/* Starshatter: The Open Source Project Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors Copyright (c) 1997-2006, Destroyer Studios LLC. AUTHOR: John DiCamillo OVERVIEW ======== PCX image file loader */ #ifndef PCX_H #define PCX_H // +--------------------------------------------------------------------+ enum { PCX_OK, PCX_NOMEM, PCX_TOOBIG, PCX_NOFILE }; struct PcxHeader { char manufacturer; // Always set to 10 char version; // Always 5 for 256-color files char encoding; // Always set to 1 char bits_per_pixel; // Should be 8 for 256-color files short xmin,ymin; // Coordinates for top left corner short xmax,ymax; // Width and height of image short hres; // Horizontal resolution of image short vres; // Vertical resolution of image char palette16[48]; // EGA palette; not used for 256-color files char reserved; // Reserved for future use char color_planes; // Color planes short bytes_per_line; // Number of bytes in 1 line of pixels short palette_type; // Should be 2 for color palette char filler[58]; // Nothing but junk }; // +--------------------------------------------------------------------+ struct PcxImage { static const char* TYPENAME() { return "PcxImage"; } PcxImage(short w, short h, unsigned long* hibits); PcxImage(short w, short h, unsigned char* bits, unsigned char* colors); PcxImage(); ~PcxImage(); int Load(char *filename); int Save(char *filename); int LoadBuffer(unsigned char* buf, int len); PcxHeader hdr; unsigned char* bitmap; unsigned long* himap; unsigned char pal[768]; unsigned long imagebytes; unsigned short width, height; }; // +--------------------------------------------------------------------+ #endif