AWARDS // // *** R A N K T A B L E *** // award: { type: rank, id: 0, name: "award.rank.0.name", abrv: "award.rank.0.abrv", desc: "award.rank.0.desc", award: "award.rank.0.grant", award_sound: "Awards/Rank0.wav" small: Rank00, large: Rank01, grant: 0x7, total_points: 0, } award: { type: rank, id: 1, name: "award.rank.1.name", abrv: "award.rank.1.abrv", desc: "award.rank.1.desc", award: "award.rank.1.grant", award_sound: "Awards/Rank1.wav" small: Rank10, large: Rank11, grant: 0x7, total_points: 500, } award: { type: rank, id: 2, name: "award.rank.2.name", abrv: "award.rank.2.abrv", desc: "award.rank.2.desc", award: "award.rank.2.grant", award_sound: "Awards/Rank2.wav" small: Rank20, large: Rank21, grant: 0x7, total_points: 2000, } award: { type: rank, id: 3, name: "award.rank.3.name", abrv: "award.rank.3.abrv", desc: "award.rank.3.desc", award: "award.rank.3.grant", award_sound: "Awards/Rank3.wav" small: Rank30, large: Rank31, grant: 0x03ff, total_points: 5000, } award: { type: rank, id: 4, name: "award.rank.4.name", abrv: "award.rank.4.abrv", desc: "award.rank.4.desc", award: "award.rank.4.grant", award_sound: "Awards/Rank4.wav" small: Rank40, large: Rank41, grant: 0x03ff, total_points: 10e3, } award: { type: rank, id: 5, name: "award.rank.5.name", abrv: "award.rank.5.abrv", desc: "award.rank.5.desc", award: "award.rank.5.grant", award_sound: "Awards/Rank5.wav" small: Rank50, large: Rank51, grant: 0x0fff, total_points: 20e3, } award: { type: rank, id: 6, name: "award.rank.6.name", abrv: "award.rank.6.abrv", desc: "award.rank.6.desc", award: "award.rank.6.grant", award_sound: "Awards/Rank6.wav" small: Rank60, large: Rank61, grant: 0xffff, total_points: 40e3, } award: { type: rank, id: 7, name: "award.rank.7.name", abrv: "award.rank.7.abrv", desc: "award.rank.7.desc", award: "award.rank.7.grant", award_sound: "Awards/Rank7.wav" small: Rank70, large: Rank71, grant: 0xffff, total_points: 100e3, } award: { type: rank, id: 8, name: "award.rank.8.name", abrv: "award.rank.8.abrv", desc: "award.rank.8.desc", award: "award.rank.8.grant", award_sound: "Awards/Rank8.wav" small: Rank80, large: Rank81, grant: 0xffff, total_points: 150e3, } award: { type: rank, id: 9, name: "award.rank.9.name", abrv: "award.rank.9.abrv", desc: "award.rank.9.desc", award: "award.rank.9.grant", award_sound: "Awards/Rank9.wav" small: Rank90, large: Rank91, grant: 0xffff, total_points: 200e3, } award: { type: rank, id: 10, name: "award.rank.10.name", abrv: "award.rank.10.abrv", desc: "award.rank.10.desc", award: "award.rank.10.grant", award_sound: "Awards/RankA.wav" small: RankA0, large: RankA1, grant: 0xffff, total_points: 250e3, } // // *** M E D A L T A B L E *** // award: { type: medal, id: 0x0001, name: "award.medal.0001.name", desc: "award.medal.0001.desc", award: "award.medal.0001.grant", small: Ribbon05, large: Medal05, campaign_id: 5, campaign_complete: true, dynamic_campaign: true, ceremony: false, } award: { type: medal, id: 0x0002, name: "award.medal.0002.name", desc: "award.medal.0002.desc", award: "award.medal.0002.grant", small: Ribbon04, large: Medal04, campaign_id: 4, campaign_complete: true, dynamic_campaign: true, ceremony: false, } award: { type: medal, id: 0x0004, name: "award.medal.0004.name", desc: "award.medal.0004.desc", award: "award.medal.0004.grant", small: Ribbon03, large: Medal03, campaign_id: 3, campaign_complete: true, dynamic_campaign: true, ceremony: false, } award: { type: medal, id: 0x0010, name: "award.medal.0010.name", desc: "award.medal.0010.desc", award: "award.medal.0010.grant", small: Ribbon01, large: Medal01, campaign_id: 2, campaign_complete: true, dynamic_campaign: true, ceremony: false, } award: { type: medal, id: 0x0020, name: "award.medal.0020.name", desc: "award.medal.0020.desc", award: "award.medal.0020.grant", small: Ribbon06, large: Medal06, lost: 1, min_rank: 1, max_rank: 6, lottery: 2, } award: { type: medal, id: 0x0040, name: "award.medal.0040.name", desc: "award.medal.0040.desc", award: "award.medal.0040.grant", small: Ribbon07, large: Medal07, lost: -1, kills: 3, min_rank: 1, max_rank: 6, max_ship_class: attack, lottery: 10, total_missions: 15, } award: { type: medal, id: 0x0080, name: "award.medal.0080.name", desc: "award.medal.0080.desc", award: "award.medal.0080.grant", small: Ribbon08, large: Medal08, lost: -1, kills: 3, min_rank: 3, max_rank: 6, min_ship_class: corvette, lottery: 10, } award: { type: medal, id: 0x0100, name: "award.medal.0100.name", desc: "award.medal.0100.desc", award: "award.medal.0100.grant", small: Ribbon09, large: Medal09, kills: 1, min_rank: 3, lottery: 20, total_missions: 100, dynamic_campaign: true } award: { type: medal, id: 0x0200, name: "award.medal.0200.name", desc: "award.medal.0200.desc", award: "award.medal.0200.grant", small: Ribbon0A, large: Medal0A, lost: -1, kills: 3, min_rank: 4, max_rank: 7, lottery: 20, dynamic_campaign: true } award: { type: medal, id: 0x0400, name: "award.medal.0400.name", desc: "award.medal.0400.desc", award: "award.medal.0400.grant", small: Ribbon0B, large: Medal0B, lost: 1, kills: 5, required_awards: 0x0020, lottery: 2, dynamic_campaign: true } award: { type: medal, id: 0x0800, name: "award.medal.0800.name", desc: "award.medal.0800.desc", award: "award.medal.0800.grant", small: Ribbon0C, large: Medal0C, lost: -1, kills: 2, min_ship_class: destroyer, required_awards: 0x0080, lottery: 20, total_missions: 50, dynamic_campaign: true } award: { type: medal, id: 0x1000, name: "award.medal.1000.name", desc: "award.medal.1000.desc", award: "award.medal.1000.grant", small: Ribbon0D, large: Medal0D, kills: 8, required_awards: 0x0400, lottery: 3, total_missions: 100, dynamic_campaign: true } award: { type: medal, id: 0x2000, name: "award.medal.2000.name", desc: "award.medal.2000.desc", award: "award.medal.2000.grant", small: Ribbon0E, large: Medal0E, kills: 8, required_awards: 0x0400, lottery: 3, total_missions: 150, dynamic_campaign: true } award: { type: medal, id: 0x4000, name: "award.medal.4000.name", desc: "award.medal.4000.desc", award: "award.medal.4000.grant", small: Ribbon0F, large: Medal0F, kills: 10, required_awards: 0x3400, total_missions: 200, dynamic_campaign: true }