/* Starshatter: The Open Source Project Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors Copyright (c) 1997-2006, Destroyer Studios LLC. AUTHOR: John DiCamillo */ #include "NetServerConfig.h" #include "NetUser.h" #include "NetLayer.h" #include "NetAddr.h" #include "NetGame.h" #include "NetHost.h" #include "NetServer.h" #include "HttpServer.h" #include "HttpServletExec.h" #include "NetLobbyServer.h" #include "NetAuth.h" #include "Game.h" #include "ParseUtil.h" #include "VersionInfo.h" // +--------------------------------------------------------------------+ NetServerConfig* NetServerConfig::instance = 0; // +--------------------------------------------------------------------+ NetServerConfig::NetServerConfig() { instance = this; hostname = "0.0.0.0"; name = "Starshatter "; admin_name = "system"; admin_pass = "manager"; admin_port = 11111; lobby_port = 11100; game_port = 11101; game_type = NET_GAME_PUBLIC; auth_level = NetAuth::NET_AUTH_STANDARD; poolsize = 8; session_timeout = 300; name += versionInfo; Load(); } NetServerConfig::~NetServerConfig() { instance = 0; banned_addrs.destroy(); banned_names.destroy(); } // +--------------------------------------------------------------------+ void NetServerConfig::Initialize() { if (!instance) instance = new NetServerConfig(); } void NetServerConfig::Close() { delete instance; instance = 0; } // +--------------------------------------------------------------------+ void NetServerConfig::Load() { // read the config file: BYTE* block = 0; int blocklen = 0; int port = 0; char filename[64]; strcpy_s(filename, "server.cfg"); FILE* f; ::fopen_s(&f, filename, "rb"); if (f) { ::fseek(f, 0, SEEK_END); blocklen = ftell(f); ::fseek(f, 0, SEEK_SET); block = new BYTE[blocklen+1]; block[blocklen] = 0; ::fread(block, blocklen, 1, f); ::fclose(f); } if (blocklen == 0) { delete [] block; return; } Parser parser({reinterpret_cast(block), blocklen}); Term* term = parser.ParseTerm(); if (!term) { Print("ERROR: could not parse '%s'.\n", filename); delete [] block; return; } else { TermText* file_type = term->isText(); if (!file_type || file_type->value() != "SERVER_CONFIG") { Print("WARNING: invalid '%s' file. Using defaults\n", filename); delete [] block; return; } } do { delete term; term = parser.ParseTerm(); if (term) { TermDef* def = term->isDef(); if (def) { if (def->name()->value() == "hostname") { GetDefText(instance->hostname, def, filename); } else if (def->name()->value() == "name") { GetDefText(instance->name, def, filename); } else if (def->name()->value() == "admin_name") { GetDefText(instance->admin_name, def, filename); } else if (def->name()->value() == "admin_pass") { GetDefText(instance->admin_pass, def, filename); } else if (def->name()->value() == "game_pass") { GetDefText(instance->game_pass, def, filename); } else if (def->name()->value() == "mission") { GetDefText(instance->mission, def, filename); } else if (def->name()->value() == "auth_level") { Text level; if (def->term() && def->term()->isText()) { GetDefText(level, def, filename); level.toLower(); if (level.indexOf("min") == 0) instance->auth_level = NetAuth::NET_AUTH_MINIMAL; else if (level == "standard" || level == "std") instance->auth_level = NetAuth::NET_AUTH_STANDARD; else if (level == "secure") instance->auth_level = NetAuth::NET_AUTH_SECURE; } else { GetDefNumber(instance->auth_level, def, filename); } } else if (def->name()->value() == "admin_port") { GetDefNumber(port, def, filename); if (port > 1024 && port < 48000) instance->admin_port = (WORD) port; } else if (def->name()->value() == "lobby_port") { GetDefNumber(port, def, filename); if (port > 1024 && port < 48000) instance->lobby_port = (WORD) port; } else if (def->name()->value() == "game_port") { GetDefNumber(port, def, filename); if (port > 1024 && port < 48000) instance->game_port = (WORD) port; } else if (def->name()->value() == "game_type") { Text type; GetDefText(type, def, filename); type.setSensitive(false); if (type == "LAN") instance->game_type = NET_GAME_LAN; else if (type == "private") instance->game_type = NET_GAME_PRIVATE; else instance->game_type = NET_GAME_PUBLIC; } else if (def->name()->value() == "poolsize") { GetDefNumber(instance->poolsize, def, filename); } else if (def->name()->value() == "session_timeout") { GetDefNumber(instance->session_timeout, def, filename); } else