MISSION name: "Cmpn 02 Brief 06" type: "Patrol" system: "Renser" region: "Renser" stardate: 1147287263.0 sitrep: "Unknown" objective: "Unspecified" subtitles: "Campaigns/02/Actions/06-renser-buildup.txt" element: { name: Falcon design: CameraPod mission: Misc intel: Secret count: 1 iff: 1 player: 1 loc: (0, 0, 0) } element: { name: Ironhelm design: Broadsword mission: Misc intel: Secret count: 1 iff: 2 loc: (0, 0, 0) region: Lornas navpt: { cmd: Vector, loc: (0,-50e3,0), speed: 750, rgn: Lornas } } element: { name: Mattock design: Broadsword mission: Misc intel: Secret count: 1 iff: 2 loc: (10e3, 2e3, 0) region: Lornas navpt: { cmd: Vector, loc: (10e3,-50e3,0), speed: 750, rgn: Lornas } } element: { name: "Oak Hall" design: Tiger mission: Misc intel: Secret count: 1 iff: 2 loc: (5e3, 6e3, 0) region: Lornas navpt: { cmd: Vector, loc: (5e3,-50e3,0), speed: 750, rgn: Lornas } } element: { name: "North Point" design: Tiger mission: Misc intel: Secret count: 1 iff: 2 loc: (-5e3, -4e3, 0) region: Lornas navpt: { cmd: Vector, loc: (-8e3,-50e3,0), speed: 750, rgn: Lornas } } event: { event: BeginScene, time: 0, message: "Scene 1" } event: { event: Display, image: "Campaigns/02/Scenes/Black.pcx", color: 0xffffffff, fade: (0,1,1), rect: (0,0,0,0) } event: { event: Camera, param: 3, target: "Ironhelm", vec: (1,0.2,350e3) } event: { event: Camera, param: 5, vec: (0.10, 0.01, 0.02) } event: { event: Display, time: 1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff, message: "STRATPLAN BRIEFING" } event: { event: Display, time: 1, fade: (1,5,1), rect: (20,40, 600,150), font: OCRB, color: 0xffffff80, message: "Timestamp: $TIME\nSubject: Renser Fleet Mobilization\nClassified: CONFIDENTIAL DND/CRYPTO" } event: { event: Message time: 5 sound: "Vox/Scenes/02/Briefing_06.ogg" } event: { event: Camera, time: 10, param: 3, target: "Ironhelm", vec: (1,0.05,40e3) } event: { event: Camera, param: 5, vec: (0.12, 0.01, 0.02) } event: { event: Display, message: "Lornas Fleet Yards", font: Limerick18, color: 0xffffff80, fade: (1,3,1), rect: (20,20, 400,100) } event: { event: Camera, time: 20, param: 3, target: "Ironhelm", vec: (-1,-0.07,6e3) } event: { event: Camera, param: 5, vec: (-0.13, 0.01, 0.02) } event: { event: Display, message: "DESRON 26 'IRONHELM'", font: Limerick18, color: 0xffffff80, fade: (1,3,1), rect: (20,20, 400,100) } event: { event: Camera, time: 30, param: 3, target: "body:Khaital", vec: (2,-0.06,3e7) } event: { event: Camera, param: 5, vec: (0.15, 0.01,-0.02) } event: { event: Display, message: "Khaital Sector", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 400,100) } event: { event: EndScene, time: 60, message: "Scene 1" } event: { event: Exit } // EOF