/* Starshatter OpenSource Distribution Copyright (c) 1997-2004, Destroyer Studios LLC. All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name "Destroyer Studios" nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. 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SUBSYSTEM: Stars.exe FILE: NetData.cpp AUTHOR: John DiCamillo OVERVIEW ======== Payload structures for multiplayer network packets */ #include "MemDebug.h" #include "NetData.h" #include "NetLink.h" #include "NetMsg.h" #include "RadioMessage.h" #include "Ship.h" #include "Shot.h" #include "Sim.h" #include "Instruction.h" #include "Weapon.h" #include "Element.h" #include "System.h" #include "Power.h" #include "Shield.h" #include "Game.h" // +--------------------------------------------------------------------+ // DATA SIZE OFFSET // -------- ----------------- --------- // type: 1 0 // size: 1 1 // objid: 2 2 // loc: 9 (3 x 24 bits) 4 // vel: 6 (3 x 16 bits) 13 // euler: 4 (3 x 10 bits) 19 // status: 1 23 const int LOCATION_OFFSET = 8000000; const int VELOCITY_OFFSET = 32000; const double EULER_SCALE = 2*PI / (1<<10); BYTE* NetObjLoc::Pack() { data[ 0] = TYPE; data[ 1] = SIZE; // obj id data[ 2] = (BYTE) ((objid & 0xff00) >> 8); data[ 3] = (BYTE) ((objid & 0x00ff) ); // location DWORD x = (DWORD) (((int) location.x + LOCATION_OFFSET) & 0x00ffffff); DWORD y = (DWORD) (((int) location.y + LOCATION_OFFSET) & 0x00ffffff); DWORD z = (DWORD) (((int) location.z + LOCATION_OFFSET) & 0x00ffffff); data[ 4] = (BYTE) ((x & 0x00ff0000) >> 16); data[ 5] = (BYTE) ((x & 0x0000ff00) >> 8); data[ 6] = (BYTE) ((x & 0x000000ff) ); data[ 7] = (BYTE) ((y & 0x00ff0000) >> 16); data[ 8] = (BYTE) ((y & 0x0000ff00) >> 8); data[ 9] = (BYTE) ((y & 0x000000ff) ); data[10] = (BYTE) ((z & 0x00ff0000) >> 16); data[11] = (BYTE) ((z & 0x0000ff00) >> 8); data[12] = (BYTE) ((z & 0x000000ff) ); // velocity WORD vx = (WORD) (((int) velocity.x + VELOCITY_OFFSET) & 0x0000ffff); WORD vy = (WORD) (((int) velocity.y + VELOCITY_OFFSET) & 0x0000ffff); WORD vz = (WORD) (((int) velocity.z + VELOCITY_OFFSET) & 0x0000ffff); data[13] = (BYTE) ((vx & 0xff00) >> 8); data[14] = (BYTE) ((vx & 0x00ff)); data[15] = (BYTE) ((vy & 0xff00) >> 8); data[16] = (BYTE) ((vy & 0x00ff)); data[17] = (BYTE) ((vz & 0xff00) >> 8); data[18] = (BYTE) ((vz & 0x00ff)); // orientation if (_finite(euler.x)) { while (euler.x < 0) euler.x += 2*PI; while (euler.x > 2*PI) euler.x -= 2*PI; } else { euler.x = 0; } if (_finite(euler.y)) { while (euler.y < 0) euler.y += 2*PI; while (euler.y > 2*PI) euler.y -= 2*PI; } else { euler.y = 0; } if (_finite(euler.z)) { while (euler.z < 0) euler.z += 2*PI; while (euler.z > 2*PI) euler.z -= 2*PI; } else { euler.z = 0; } WORD ox = (WORD) (((int) (euler.x / EULER_SCALE)) & 0x000003ff); WORD oy = (WORD) (((int) (euler.y / EULER_SCALE)) & 0x000003ff); WORD oz = (WORD) (((int) (euler.z / EULER_SCALE)) & 0x000003ff); DWORD o = (ox << 20) | (oy << 10) | (oz); data[19] = (BYTE) ((o & 0xff000000) >> 24); data[20] = (BYTE) ((o & 0x00ff0000) >> 16); data[21] = (BYTE) ((o & 0x0000ff00) >> 8); data[22] = (BYTE) ((o & 0x000000ff) ); // status bits data[23] = throttle << 7 | augmenter << 6 | gear << 5 | (shield >> 2) & 0x1f; return data; } bool NetObjLoc::Unpack(const BYTE* p) { if (p && p[0] == TYPE && p[1] == SIZE) { CopyMemory(data, p, SIZE); objid = (data[ 2] << 8) | (data[ 3] ); int x = (data[ 4] << 16) | (data[ 5] << 8) | (data[ 6] ); int