MISSION name: "Cmpn 04 Mail 01" type: "Patrol" system: "Thralis" region: "Thrale" element: { name: Camera design: CameraPod mission: Misc intel: Secret count: 1 iff: 1 player: 1 loc: (0, 0, 0) } event: { event: BeginScene, time: 0, message: "Scene 1" } event: { event: Display, message: "MAIL", font: Limerick18, color: 0xffffffff, fade: (0,73,0), rect: (20,20, 300,100) } event: { event: Display, time: 1, message: "Decoding Path...", fade: (0,2,0), rect: (20, 40, 600,150), font: OCRB, color: 0xff33ff44, sound: "Bleep6.wav" } event: { event: Display, time: 3, message: "Decoding Content...", fade: (0,2,0), rect: (20,190, 600,800), font: OCRB, color: 0xff33ff44, sound: "Bleep12.wav" } event: { event: Display, fade: (0,60,0), rect: (20,40, 600,150), font: OCRB, color: 0xff33ff44, message: "TO: $RANK $NAME\nCO: $GROUP\nFM: Jonas Devlin, Force:Intel Third Directorate\nRE: NEW JOB\n-----\nPATH: FI3D HQ | Thralis Relay | Force Command Transceiver | 6TH FLEET HQ | $GROUP\n-----" } event: { event: Display, time: 5, fade: (0,60,0), rect: (20,190, 600,800), font: OCRB, color: 0xff33ff44, message: "Hey Mate\n\nWell, it looks like my trade scouting days are officially over. This may come as some surprise, but I've been working as a Force:Intel field agent for the past two years. I got recruited at a traders conference here in Thralis. Anyway, after that series of scrapes I went through trying to get out of the Nephrys system, my boss decided he wanted to keep me where he could see that I was in one piece. So he kicked me upstairs and made me an Analyst in Third Directorate. Now I just get to read the kinds of reports I used to submit.\n\nI guess I'm not that surprised to hear the Zolons have gotten actively involved in the fight. The Nephrys system was crawling with them when I was out there. It seems to be their main hangout in Hegemony space. Still, something seems really off about the "phony peace treaty" ruse. I can't put my finger on it, but something doesn't add up.\n\nGood luck, mate. Watch your back out there.\n\n--Jonas" } event: { event: Message time: 5 sound: "Vox/Scenes/04/Mail_01_New_Job.ogg" } event: { event: EndScene, time: 60, message: "Scene 1" } event: { event: Exit } // EOF