MISSION

name:   "Cmpn 02 Brief 04"
type:   "Patrol"
system: "Solus"
region: "Solus"
stardate: 1147287263.0

sitrep: "Unknown"
objective: "Unspecified"
subtitles: "Campaigns/02/Actions/04-harmony-risk.txt"

element: {
   name:      Falcon
   design:    CameraPod
   mission:   Misc

   intel:     Secret
   count:     1
   iff:       1
   player:    1
   loc:       (0, 0, 0)
}

element: {
   name:      "Solus-Kalon"
   design:    "Farcaster"
   mission:   "Misc"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Solus"
   loc:       (80000, 20000, 0)

   objective: { cmd: Vector, tgt: "Kalon-Solus" }
}

element: {
   name:      "Kalon-Solus"
   design:    "Farcaster"
   mission:   "Misc"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Kalon"
   loc:       (90000, -54000, 0)

   objective: { cmd: Vector, tgt: "Solus-Kalon" }
}

element: {
   name:      "Solus-Trellis"
   design:    "Farcaster"
   mission:   "Misc"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Solus"
   loc:       (-200e3, -100e3, 0)

   objective: { cmd: Vector, tgt: "Trellis-Solus" }
}

element: {
   name:      "Solus-Jalah"
   design:    "Farcaster"
   mission:   "Misc"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Solus"
   loc:       (150e3, -180e3, 0)

   objective: { cmd: Vector, tgt: "Jalah-Solus" }
}

element: {
   name:      "Jalah-Solus"
   design:    "Farcaster"
   mission:   "Misc"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Jalah"
   loc:       (0, 0, 0)

   objective: { cmd: Vector, tgt: "Solus-Jalah" }
}


element: {
   name:      "Trellis-Solus"
   design:    "Farcaster"
   mission:   "Misc"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Trellis"
   loc:       (-100e3, -150e3, 0)

   objective: { cmd: Vector, tgt: "Solus-Trellis" }
}

element: {
   name:      "Harmony Station"
   design:    "Station2"
   mission:   "Flight Ops"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       0
   playable:  false
   region:    "Kalon"
   loc:       (0, 0, 0)
}


event: { event: BeginScene, time:   0, message: "Scene 1" }
event: { event: Display,               image: "Campaigns/02/Scenes/Black.pcx", color: 0xffffffff, fade: (0,1,1), rect: (0,0,0,0) }
event: { event: Camera,                param: 3,  target: "body:Solus",  vec: (1,0,1e7)           }
event: { event: Camera,                param: 5,                         vec: (0.12, 0.01, 0.02)  }


event: { event: Display,    time:   1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff,
         message: "Force:Intel Briefing" }

event: { event: Display,    time:   1, fade: (1,5,1), rect: (20,40, 600,150), font: OCRB, color: 0xffffff80,
         message: "*************************************\n*** FLASH CODED +$TIME \n*** HARMONY STATION \n*** KALON SECTOR \n*** CLASSIFIED: SECRET R3 NTK\n*************************************" }


event: {
   event: Message
   time:  1
   sound: "Vox/Scenes/02/Briefing_04_sam.ogg"
}


event: { event: Camera,     time:  10, param: 3,  target: "Solus-Kalon", vec: (7,1,7500)          }
event: { event: Camera,     time:  10, param: 5,                         vec: (-0.12, 0.01, 0.03) }
event: { event: Display,    time:  10, message: "Solus-Kalon Farcaster", font: Limerick18,   color: 0xffffff80, fade: (1,7,1), rect: (20,20, 400,100) }


event: { event: Camera,     time:  20, param: 3,  target: "Kalon-Solus", vec: (1,3,8500)          }
event: { event: Camera,     time:  20, param: 5,                         vec: (0.14, 0.02, 0.03)  }
event: { event: Display,    time:  20, message: "Kalon-Solus Farcaster", font: Limerick18,   color: 0xffffff80, fade: (1,7,1), rect: (20,20, 400,100) }


event: { event: Camera,     time:  30, param: 3,  target: "Harmony Station", vec: (2,0,15000)     }
event: { event: Camera,     time:  30, param: 5,                         vec: (0.15, 0.01,-0.03)  }
event: { event: Display,    time:  30, message: "Harmony Station",       font: Limerick18,   color: 0xffffff80, fade: (1,7,1), rect: (20,20, 400,100) }


event: { event: EndScene,   time:  50, message: "Scene 1" }
event: { event: Exit }

// EOF
