/* Starshatter: The Open Source Project Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors Copyright (c) 1997-2006, Destroyer Studios LLC. AUTHOR: John DiCamillo OVERVIEW ======== Main Menu Dialog Active Window class */ #ifndef NetServerDlg_h #define NetServerDlg_h #include "Types.h" #include "FormWindow.h" #include "Bitmap.h" #include "Button.h" #include "ComboBox.h" #include "ListBox.h" #include "Font.h" // +--------------------------------------------------------------------+ class MenuScreen; class NetServerConfig; // +--------------------------------------------------------------------+ class NetServerDlg : public FormWindow { public: NetServerDlg(Screen* s, FormDef& def, MenuScreen* mgr); virtual ~NetServerDlg(); virtual void RegisterControls(); virtual void Show(); virtual void ExecFrame(); // Operations: virtual void OnApply(AWEvent* event); virtual void OnCancel(AWEvent* event); protected: MenuScreen* manager; NetServerConfig* config; EditBox* edt_name; ComboBox* cmb_type; EditBox* edt_game_port; EditBox* edt_admin_port; EditBox* edt_game_pass; EditBox* edt_admin_name; EditBox* edt_admin_pass; Button* btn_apply; Button* btn_cancel; }; #endif // NetServerDlg_h