/* Project Starshatter 4.5 Destroyer Studios LLC Copyright © 1997-2004. All Rights Reserved. SUBSYSTEM: Stars.exe FILE: ShipKiller.h AUTHOR: John DiCamillo OVERVIEW ======== ShipKiller (i.e. death spiral) class */ #ifndef ShipKiller_h #define ShipKiller_h #include "Types.h" #include "Geometry.h" #include "Text.h" // +--------------------------------------------------------------------+ class Ship; // +--------------------------------------------------------------------+ class ShipKiller { public: const float DEATH_CAM_LINGER; // CONSTRUCTORS: ShipKiller(Ship* ship); virtual ~ShipKiller(); virtual void BeginDeathSpiral(); virtual void ExecFrame(double seconds); // GENERAL ACCESSORS: virtual float TransitionTime() const { return time; } virtual Point TransitionLoc() const { return loc; } protected: Ship* ship; float time; Point loc; float exp_time; int exp_index; }; #endif ShipKiller_h