MISSION name: "Cmpn 02 Defeat 02" type: "Patrol" system: "Renser" region: "Khaital" sitrep: "Unknown" objective: "Unspecified" subtitles: "Campaigns/02/Actions/def2.txt" element: { name: Falcon design: CameraPod mission: Misc intel: Secret count: 1 iff: 1 player: 1 loc: (0, 0, 0) } element: { name: Ironhelm design: Broadsword mission: Misc intel: Secret count: 1 iff: 2 loc: (0, 0, 0) region: Khaital navpt: { cmd: Vector, loc: (0,-50e3,0), speed: 750, rgn: Khaital } } element: { name: Mattock design: Broadsword mission: Misc intel: Secret count: 1 iff: 2 loc: (10e3, 2e3, 0) region: Khaital navpt: { cmd: Vector, loc: (-10e3,-50e3,0), speed: 750, rgn: Khaital } } element: { name: "Oak Hall" design: Tiger mission: Misc intel: Secret count: 1 iff: 2 loc: (5e3, 6e3, 0) region: Khaital navpt: { cmd: Vector, loc: (-2e3,-50e3,0), speed: 750, rgn: Khaital } } element: { name: "North Point" design: Tiger mission: Misc intel: Secret count: 1 iff: 2 loc: (-5e3, -4e3, 0) region: Khaital navpt: { cmd: Vector, loc: (11e3,-50e3,0), speed: 750, rgn: Khaital } } event: { event: BeginScene, time: 0, message: "Scene 1" } event: { event: Camera, param: 3, target: "body:Khaital", vec: (1,0,4e6) } event: { event: Camera, param: 5, vec: (0.06, 0.002, 0.01) } event: { event: Display, message: "Operation Highland", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,20, 300,100) } event: { event: Display, message: "Defeat", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,42, 300,100) } event: { event: Message time: 2 sound: "Vox/Scenes/02/End_03_Defeat.ogg" } event: { event: Camera, time: 15, param: (6,30), target: Ironhelm } event: { event: Display, time: 33, image: "Campaigns/02/Scenes/Black.pcx", color: 0xffffffff, fade: (1,10,0), rect: (0,0,0,0) } event: { event: EndScene, time: 35, message: "Scene 1" } event: { event: Exit } // EOF