/* Starshatter: The Open Source Project Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors Copyright (c) 1997-2006, Destroyer Studios LLC. AUTHOR: John DiCamillo OVERVIEW ======== Mission Briefing Dialog Active Window class */ #ifndef MsnPkgDlg_h #define MsnPkgDlg_h #include "Types.h" #include "FormWindow.h" #include "MsnDlg.h" #include "Bitmap.h" #include "Button.h" #include "ComboBox.h" #include "ListBox.h" #include "Font.h" #include "Text.h" // +--------------------------------------------------------------------+ class PlanScreen; class Campaign; class Mission; class MissionInfo; // +--------------------------------------------------------------------+ class MsnPkgDlg : public FormWindow, public MsnDlg { public: MsnPkgDlg(Screen* s, FormDef& def, PlanScreen* mgr); virtual ~MsnPkgDlg(); virtual void RegisterControls(); virtual void ExecFrame(); virtual void Show(); // Operations: virtual void OnCommit(AWEvent* event); virtual void OnCancel(AWEvent* event); virtual void OnTabButton(AWEvent* event); virtual void OnPackage(AWEvent* event); protected: virtual void DrawPackages(); virtual void DrawNavPlan(); virtual void DrawThreats(); ListBox* pkg_list; ListBox* nav_list; ActiveWindow* threat[5]; }; #endif // MsnPkgDlg_h