y = (data[ 7] << 16) | (data[ 8] << 8) | (data[ 9] ); int z = (data[10] << 16) | (data[11] << 8) | (data[12] ); int vx = (data[13] << 8) | (data[14] ); int vy = (data[15] << 8) | (data[16] ); int vz = (data[17] << 8) | (data[18] ); DWORD o = (data[19] << 24) | (data[20] << 16) | (data[21] << 8) | (data[22] ); WORD ox = (WORD) ((o >> 20) & 0x03ff); WORD oy = (WORD) ((o >> 10) & 0x03ff); WORD oz = (WORD) ((o ) & 0x03ff); throttle = data[23] & 0x80 ? true : false; augmenter = data[23] & 0x40 ? true : false; gear = data[23] & 0x20 ? true : false; shield = (data[23] & 0x1f) << 2; location = Point(x -LOCATION_OFFSET, y -LOCATION_OFFSET, z -LOCATION_OFFSET); velocity = Point(vx-VELOCITY_OFFSET, vy-VELOCITY_OFFSET, vz-VELOCITY_OFFSET); euler = Point(ox*EULER_SCALE, oy*EULER_SCALE, oz*EULER_SCALE); return true; } return false; } // +--------------------------------------------------------------------+ BYTE* NetJoinRequest::Pack() { ZeroMemory(data, SIZE); data[0] = TYPE; data[1] = SIZE; for (int i = 0; i < name.length() && i < 16; i++) data[2+i] = name[i]; for (int i = 0; i < pass.length() && i < 16; i++) data[18+i] = pass[i]; for (int i = 0; i < elem.length() && i < 31; i++) data[34+i] = elem[i]; data[65] = (BYTE) index; for (int i = 0; i < serno.length() && i < 60; i++) data[66+i] = serno[i]; return data; } bool NetJoinRequest::Unpack(const BYTE* p) { if (p && p[0] == TYPE && p[1] == SIZE) { CopyMemory(data, p, SIZE); char buf[64]; CopyMemory(buf, data+2, 16); buf[16] = 0; name = buf; CopyMemory(buf, data+18, 16); buf[16] = 0; pass = buf; CopyMemory(buf, data+34, 31); buf[31] = 0; elem = buf; index = data[65]; CopyMemory(buf, data+66, 60); buf[61] = 0; serno = buf; return true; } return false; } // +--------------------------------------------------------------------+ NetJoinAnnounce::NetJoinAnnounce() : index(0), integrity(0), respawns(0), decoys(0), probes(0), fuel(0), shield(0), nid(0) { ZeroMemory(ammo, sizeof(ammo)); } void NetJoinAnnounce::SetAmmo(const int* a) { if (a) { CopyMemory(ammo, a, sizeof(ammo)); } } void NetJoinAnnounce::SetShip(Ship* s) { SetName(s->Name()); SetObjID(s->GetObjID()); if (s->GetElement()) { SetElement(s->GetElement()->Name()); SetIndex(s->GetElementIndex()); } if (s->GetRegion()) SetRegion(s->GetRegion()->Name()); SetLocation(s->Location()); SetVelocity(s->Velocity()); SetIntegrity(s->Integrity()); SetRespawns(s->RespawnCount()); if (s->GetDecoy()) SetDecoys(s->GetDecoy()->Ammo()); if (s->GetProbeLauncher()) SetProbes(s->GetProbeLauncher()->Ammo()); if (s->Reactors().size()) SetFuel(s->Reactors()[0]->Charge()); Shield* shield = s->GetShield(); if (shield) SetShield((int) shield->GetPowerLevel()); } BYTE* NetJoinAnnounce::Pack() { ZeroMemory(data, SIZE); data[ 0] = TYPE; data[ 1] = SIZE; data[ 2] = (BYTE) ((objid & 0xff00) >> 8); data[ 3] = (BYTE) ((objid & 0x00ff) ); float* f = (float*) (data + 4); *f++ = (float) loc.x; // bytes 4 - 7 *f++ = (float) loc.y; // bytes 8 - 11 *f++ = (float) loc.z; // bytes 12 - 15 *f++ = (float) integrity; // bytes 16 - 19 for (int i = 0; i < name.length() && i < 16; i++) data[20+i] = name[i]; for (int i = 0; i < elem.length() && i < 32; i++) data[36+i] = elem[i]; for (int i = 0; i < region.length() && i < 32; i++) data[68+i] = region[i]; int* p = (int*) (data + 100); *p++ = respawns; // bytes 100 - 103 *p++ = decoys; // bytes 104 - 107 *p++ = probes; // bytes 108 - 111 data[112]= (BYTE) fuel; // byte 