Print("WARNING: unknown label '%s' in '%s'\n", def->name()->value().data(), filename); } else { Print("WARNING: term ignored in '%s'\n", filename); term->print(); } } } while (term); delete [] block; LoadBanList(); } // +--------------------------------------------------------------------+ void NetServerConfig::Save() { FILE* f; fopen_s(&f, "server.cfg", "wb"); if (f) { fprintf(f, "SERVER_CONFIG\n\n"); fprintf(f, "hostname: \"%s\"\n", instance->hostname.data()); fprintf(f, "name: \"%s\"\n", instance->name.data()); fprintf(f, "admin_name: \"%s\"\n", instance->admin_name.data()); fprintf(f, "admin_pass: \"%s\"\n", instance->admin_pass.data()); fprintf(f, "game_pass: \"%s\"\n", instance->game_pass.data()); fprintf(f, "\n"); fprintf(f, "admin_port: %d\n", instance->admin_port); fprintf(f, "lobby_port: %d\n", instance->lobby_port); fprintf(f, "game_port: %d\n", instance->game_port); switch (instance->game_type) { case NET_GAME_LAN: fprintf(f, "game_type: LAN\n"); break; case NET_GAME_PRIVATE: fprintf(f, "game_type: private\n"); break; case NET_GAME_PUBLIC: default: fprintf(f, "game_type: public\n"); break; } switch (instance->auth_level) { case NetAuth::NET_AUTH_MINIMAL: fprintf(f, "auth_level: minimal\n"); break; case NetAuth::NET_AUTH_STANDARD: default: fprintf(f, "auth_level: standard\n"); break; case NetAuth::NET_AUTH_SECURE: fprintf(f, "auth_level: secure\n"); break; } fprintf(f, "\n"); fprintf(f, "poolsize: %d\n", instance->poolsize); fprintf(f, "session_timeout: %d\n", instance->session_timeout); if (mission.length() > 0) { fprintf(f, "\nmission: \"%s\"\n", instance->mission.data()); } fclose(f); } } // +--------------------------------------------------------------------+ Text NetServerConfig::Clean(const char* s) { if (!s || !*s) return Text(); int len = strlen(s); char* buff = new char[len+1]; ZeroMemory(buff, len+1); char* p = buff; for (int i = 0; i < len; i++) { char c = s[i]; if (c >= 32 && c < 127) *p++ = c; } Text result(buff); delete [] buff; return result; } // +--------------------------------------------------------------------+ void NetServerConfig::LoadBanList() { // read the config file: BYTE* block = 0; int blocklen = 0; int port = 0; char filename[64]; strcpy_s(filename, "banned.cfg"); FILE* f; ::fopen_s(&f, filename, "rb"); if (f) { ::fseek(f, 0, SEEK_END); blocklen = ftell(f); ::fseek(f, 0, SEEK_SET); block = new BYTE[blocklen+1]; block[blocklen] = 0; ::fread(block, blocklen, 1, f); ::fclose(f); } if (blocklen == 0) { delete [] block; return; } Parser parser({reinterpret_cast(block), blocklen}); Term* term = parser.ParseTerm(); if (!term) { Print("ERROR: could not parse '%s'.\n", filename); delete [] block; return; } else { TermText* file_type = term->isText(); if (!file_type || file_type->value() != "BANNED_CONFIG") { Print("WARNING: invalid '%s' file.\n", filename); delete [] block; return; } } banned_addrs.destroy(); banned_names.destroy(); do { delete term; term = parser.ParseTerm(); if (term) { TermDef* def = term->isDef(); if (def) { if (def->name()->value() == "name") { Text name; GetDefText(name, def, filename); banned_names.append(new Text(name)); } else if (def->name()->value() == "addr") { DWORD addr; GetDefNumber(addr, def, filename); banned_addrs.append(new NetAddr(addr)); } } else { Print("WARNING: term ignored in '%s'\n", filename); term->print(); } } } while (term); delete [] block; } void NetServerConfig::BanUser(NetUser* user) { if (!user || IsUserBanned(user)) return; NetAddr* user_addr = new NetAddr(user->GetAddress().IPAddr()); Text* user_name = new Text(user->Name()); banned_addrs.append(user_addr); banned_names.append(user_name); FILE* f; fopen_s(&f, "banned.cfg", "wb"); if (f) { fprintf(f, "BANNED_CONFIG\n\n"); ListIter a_iter = banned_addrs; while (++a_iter) { NetAddr* addr = a_iter.value(); fprintf(f, "addr: 0x%08x // %d.%d.%d.%d\n", addr->IPAddr(), addr->B1(), addr->B2(), addr->B3(), addr->B4()); } fprintf(f, "\n"); ListIter n_iter = banned_names; while (++n_iter) { Text* name = n_iter.value(); fprintf(f, "name: \"%s\"\n", name->data()); } fclose(f); } } bool NetServerConfig::IsUserBanned(NetUser* user) { if (user) { NetAddr user_addr = user->GetAddress(); Text user_name = user->Name(); user_addr.SetPort(0); return banned_addrs.contains(&user_addr) || banned_names.contains(&user_name); } return false; }