MISSION name: "Cmpn 02 Brief 05" type: "Patrol" system: "Solus" region: "Solus" stardate: 1147287263.0 sitrep: "Unknown" objective: "Unspecified" subtitles: "Campaigns/02/Actions/05-foothill-ridge.txt" element: { name: Falcon design: CameraPod mission: Misc intel: Secret count: 1 iff: 1 player: 1 loc: (0, 0, 0) } element: { name: "SAM 1" design: "SAM 1" mission: "Misc" intel: "Secret" count: 1 command_ai:1 iff: 2 playable: false region: "Telmera" loc: (45000, -36000, 0) } element: { name: "AAA 1" design: "AAA 1" commander: "SAM" mission: "Misc" intel: "Secret" count: 1 command_ai:1 iff: 2 playable: false region: "Telmera" loc: (40000, -35000, 0) } element: { name: "AAA 2" design: "AAA 1" mission: "Misc" intel: "Secret" count: 2 command_ai:1 iff: 2 playable: false region: "Telmera" loc: (40000, -60000, 0) } element: { name: "SAM 2" design: "SAM 1" mission: "Misc" intel: "Secret" count: 1 command_ai:1 iff: 2 playable: false region: "Telmera" loc: (30000, -32000, 0) } element: { name: "Foothill Base" design: "Airbase2" mission: "Flight Ops" intel: "Secret" count: 1 command_ai:1 iff: 2 playable: false region: "Telmera" loc: (56000, -49000, 0) } element: { name: "Adanis" design: "Viper" carrier: "Foothill Base" commander: "Foothill Base" mission: "Misc" intel: "Secret" count: 24 maint_count: 12 iff: 2 region: "Telmera" loc: (38927, -31272, 0) } element: { name: "Cobra Fangs" design: "Cobra" carrier: "Foothill Base" commander: "Foothill Base" mission: "Misc" intel: "Secret" count: 24 maint_count: 12 iff: 2 region: "Telmera" loc: (46163, -63427, 0) } element: { name: "Reactor" design: "Reac01" mission: "Misc" intel: "Secret" count: 1 command_ai:1 iff: 2 playable: false region: "Telmera" loc: (55000, -57000, 0) } element: { name: "Factory 1" design: "Fact04" mission: "Misc" intel: "Secret" count: 1 command_ai:1 iff: 2 playable: false region: "Telmera" loc: (56000, -55000, 0) } element: { name: "Factory 2" design: "Fact02" mission: "Misc" intel: "Secret" count: 1 command_ai:1 iff: 2 playable: false region: "Telmera" loc: (58000, -56000, 0) } element: { name: "Admin" design: "Bldg00" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-53000, 29000, 0) } element: { name: "Office" design: "Bldg01" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-52000, 28000, 0) } element: { name: "Tower" design: "Bldg02" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-54000, 32000, 0) } element: { name: "Alton" design: "Bldg03" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-56000, 26000, 0) } element: { name: "City Block" design: "City00" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-60000, 28000, 0) } element: { name: "City Block" design: "City02" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-56000, 30000, 0) } element: { name: "City Block" design: "City00" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-51000, 30000, 0) } element: { name: "City Block" design: "City00" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (52000, -52000, 0) } element: { name: "City Block" design: "City01" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (53000, -55000, 0) } element: { name: "Factory 2" design: "Fact04" mission: "Misc" intel: "Located" count: 1 command_ai:1 iff: 0 playable: false region: "Telmera" loc: (-53000, 30000, 0) } event: { event: BeginScene, time: 0, message: "Scene 1" } event: { event: Display, image: "Campaigns/02/Scenes/Black.pcx", color: 0xffffffff, fade: (0,1,1), rect: (0,0,0,0) } event: { event: Camera, param: 3, target: "Foothill Base", vec: (1,0.05,2800) } event: { event: Camera, param: 5, vec: (0.12, 0.01, 0.02) } event: { event: Display, time: 1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff, message: "Force:Intel Briefing" } event: { event: Display, time: 1, fade: (1,5,1), rect: (20,40, 600,150), font: OCRB, color: 0xffffff80, message: "*************************************\n*** FLASH CODED +$TIME \n*** FOOTHILL RIDGE \n*** TELMERA SECTOR \n*** CLASSIFIED: SECRET R5 NTK\n*************************************" } event: { event: Message time: 1 sound: "Vox/Scenes/02/Briefing_05_sam.ogg" } event: { event: Camera, time: 20, param: 3, target: "AAA 1", vec: (7,0.3,1000) } event: { event: Camera, param: 5, vec: (-0.12, 0.01, 0.03) } event: { event: Display, message: "AAA Battery", font: Limerick18, color: 0xffffff80, fade: (1,3,1), rect: (20,20, 400,100) } event: { event: Camera, time: 25, param: 3, target: "SAM 1", vec: (1,0.5,1000) } event: { event: Camera, param: 5, vec: (0.14, 0.02, 0.03) } event: { event: Display, message: "SAM Launcher", font: Limerick18, color: 0xffffff80, fade: (1,3,1), rect: (20,20, 400,100) } event: { event: Camera, time: 30, param: 3, target: "Reactor", vec: (2,0.05,3500) } event: { event: Camera, param: 5, vec: (0.15, 0.01,-0.03) } event: { event: Display, message: "Reactor Complex", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 400,100) } event: { event: EndScene, time: 60, message: "Scene 1" } event: { event: Exit } // EOF