SHIP name: Orion display_name: Orion class: Carrier description: "ship.orion" degrees: true beauty: (-9, 5, 1.33) hud_icon: "OrionHud.pcx" detail_0: "Orion0z.mag" feature_0: 1000 detail_1: "Orion1z.mag" feature_1: 40 detail_2: "Orion2z.mag" feature_2: 25 mass: 957e3 agility: 1 vlimit: 220 roll_rate: 7 integrity: 75e3 scale: 4 acs: 1.5 trans_x: 3e6 trans_y: 3e6 trans_z: 3e6 arcade_drag: 4.5e-2 drag: 1e-7 roll_drag: 1.2 pitch_drag: 1.2 yaw_drag: 1.2 chase: (0, -1800, 170) bridge: (0, 600, 100) power: { type: Fusion, design: "Fusion Reactor", max_output: 90e3, loc: (0, -48, -180), size: 48, hull_factor: 0.3, explosion: 7 } drive: { type: Plasma, name: "Plasma Drive", design: "Plasma Drive", thrust: 40e3, scale: 10, port: ( 75, 31, -1160) port: ( 75, -10, -1160) port: ( 0, 31, -1160) port: ( 0, -10, -1160) port: (-75, 31, -1160) port: (-75, -10, -1160) loc: (0, 48, -1240), size: 120 hull_factor: 0.3, explosion: 7 } thruster: { design: Thruster, loc: (0, 0, 128), size: 24, hull_factor: 0.3 scale: 4 port_left: {loc:(-176, 0,-819), fire: 0x0041} port_left: {loc:(-405, -5,-362), fire: 0x0041} port_left: {loc:(-239, -5, 717), fire: 0x0081} port_right: {loc:( 175, 0,-819), fire: 0x0082} port_right: {loc:( 405, -5,-362), fire: 0x0082} port_right: {loc:( 238, -5, 717), fire: 0x0042} port_fore: {loc:(-368, 35,-308), fire: 0x0044} port_fore: {loc:(-368, -43,-308), fire: 0x0044} port_fore: {loc:( 367, 35,-308), fire: 0x0084} port_fore: {loc:( 367, -43,-308), fire: 0x0084} port_aft: {loc:(-76, -66,-1047), fire: 0x0008} port_aft: {loc:( 0, -66,-1047), fire: 0x0008} port_aft: {loc:( 76, -66,-1047), fire: 0x0008} port_top: {loc:(-368, 73,-358), fire: 0x0410} port_top: {loc:(-368, 73,-617), fire: 0x0410} port_top: {loc:( 367, 73,-358), fire: 0x0810} port_top: {loc:( 367, 73,-617), fire: 0x0810} port_bottom: {loc:(-368, -79,-358), fire: 0x0820} port_bottom: {loc:(-368, -79,-617), fire: 0x0820} port_bottom: {loc:( 367, -79,-358), fire: 0x0420} port_bottom: {loc:( 367, -79,-617), fire: 0x0420} port_top: {loc:(-191, 83, 716), fire: 0x0210} port_top: {loc:( 191, 83, 716), fire: 0x0210} port_bottom: {loc:(-191, -93, 716), fire: 0x0120} port_bottom: {loc:( 191, -93, 716), fire: 0x0120} } quantum: { design: "Quantum Drive", loc: (0, 0, 0), size: 24, hull_factor: 0.3 } shield: { type: 2, design: "Grav Shield", pcs: 100, model: "OShield.mag", bolt_hit_sound: "shield_hit4.wav", beam_hit_sound: "shield_hit5.wav", } weapon: { type: "Vanguard", design: "Bolt Weapon", name: "Vanguard 1", abrv: "GUN 1", loc: (128, 95, 704), azimuth: 60, aim_az_max: 90, aim_az_min: -60, aim_az_rest: -60, size: 32, hull_factor: 0.2 } weapon: { type: "Vanguard", design: "Bolt Weapon", name: "Vanguard 2", abrv: "GUN 2", loc: (-128,95, 704), azimuth: -60, aim_az_max: -90, aim_az_min: 60, aim_az_rest: 60, size: 32, hull_factor: 0.2 } weapon: { type: "Vanguard", design: "Bolt Weapon", name: "Vanguard 3", abrv: "GUN 3", loc: (128, 95, 228), azimuth: 90, aim_az_max: 75, aim_az_min: -75, aim_az_rest: 90, size: 32, hull_factor: 0.2 } weapon: { type: "Vanguard", design: "Bolt Weapon", name: "Vanguard 4", abrv: "GUN 4", loc: (-128,95, 228), azimuth: -90, aim_az_max: -75, aim_az_min: 75, aim_az_rest: -90, size: 32, hull_factor: 0.2 } weapon: { type: "Vanguard", design: "Bolt Weapon", name: "Vanguard 5", abrv: "GUN 5", loc: (64, 103, -830), azimuth: 180, size: 32, hull_factor: 0.2 } weapon: { type: "Vanguard", design: "Bolt Weapon", name: "Vanguard 6", abrv: "GUN 6", loc: (-64, 103, -830), azimuth: 180, size: 32, hull_factor: 0.2 } weapon: { type: "Phalanx Cannon", design: "Bolt Weapon", name: "Port Phalanx", abrv: "PDB 1", group: "PDB", loc: ( 0, 70, 960), size: 32, hull_factor: 0.2 } weapon: { type: "Phalanx Cannon", design: "Bolt Weapon", name: "Port Phalanx", abrv: "PDB 2", group: "PDB", loc: ( 0, -75, 960), size: 32, hull_factor: 0.2 } weapon: { type: "Phalanx Cannon", design: "Bolt Weapon", name: "Port Phalanx", abrv: "PDB 3", group: "PDB", loc: ( 64,-132, -830), azimuth: 180 size: 