/* Starshatter OpenSource Distribution Copyright (c) 1997-2004, Destroyer Studios LLC. All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name "Destroyer Studios" nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. SUBSYSTEM: nGenEx.lib FILE: VideoSettings.h AUTHOR: John DiCamillo OVERVIEW ======== Video Settings class */ #ifndef VideoSettings_h #define VideoSettings_h #include "Types.h" #include "Video.h" // +--------------------------------------------------------------------+ struct VideoMode { enum Format { FMT_NONE = 0, FMT_R5G5B5 = 24, FMT_R5G6B5 = 23, FMT_R8G8B8 = 20, FMT_X8R8G8B8 = 22 }; VideoMode() : width(0), height(0), refresh(0), format(0) { } VideoMode(int w, int h, Format f, int r=0) : width(w), height(h), refresh(r), format(f) { } int operator == (const VideoMode& m) const { return m.width == width && m.height == height && m.format == format; } int operator != (const VideoMode& m) const { return m.width != width || m.height != height || m.format != format; } const char* GetDescription() const; int width; int height; int refresh; int format; }; // +--------------------------------------------------------------------+ struct VideoDeviceInfo { VideoDeviceInfo(); ~VideoDeviceInfo(); int vertex_processing; int depth_buffer_bits; int adapter_index; int device_index; DWORD device_type; DWORD depth_stencil_format; DWORD back_buffer_format; DWORD multisample_type; DWORD multisample_qual; char adapter_desc[128]; char device_desc[128]; }; // +--------------------------------------------------------------------+ class VideoSettings { public: enum VertexProcessing { VTX_SOFTWARE, VTX_MIXED, VTX_HARDWARE, VTX_PURE }; VideoSettings(); ~VideoSettings(); // accessor methods bool IsWindowed() const; bool UseEffects() const; int GetWidth() const; int GetHeight() const; int GetDepth() const; int GetPixSize() const; int GetRefreshRate() const; const char* GetModeDescription() const; int GetVertexProcessing() const; int GetDepthBufferBits() const; int GetAdapterIndex() const; int GetDeviceIndex() const; DWORD GetDeviceType() const; DWORD GetDepthStencilFormat() const; DWORD GetBackBufferFormat() const; const char* GetAdapterDesc() const; const char* GetDeviceDesc() const; // properties bool is_windowed; bool use_effects; VideoMode fullscreen_mode; VideoMode windowed_mode; int window_width; int window_height; VideoDeviceInfo fullscreen_device; VideoDeviceInfo windowed_device; // feature set bool shadows; bool bumpmaps; bool specmaps; int max_detail; DWORD enable_vs; DWORD enable_ps; float depth_bias; }; #endif // VideoSettings_h