MISSION name: "msn.s06.name" type: STRIKE system: Radix region: "Shadow Canyon" start: "05/10:34:00" degrees: true stardate: 1079221203.0 sitrep: "msn.s06.sitrep" objective: "msn.s06.obj" element: { name: Echo, design: Thunderbolt, loc: (5e3, -4e3, 2e3), mission: strike, player: 1, count: 1, iff: 1, loadout: { ship: -1, name: "Ground Strike" }, navpt: { cmd: vector, loc: ( 4.5e3, -26e3, 1e3), speed: 500 }, navpt: { cmd: vector, loc: ( -16e3, -44e3, 1e3), speed: 500 }, navpt: { cmd: vector, loc: ( -34e3, -50e3, 1e3), speed: 500 }, navpt: { cmd: vector, loc: ( -42e3, -87e3, 1e3), speed: 500 }, navpt: { cmd: vector, loc: ( -82e3, -50e3, 1e3), speed: 500 }, navpt: { cmd: vector, loc: (-115e3, -42e3, 1e3), speed: 500 }, navpt: { cmd: vector, loc: (-135e3, -60e3, 1e3), speed: 500 }, navpt: { cmd: vector, loc: (-155e3, -67e3, 2e3), speed: 500 }, navpt: { cmd: vector, loc: (-171e3, -93e3, 6e3), speed: 500 }, navpt: { cmd: strike, loc: (-180e3, -110e3, 2e3), speed: 500 }, } element: { name: "Jackal", design: "Jackal", mission: "Patrol", intel: "Secret", count: 1, iff: 2, playable: false, region: "Shadow Canyon", loc: (-25e3, -95e3, 50), hold: 600, navpt: { cmd: patrol, loc: ( -42e3, -87e3, 1e3), speed: 500 }, } element: { name: "Administration", design: "Dsrt01", mission: "Misc", intel: "Located", count: 1, iff: 2, playable: false, region: "Shadow Canyon", loc: (-175e3, -145e3, 0), } element: { name: "Outpost", design: "Dsrt04", mission: "Misc", intel: "Located", count: 1, iff: 2, playable: false, region: "Shadow Canyon", loc: (-175e3, -140e3, 0), } element: { name: "Barracks 1", design: "Dsrt03", mission: "Misc", intel: "Located", count: 1, iff: 2, playable: false, region: "Shadow Canyon", loc: (-177e3, -148e3, 0), } element: { name: "Barracks 2", design: "Dsrt03", mission: "Misc", intel: "Located", count: 1, iff: 2, playable: false, region: "Shadow Canyon", loc: (-175e3, -148e3, 0), } element: { name: "Barracks 3", design: "Dsrt03", mission: "Misc", intel: "Located", count: 1, iff: 2, playable: false, region: "Shadow Canyon", loc: (-173e3, -148e3, 0), } element: { name: "Cryo Tank", design: "Tank00", mission: "Misc", intel: "Located", count: 2, iff: 2, playable: false, region: "Shadow Canyon", loc: (-170e3, -138e3, 0), } element: { name: "Reactor", design: "Reac01", mission: "Misc", intel: "Located", count: 1, iff: 2, playable: false, region: "Shadow Canyon", loc: (-170e3, -140e3, 0), } element: { name: "Starbase", design: "Airbase3", mission: "Misc", intel: "Located", count: 1, iff: 2, playable: false, region: "Shadow Canyon", loc: (-180e3, -125e3, 0), } element: { name: "SAM 1", design: "SAM 1", mission: "Misc", intel: "Located", count: 1, iff: 2, playable: false, region: "Shadow Canyon", loc: (-173e3, -130e3, 0), } element: { name: "AAA 1", design: "AAA 1", mission: "Misc", intel: "Located", count: 1, iff: 2, playable: false, region: "Shadow Canyon", loc: (-175e3, -152e3, 0), } // ******* EVENT LIST ******* event: { id: 1, event: Hold, event_param: 0, event_ship: Jackal, trigger: Navpoint, trigger_ship: Echo, trigger_param: 3, } event: { id: 25, event: Message, event_message: "", trigger: Destroyed, trigger_ship: "SAM 1", } event: { id: 26, event: Message, event_message: "", trigger: Destroyed, trigger_ship: "AAA 1", } event: { id: 60, event: Message, sound: "Vox/Misc/M06-E60.ogg", event_message: "msn.s06.e60", event_ship: Pickup, trigger: "Event (ALL)", trigger_param: (25, 26), delay: 5, } event: { id: 99, event: Exit, trigger: "Event", trigger_param: 60, delay: 5, }