32, hull_factor: 0.2 } weapon: { type: "Phalanx Cannon", design: "Bolt Weapon", name: "Port Phalanx", abrv: "PDB 4", group: "PDB", loc: (-64,-132, -830), azimuth: 180 size: 32, hull_factor: 0.2 } flightdeck: { name: "Deck 1", abrv: "Deck 1", design: "Flight Deck", loc: ( 10, 0, 920) cam: ( 0, 0, 885) start: ( 60, -20, 850) end: (2e3, 15, 3500), spot: { loc: ( 45, -20, 825), filter: 0x7 }, spot: { loc: ( 75, -20, 825), filter: 0x7 }, spot: { loc: ( 60, -20, 825), filter: 0x8 }, launch: true, max_ships: 2, cycle_time: 15, size: 170, hull_factor: 0.5, } flightdeck: { name: "Deck 2", abrv: "Deck 2", design: "Flight Deck", loc: ( -10, 0, 920) cam: ( 0, 0, 885) start: ( -60, -20, 850) end: (-2e3, 15, 3500), spot: { loc: (-45, -20, 825), filter: 0x7 }, spot: { loc: (-75, -20, 825), filter: 0x7 }, spot: { loc: (-60, -20, 825), filter: 0x8 }, launch: true, max_ships: 2, cycle_time: 15, size: 170, hull_factor: 0.5, } flightdeck: { name: "Deck 3", abrv: "Deck 3", design: "Flight Deck", loc: ( 305, 0, -550) cam: ( 340, 10, -475) start: ( 305, 0, -1950) end: ( 305, -12, -500) approach: ( 280, 0, -2300) approach: (1500, 0, -1000) approach: (1500, 0, 1000) approach: ( 250, 0, 2500) spot: ( 305, -12, -500) recovery: true, max_ships: 1, cycle_time: 12, size: 120, hull_factor: 0.5, } flightdeck: { name: "Deck 4", abrv: "Deck 4", design: "Flight Deck", loc: ( -305, 0, -550) cam: ( -340, 10, -475) start: ( -305, 0, -1950) end: ( -305, -12, -500) approach: ( -280, 0, -2300) approach: (-1500, 0, -1000) approach: (-1500, 0, 1000) approach: ( -250, 0, 2500) spot: ( -305, -12, -500) recovery: true, max_ships: 1, cycle_time: 12, size: 120, hull_factor: 0.5, } power: { type: "Auxilliary Reactor", design: "Auxilliary Reactor", max_output: 10e3, loc: (0, 0, -150), hull_factor: 0.8 } probe: { type: "Sensor Drone", design: "Probe", abrv: "Probe", muzzle: ( 0, -80, 0), loc: (0, -80, 0), size: 16, hull_factor: 0.2 } sensor: { design: Sensor, pcs: 20, active_efficiency: 1e6, passive_efficiency: 10e3, range: 25e3, range: 50e3, range: 75e3, range: 100e3, loc: (0, -16, 380), size: 16, hull_factor: 0.1 } power: { type: Battery, design: Battery, max_output: 1000 } computer: { name: "Avionics Package", abrv: "HUD", type: 1, design: Computer, loc: (20, 16, 80), size: 16, hull_factor: 0.5 } computer: { name: "Flight Computer", abrv: "Flight", type: 2, design: Computer, loc: (-20, -16, 80), size: 16, hull_factor: 0.2 } nav: { loc: (0, 16, 60), design: Computer, size: 16, hull_factor: 0.1 } death_spiral: { time: 5, explosion_type: 10, // SMALL_EXPLOSION explosion_time: 2, explosion_loc: (-50, 50, 0), explosion_type: 10, // SMALL_EXPLOSION explosion_time: 1, explosion_loc: (60, 40, 190), explosion_type: 10, // SMALL_EXPLOSION explosion_time: 0.5, explosion_loc: (0, -48, -180), explosion_type: 20, // LARGE_BURST (custom) explosion_time: 0.1, explosion_loc: (0, -48, -180), explosion_type: 10, // SMALL_EXPLOSION explosion_time: 0.3, explosion_loc: (20, 80, -190), explosion_type: 20, // LARGE_BURST (custom) explosion_time: 0.1, explosion_loc: (20, 80, -190), final_type: 13, // LARGE_EXPLOSION final_loc: (0, 0, 120), final_type: 13, // NUKE_EXPLOSION final_loc: (0, 0, -120), final_type: 12, // LARGE_BURST final_loc: (0, 0, 0), debris: "OrionDebris1.mag", debris_loc: (0,0,650), debris_mass: 40e3, debris_count: 1, debris_life: 550, debris_fire: (-130, 0,-420), debris_fire: ( 135,50, 0), debris: "OrionDebris2.mag", debris_loc: (-20,20,-500), debris_mass: 40e3, debris_count: 1, debris_life: 500, debris_fire: ( 124, 0, 120) debris_fire: ( 105, 90, 0) debris_fire: (-125,-10,-360) debris: "Debris0A.mag", debris_loc: (0,0,120), debris_mass: 33, debris_count: 25, debris_life: 35, debris: "Debris0B.mag", debris_loc: (130,0,0), debris_mass: 34, debris_count: 22, debris_life: 25, } map: { sprite: "OrionMap0.pcx", sprite: "OrionMap1.pcx", sprite: "OrionMap2.pcx", sprite: "OrionMap3.pcx", sprite: "OrionMap4.pcx", sprite: "OrionMap5.pcx", sprite: "OrionMap6.pcx", sprite: "OrionMap7.pcx" }