MISSION name: "Cmpn 03 Mail 01" type: "Patrol" system: "Janus" region: "Janek" element: { name: Camera design: CameraPod mission: Misc intel: Secret count: 1 iff: 1 player: 1 loc: (0, 0, 0) } event: { event: BeginScene, time: 0, message: "Scene 1" } event: { event: Display, message: "MAIL", font: Limerick18, color: 0xffffffff, fade: (0,73,0), rect: (20,20, 300,100) } event: { event: Display, time: 1, message: "Decoding Path...", fade: (0,2,0), rect: (20, 40, 600,150), font: OCRB, color: 0xff33ff44, sound: "Bleep6.wav" } event: { event: Display, time: 3, message: "Decoding Content...", fade: (0,2,0), rect: (20,190, 600,800), font: OCRB, color: 0xff33ff44, sound: "Bleep12.wav" } event: { event: Display, fade: (0,60,0), rect: (20,40, 600,150), font: OCRB, color: 0xff33ff44, message: "TO: $RANK $NAME\nCO: $GROUP\nFM: Capt. Jonas Devlin - Magellan IV\nRE: ALMOST HOME\n-----\nPATH: Magellan IV Shipboard | Janek Station Courier Drop | 3RD FLEET HQ | Force Command Transceiver | Lost and Found | $GROUP\n-----" } event: { event: Display, time: 5, fade: (0,60,0), rect: (20,190, 600,800), font: OCRB, color: 0xff33ff44, message: "Hey Mate\n\nI don't know if you made the Academy Reunion or not, sorry I missed catching you there. This has been a bloody awful year. The trade scouting mission did not go as well as I had hoped.\n\nWe were delayed in Nephrys System for two months when the Loris Trade Executive cancelled our return visas. Nephrys is really out on the rim, I thought we'd never get back. As it was, it took weeks to find the right sort of contact to forge a new registration for the Maggie and get us cleared through Korius to try the southern route back home. We had to sneak the long way around - four hops - to avoid the military build-up in Kolchev.\n\nWe jumped out of Haiche only a couple of days ahead of the invasion force. (In case you haven't heard yet, you're under attack mate.) Right lovely dump you got here in Janus. Not a decent bar in sight, and I could really use a drink or ten. We're pretty banged up, but I think we can make Jarnell and maybe sit down at Thralis for repairs.\n\nGood luck, mate. It's getting nasty out there.\n\n--Jonas" } event: { event: Message time: 5 sound: "Vox/Scenes/03/Mail_01_Almost_Home.ogg" } event: { event: EndScene, time: 60, message: "Scene 1" } event: { event: Exit } // EOF