MISSION

name:   "Cmpn 04 Victory"
type:   "Patrol"
system: "Korius"
region: "Adantar"
stardate: 1177998877

subtitles: "Campaigns/04/Actions/victory.txt"

element: {
   name:      Falcon
   design:    CameraPod
   mission:   Misc

   intel:     Secret
   count:     1
   iff:       1
   player:    1
   loc:       (0, 0, 0)
}

element: {
   name:      "Heracles"
   design:    "Orion"
   mission:   "Flight Ops"

   count:     1
   command_ai:1
   iff:       1
   playable:  false
   region:    Adantar
   loc:       (-140e3, 160e3, 0)
   navpt:     { cmd: Vector, loc: (-140,-50e3,0), speed: 350, rgn: Adantar }
}

element: {
   name:      "Forthright"
   design:    "Courageous"
   commander: "Archon"
   mission:   "Escort"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       1
   playable:  false
   region:    Adantar
   loc:       (-135e3, 158e3, -550)
   navpt:     { cmd: Vector, loc: (-132e3,-50e3,-550), speed: 450, rgn: Adantar }
}

element: {
   name:      "Arthur"
   design:    "Asher"
   commander: "Archon"
   mission:   "Escort"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       1
   playable:  false
   region:    Adantar
   loc:       (-145e3, 162e3, -1e3)
   navpt:     { cmd: Vector, loc: (-147,-50e3,-1e3), speed: 350, rgn: Adantar }
}



event: { event: BeginScene, time:   0, message: "Scene 1" }

event: { event: Camera,                param: 3, target: "body:Adantar",   vec: (1,0,1.3e7) }
event: { event: Camera,                param: 5,                           vec: (0.06, 0.002, 0.01) }

event: { event: Display,    message: "Operation Firestorm", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,20, 600,100) }
event: { event: Display,    message: "Victory",            font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,42, 600,100) }

event: {
   event: Message
   time:  2
   sound: "Vox/Scenes/04/End_01_Victory.ogg"
}

event: { event: Camera,     time:  15, param: (6,30), target: Heracles }

event: { event: Display,    time:  38, image: "Campaigns/04/Scenes/Black.pcx", color: 0xffffffff, fade: (1,10,0), rect: (0,0,0,0) }
event: { event: EndScene,   time:  40, message: "Scene 1" }
event: { event: Exit }

// EOF
