Debug
Win32
Release
Win32
Template
Win32
Application
Application
false
MultiByte
Application
false
MultiByte
.\Debug\
.\Debug\
true
.\Release\
.\Release\
false
MultiThreadedDebug
Default
false
Disabled
true
Level3
true
EditAndContinue
../FoundationEx;../nGenEx;../NetEx;../Parser;../Opcode/OpcodeLib;%(AdditionalIncludeDirectories)
WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
.\Debug\
true
.\Debug\Stars.pch
.\Debug\
.\Debug\
EnableFastChecks
true
_DEBUG;%(PreprocessorDefinitions)
.\Debug\Stars.tlb
true
Win32
0x0409
_DEBUG;%(PreprocessorDefinitions)
true
.\Debug\Stars.bsc
true
true
Windows
Game/Stars_d.exe
..\Opcode\OpcodeLib\Debug\OpcodeLib.lib;..\ngenex\debug\ngenex.lib;..\netex\debug\netex.lib;..\zlib\debug\zlib.lib;..\libpng\debug\libpng.lib;wsock32.lib;dinput.lib;dsound.lib;d3d9.lib;d3dx9.lib;dxguid.lib;winmm.lib;version.lib;ogg_static.lib;vorbis_static.lib;vorbisfile_static.lib;Vfw32.lib;%(AdditionalDependencies)
MultiThreaded
OnlyExplicitInline
true
true
MaxSpeed
true
Level3
../FoundationEx;../nGenEx;../NetEx;../Parser;../Opcode/OpcodeLib;%(AdditionalIncludeDirectories)
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
.\Release\
.\Release\Stars.pch
.\Release\
.\Release\
true
NDEBUG;%(PreprocessorDefinitions)
.\Release\Stars.tlb
true
Win32
0x0409
NDEBUG;%(PreprocessorDefinitions)
true
.\Release\Stars.bsc
true
true
Windows
Game/Stars.exe
..\Opcode\OpcodeLib\Release\OpcodeLib.lib;..\ngenex\release\ngenex.lib;..\netex\release\netex.lib;..\zlib\release\zlib.lib;..\libpng\release\libpng.lib;wsock32.lib;dinput.lib;dsound.lib;d3d9.lib;d3dx9.lib;dxguid.lib;winmm.lib;version.lib;ogg_static.lib;vorbis_static.lib;vorbisfile_static.lib;Vfw32.lib;%(AdditionalDependencies)
All
All