/* Starshatter: The Open Source Project Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors Copyright (c) 1997-2006, Destroyer Studios LLC. AUTHOR: John DiCamillo OVERVIEW ======== */ #include "MenuView.h" #include "Color.h" #include "Window.h" #include "Video.h" #include "Scene.h" #include "FontMgr.h" #include "Keyboard.h" #include "Mouse.h" #include "MouseController.h" #include "Menu.h" #include "Button.h" #include "Clock.h" #include "FormatUtil.h" // +--------------------------------------------------------------------+ MenuView::MenuView(Window* c) : View(c), mouse_down(0), right_down(0), shift_down(0), show_menu(false), action(0), menu(0), menu_item(0), selected(0), text_color(Color::White), back_color(Color::Black) { right_start.x = 0; right_start.y = 0; OnWindowMove(); } MenuView::~MenuView() { } // +--------------------------------------------------------------------+ void MenuView::OnWindowMove() { offset.x = window->X(); offset.y = window->Y(); width = window->Width(); height = window->Height(); } // +--------------------------------------------------------------------+ void MenuView::Refresh() { if (show_menu) DrawMenu(); } // +--------------------------------------------------------------------+ void MenuView::DoMouseFrame() { static DWORD rbutton_latch = 0; action = 0; if (Mouse::RButton()) { MouseController* mouse_con = MouseController::GetInstance(); if (!right_down && (!mouse_con || !mouse_con->Active())) { rbutton_latch = Clock::GetInstance()->RealTime(); right_down = true; show_menu = false; } } else { if (right_down && (Clock::GetInstance()->RealTime() - rbutton_latch < 250)) { right_start.x = Mouse::X() - offset.x; right_start.y = Mouse::Y() - offset.y; show_menu = true; Button::PlaySound(Button::SND_MENU_OPEN); } right_down = false; } MouseController* mouse_con = MouseController::GetInstance(); if (!mouse_con || !mouse_con->Active()) { if (Mouse::LButton()) { if (!mouse_down) shift_down = Keyboard::KeyDown(VK_SHIFT); mouse_down = true; } else if (mouse_down) { int mouse_x = Mouse::X() - offset.x; int mouse_y = Mouse::Y() - offset.y; int keep_menu = false; if (show_menu) { keep_menu = ProcessMenuItem(); Mouse::Show(true); } mouse_down = false; if (!keep_menu) { ClearMenuSelection(menu); show_menu = false; } } } } // +--------------------------------------------------------------------+ int MenuView::ProcessMenuItem() { if (!menu_item || !menu_item->GetEnabled()) return false; if (menu_item->GetSubmenu()) { ListIter item = menu_item->GetMenu()->GetItems(); while (++item) if (item.value() == menu_item) item->SetSelected(2); else item->SetSelected(0); Button::PlaySound(Button::SND_MENU_OPEN); return true; // keep menu showing } action = menu_item->GetData(); Button::PlaySound(Button::SND_MENU_SELECT); return false; } // +--------------------------------------------------------------------+ void MenuView::DrawMenu() { menu_item = 0; if (menu) { int mx = right_start.x - 2; int my = right_start.y - 2; DrawMenu(mx, my, menu); } } void MenuView::DrawMenu(int mx, int my, Menu* m) { if (m) { MenuItem* locked_item = 0; Menu* submenu = 0; int subx = 0; int suby = 0; Font* font = FontMgr::Find("HUD"); Rect menu_rect(mx, my, 100, m->NumItems() * 10 + 6); int max_width = 0; int max_height = 0; int extra_width = 16; ListIter item = m->GetItems(); while (++item) { menu_rect.w = width/2; if (item->GetText().length()) { window->SetFont(font); window->DrawText(item->GetText(), 0, menu_rect, DT_LEFT|DT_SINGLELINE|DT_CALCRECT); if (menu_rect.w > max_width) max_width = menu_rect.w; max_height += 11; if (item->GetSubmenu()) extra_width = 28; if (item->GetSelected() > 1) locked_item = item.value(); } else { max_height += 4; } } menu_rect.h = max_height + 6; menu_rect.w = max_width + extra_width; if (menu_rect.x + menu_rect.w >= width) menu_rect.x = width - menu_rect.w - 2; if (menu_rect.y + menu_rect.h >= height) menu_rect.y = height - menu_rect.h - 2; window->FillRect(menu_rect, back_color * 0.2); window->DrawRect(menu_rect, back_color); Rect item_rect = menu_rect; item_rect.x += 4; item_rect.y += 3; item_rect.w -= 8; item_rect.h = 12; item.reset(); while (++item) { int line_height = 0; if (item->GetText().length()) { Rect fill_rect = item_rect; fill_rect.Inflate(2,-1); fill_rect.y -= 1; int mx = Mouse::X() - offset.x; int my = Mouse::Y() - offset.y; // is this item picked? if (menu_rect.Contains(mx, my)) { if (my >= fill_rect.y && my <= fill_rect.y+fill_rect.h) { if (Mouse::LButton()) { menu_item = item.value(); item->SetSelected(2); if (locked_item && locked_item->GetMenu() == m) locked_item->SetSelected(0); locked_item = menu_item; } else if (!locked_item || locked_item->GetMenu() != m) { item->SetSelected(true); menu_item = item.value(); } if (menu_item && menu_item != selected) { selected = menu_item; Button::PlaySound(Button::SND_MENU_HILITE); } } else if (item.value() != locked_item) { item->SetSelected(false); } } if (item->GetSelected()) { window->FillRect(fill_rect, back_color * 0.35); window->DrawRect(fill_rect, back_color * 0.75); if (item->GetSubmenu()) { submenu = item->GetSubmenu(); subx = menu_rect.x + max_width + extra_width; suby = fill_rect.y - 3; } } if (item->GetEnabled()) font->SetColor(text_color); else font->SetColor(text_color * 0.33); window->SetFont(font); window->DrawText(item->GetText(), 0, item_rect, DT_LEFT|DT_SINGLELINE); line_height = 11; } else { window->DrawLine(item_rect.x, item_rect.y + 2, item_rect.x + max_width + extra_width - 8, item_rect.y + 2, back_color); line_height = 4; } if (item->GetSubmenu()) { int left = item_rect.x + max_width + 10; int top = item_rect.y + 1; // draw the arrow: POINT arrow[3]; arrow[0].x = left; arrow[0].y = top; arrow[1].x = left + 8; arrow[1].y = top + 4; arrow[2].x = left; arrow[2].y = top + 8; window->FillPoly(3, arrow, back_color); } item_rect.y += line_height; } if (submenu) { if (subx + 60 > width) subx = menu_rect.x - 60; DrawMenu(subx, suby, submenu); } } } // +--------------------------------------------------------------------+ void MenuView::ClearMenuSelection(Menu* menu) { if (menu) { ListIter item = menu->GetItems(); while (++item) { item->SetSelected(0); if (item->GetSubmenu()) ClearMenuSelection(item->GetSubmenu()); } } }