/* Starshatter: The Open Source Project Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors Copyright (c) 1997-2006, Destroyer Studios LLC. AUTHOR: John DiCamillo OVERVIEW ======== Abstract Director (AI or Human Input) for Physical Objects */ #ifndef Director_h #define Director_h #include "Types.h" #include "Geometry.h" // +--------------------------------------------------------------------+ class Physical; // +--------------------------------------------------------------------+ class Director { public: Director() { } virtual ~Director() { } // accessors: virtual int Type() const { return 0; } virtual int Subframe() const { return 0; } // operations virtual void ExecFrame(double factor) { } }; // +--------------------------------------------------------------------+ #endif // Director_h