MISSION

name:   "Cmpn05 Brief07 - Deadman's Alley"
type:   Patrol
system: Radix
region: Radix
stardate: 1188334411

subtitles: "Campaigns/05/Actions/07-deadmans-alley.txt"

degrees: true

element: {
   name:      Camera
   design:    CameraPod
   iff:       0
   player:    1
   loc:       (100e3, 30e3, 0)
}

element: {
    name:   "Radix Base",
    design: "Airbase2",
    rgn:    "Shadow Canyon"
    loc:    (-40e3, -90e3, 0),
    heading: 90,
}

element: {
    name:   "Barracks 1",
    design: "Barracks",
    region: "Shadow Canyon",
    loc:    (-37e3, -92e3, 0),
    heading: 90,
}

element: {
    name:   "Barracks 2",
    design: "Barracks",
    region: "Shadow Canyon",
    loc:    (-38e3, -94e3, 0),
    heading: 90,
}

element: {
    name:   "Barracks 3",
    design: "Barracks",
    region: "Shadow Canyon",
    loc:    (-39e3, -96e3, 0),
    heading: 90,
}

element: {
    name:   "SAM 1",
    design: "SAM 1",
    region: "Shadow Canyon",
    loc:    (-62e3, -82e3, 0),
}

element: {
    name:   "AAA 1",
    design: "AAA 1",
    region: "Shadow Canyon",
    loc:    (-58e3, -82e3, 0),
}

element: {
    name:   "SAM 2",
    design: "SAM 1",
    region: "Shadow Canyon",
    loc:    (-75e3, -68e3, 0),
}

element: {
    name:   "Reactor",
    design: "Reac01",
    region: "Shadow Canyon",
    loc:    (-77e3, -56e3, 0),
}

element: {
    name:   "Cooling Tower",
    design: "Cool00",
    region: "Shadow Canyon",
    loc:    (-77e3, -58e3, 0),
}

element: {
    name:   "Cryo Tank",
    design: "Tank00",
    region: "Shadow Canyon",
    loc:    (-75e3, -58e3, 0),
}

event: { event: BeginScene, time:   0, message: "Scene 1" }

event: { event: Camera,                param: 3,      target: "body:Radix",  vec: (2, 0.1, 2.7e7)      }
event: { event: Camera,                param: 5,                              vec: (-0.11, 0.007, -0.01) }


event: { event: Display,    time:   1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff,
         message: "FORCE:INTEL BRIEFING" }

event: { event: Display,    time:   1, fade: (1,5,1), rect: (20,40, 600,150), font: OCRB, color: 0xffffff80,
         message: "*************************************\n*** FLASH CODED +$TIME \n*** DEADMAN'S ALLEY MILITARY BASE\n*** SHADOW CANYON SECTOR \n*** CLASSIFIED: SECRET R3 NTK\n*************************************" }

event: { event: Message,    time:   3, sound: "Vox/Scenes/05/Briefing_07_Deadmans_Alley_2.ogg" }

event: { event: Camera,     time:  15, param: 3,      target: "Radix Base",  vec: (2, 0.15, 7e3)       }
event: { event: Camera,                param: 5,                             vec: (-0.11, 0.01, -0.01) }

event: { event: Camera,     time:  30, param: 3,      target: "SAM 1",       vec: (2, 0.15, 7e3)       }
event: { event: Camera,                param: 5,                             vec: ( 0.11, 0.01, -0.01) }

event: { event: Camera,     time:  45, param: 3,      target: "Reactor",     vec: (2, 0.20, 7e3)       }
event: { event: Camera,                param: 5,                             vec: (-0.12, 0.01, -0.01) }

event: { event: EndScene,   time:  60, message: "Scene 1" }
event: { event: Exit }

// EOF
