/* Starshatter: The Open Source Project Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors Copyright (c) 1997-2006, Destroyer Studios LLC. AUTHOR: John DiCamillo OVERVIEW ======== Mission Briefing Dialog Active Window class */ #ifndef MsnNavDlg_h #define MsnNavDlg_h #include "Types.h" #include "MsnDlg.h" #include "NavDlg.h" #include "Bitmap.h" #include "Button.h" #include "ComboBox.h" #include "ListBox.h" #include "Font.h" #include "Text.h" // +--------------------------------------------------------------------+ class PlanScreen; class Campaign; class Mission; class MissionInfo; // +--------------------------------------------------------------------+ class MsnNavDlg : public NavDlg, public MsnDlg { public: MsnNavDlg(Screen* s, FormDef& def, PlanScreen* mgr); virtual ~MsnNavDlg(); virtual void RegisterControls(); virtual void Show(); virtual void ExecFrame(); // Operations: virtual void OnCommit(AWEvent* event); virtual void OnCancel(AWEvent* event); }; #endif // MsnNavDlg_h