Debug Win32 Release Win32 Template Win32 Application Application false MultiByte Application false MultiByte .\Debug\ .\Debug\ true .\Release\ .\Release\ false MultiThreadedDebug Default false Disabled true Level3 true EditAndContinue ../FoundationEx;../nGenEx;../NetEx;../Parser;../Opcode/OpcodeLib;%(AdditionalIncludeDirectories) WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) .\Debug\ true .\Debug\Stars.pch .\Debug\ .\Debug\ EnableFastChecks true _DEBUG;%(PreprocessorDefinitions) .\Debug\Stars.tlb true Win32 0x0409 _DEBUG;%(PreprocessorDefinitions) true .\Debug\Stars.bsc true true Windows Game/Stars_d.exe ..\Opcode\OpcodeLib\Debug\OpcodeLib.lib;..\ngenex\debug\ngenex.lib;..\netex\debug\netex.lib;..\zlib\debug\zlib.lib;..\libpng\debug\libpng.lib;wsock32.lib;dinput.lib;dsound.lib;d3d9.lib;d3dx9.lib;dxguid.lib;winmm.lib;version.lib;ogg_static.lib;vorbis_static.lib;vorbisfile_static.lib;Vfw32.lib;%(AdditionalDependencies) MultiThreaded OnlyExplicitInline true true MaxSpeed true Level3 ../FoundationEx;../nGenEx;../NetEx;../Parser;../Opcode/OpcodeLib;%(AdditionalIncludeDirectories) WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) .\Release\ .\Release\Stars.pch .\Release\ .\Release\ true NDEBUG;%(PreprocessorDefinitions) .\Release\Stars.tlb true Win32 0x0409 NDEBUG;%(PreprocessorDefinitions) true .\Release\Stars.bsc true true Windows Game/Stars.exe ..\Opcode\OpcodeLib\Release\OpcodeLib.lib;..\ngenex\release\ngenex.lib;..\netex\release\netex.lib;..\zlib\release\zlib.lib;..\libpng\release\libpng.lib;wsock32.lib;dinput.lib;dsound.lib;d3d9.lib;d3dx9.lib;dxguid.lib;winmm.lib;version.lib;ogg_static.lib;vorbis_static.lib;vorbisfile_static.lib;Vfw32.lib;%(AdditionalDependencies) All All