon", name: "XRay Laser 1", abrv: "Laser-1", muzzle: (-36, -9, 467), loc: (-36, -9, 400), size: 32, hull_factor: 0.2, explosion: 7 } weapon: { type: "XRay Laser", design: "Beam Weapon", name: "XRay Laser 2", abrv: "Laser-2", muzzle: ( 36, -9, 467), loc: ( 36, -9, 400), size: 32, hull_factor: 0.2, explosion: 7 } weapon: { type: "XRay Laser", design: "Beam Weapon", name: "XRay Laser 3", abrv: "Laser-3", muzzle: (-14, -23, 467), loc: (-14, -23, 400), size: 32, hull_factor: 0.2, explosion: 7 } weapon: { type: "XRay Laser", design: "Beam Weapon", name: "XRay Laser 4", abrv: "Laser-4", muzzle: ( 14, -23, 467), loc: ( 14, -23, 400), size: 32, hull_factor: 0.2, explosion: 7 } weapon: { type: "Fusion Torpedo", design: "Missile Weapon", name: "Starboard Torpedo", abrv: "Torp-1", muzzle: (192, -32, -120), size: 32, hull_factor: 0.2 } weapon: { type: "Fusion Torpedo", design: "Missile Weapon", name: "Port Torpedo", abrv: "Torp-2", muzzle: (-192, -32, -120), size: 32, hull_factor: 0.2 } weapon: { type: "Phalanx Cannon", design: "Bolt Weapon", name: "Port/Fwd Phalanx", abrv: "Fwd PDB 1", group: "FWD PDB", loc: (-211, -50, -106), size: 32, hull_factor: 0.2 } weapon: { type: "Phalanx Cannon", design: "Bolt Weapon", name: "Stbd/Fwd Phalanx", abrv: "Fwd PDB 2", group: "FWD PDB", loc: ( 211, -50, -106), size: 32, hull_factor: 0.2 } weapon: { type: "Phalanx Cannon", design: "Bolt Weapon", name: "Port/Aft Phalanx", abrv: "Aft PDB 1", group: "AFT PDB", loc: (-211, -50, -255), azimuth: 180 size: 32, hull_factor: 0.2 } weapon: { type: "Phalanx Cannon", design: "Bolt Weapon", name: "Stbd/Aft Phalanx", abrv: "Aft PDB 2", group: "AFT PDB", loc: ( 211, -50, -255), azimuth: 180 size: 32, hull_factor: 0.2 } sensor: { design: Sensor, pcs: 20, active_efficiency: 1e6, passive_efficiency: 10e3, range: 25e3, range: 50e3, range: 75e3, range: 100e3, loc: (0, -16, 380), size: 16, hull_factor: 0.1 } probe: { type: "Sensor Drone", design: "Probe", abrv: "Probe", muzzle: ( 0, -80, 0), loc: (0, -80, 0), size: 16, hull_factor: 0.2 } navlight: { scale: 0.35, period: 2.4, light: { loc: ( 245,-12,-180), pattern: 0x12000000, type: 3 }, light: { loc: (-245,-12,-180), pattern: 0x00120000, type: 2 }, light: { loc: ( 0, 65, 320), pattern: 0x03000300, type: 1 }, light: { loc: ( 0, 55,-320), pattern: 0x00030003, type: 1 } } power: { type: Battery, design: Battery, max_output: 250 } computer: { name: "Avionics Package", abrv: "HUD", type: 1, design: Computer, loc: (20, 16, 80), size: 16, hull_factor: 0.5 } computer: { name: "Flight Computer", abrv: "Flight", type: 2, design: Computer, loc: (-20, -16, 80), size: 16, hull_factor: 0.2 } nav: { loc: (0, 16, 60), design: Computer, size: 16, hull_factor: 0.1 } death_spiral: { time: 5, explosion_type: 10, // SMALL_EXPLOSION explosion_time: 2, explosion_loc: (-50, 50, 0), explosion_type: 10, // SMALL_EXPLOSION explosion_time: 1, explosion_loc: (60, 40, 190), explosion_type: 10, // LARGE_BURST explosion_time: 0.5, explosion_loc: (0, -48, -180), explosion_type: 10, // SMALL_EXPLOSION explosion_time: 0, explosion_loc: (20, 80, -190), final_type: 13, // NUKE_EXPLOSION final_loc: (0, 0, 0), final_type: 12, // LARGE_BURST final_loc: (0, 0, 0), debris: "Debris1A.mag", debris_loc: (0,0,-450), debris_mass: 17e3, debris_count: 1, debris_life: 350, debris: "Debris1B.mag", debris_loc: (220,0,10), debris_mass: 13e3, debris_count: 1, debris_life: 380, debris: "Debris0A.mag", debris_loc: (0,0,-50), debris_mass: 54, debris_count: 25, debris_life: 45, debris: "Debris0B.mag", debris_loc: (0,0,60), debris_mass: 43, debris_count: 20, debris_life: 25, debris: "Debris0C.mag", debris_loc: (0,0,0), debris_mass: 32, debris_count: 10, debris_life: 35, } map: { sprite: "SpectreMap0.pcx", sprite: "SpectreMap1.pcx", sprite: "SpectreMap2.pcx", sprite: "SpectreMap3.pcx", sprite: "SpectreMap4.pcx", sprite: "SpectreMap5.pcx", sprite: "SpectreMap6.pcx", sprite: "SpectreMap7.pcx" }