112 data[113]= (BYTE) shield; // byte 113 BYTE* a = data + 116; for (int i = 0; i < 16; i++) { // bytes 116 - 179 if (ammo[i] >= 0) { *a++ = ammo[i]; } else { *a++ = 255; } } data[180] = (BYTE) index; f = (float*) (data + 184); *f++ = (float) velocity.x; *f++ = (float) velocity.y; *f++ = (float) velocity.z; return data; } bool NetJoinAnnounce::Unpack(const BYTE* p) { if (p && p[0] == TYPE && p[1] == SIZE) { CopyMemory(data, p, SIZE); objid = (data[2] << 8) | data[3]; float* f = (float*) (data + 4); loc.x = *f++; loc.y = *f++; loc.z = *f++; integrity = *f++; char buf[64]; CopyMemory(buf, data+20, 16); buf[16] = 0; name = buf; CopyMemory(buf, data+36, 32); buf[16] = 0; elem = buf; CopyMemory(buf, data+68, 32); buf[16] = 0; region = buf; int* p = (int*) (data + 100); respawns = *p++; decoys = *p++; probes = *p++; fuel = data[112]; shield = data[113]; CopyMemory(ammo, data+116, 16); index = data[180]; f = (float*) (data + 184); velocity.x = *f++; velocity.y = *f++; velocity.z = *f++; return true; } return false; } // +--------------------------------------------------------------------+ BYTE* NetQuitAnnounce::Pack() { ZeroMemory(data, SIZE); data[0] = TYPE; data[1] = SIZE; data[2] = (BYTE) ((objid & 0xff00) >> 8); data[3] = (BYTE) ((objid & 0x00ff) ); data[4] = (BYTE) (disconnected); return data; } bool NetQuitAnnounce::Unpack(const BYTE* p) { if (p && p[0] == TYPE && p[1] == SIZE) { CopyMemory(data, p, SIZE); objid = (data[2] << 8) | data[3]; disconnected = data[4] ? true : false; return true; } return false; } // +--------------------------------------------------------------------+ BYTE* NetDisconnect::Pack() { ZeroMemory(data, SIZE); data[0] = TYPE; data[1] = SIZE; return data; } bool NetDisconnect::Unpack(const BYTE* p) { if (p && p[0] == TYPE && p[1] == SIZE) { CopyMemory(data, p, SIZE); return true; } return false; } // +--------------------------------------------------------------------+ BYTE* NetObjDamage::Pack() { ZeroMemory(data, SIZE); data[0] = TYPE; data[1] = SIZE; data[2] = (BYTE) ((objid & 0xff00) >> 8); data[3] = (BYTE) ((objid & 0x00ff) ); data[4] = (BYTE) ((shotid & 0xff00) >> 8); data[5] = (BYTE) ((shotid & 0x00ff) ); float* p = (float*) (data + 6); *p = damage; return data; } bool NetObjDamage::Unpack(const BYTE* p) { if (p && p[0] == TYPE && p[1] == SIZE) { CopyMemory(data, p, SIZE); objid = (data[2] << 8) | data[3]; shotid = (data[4] << 8) | data[5]; damage = *(float*) (data + 6); return true; } return false; } // +--------------------------------------------------------------------+ BYTE* NetSysDamage::Pack() { ZeroMemory(data, SIZE); data[0] = TYPE; data[1] = SIZE; data[2] = (BYTE) ((objid & 0xff00) >> 8); data[3] = (BYTE) ((objid & 0x00ff) ); float* p = (float*) (data + 4); *p = (float) damage; data[8] = (BYTE) (sysix+1); data[9] = dmgtype; return data; } bool NetSysDamage::Unpack(const BYTE* p) { if (p && p[0] == TYPE && p[1] == SIZE) { CopyMemory(data, p, SIZE); objid = (data[2] << 8) | data[3]; damage = *(float*) (data + 4); sysix = data[8]; dmgtype = data[9]; sysix--; return true; } return false; } // +--------------------------------------------------------------------+ BYTE* NetSysStatus::Pack() { ZeroMemory(data, SIZE); data[0] = TYPE; data[1] = SIZE; data[2] = (BYTE) ((objid & 0xff00) >> 8); data[3] = (BYTE) ((objid & 0x00ff) ); data[4] = (BYTE) (sysix+1); data[5] = (BYTE) (status); data[6] = (BYTE) (power); data[7] = (BYTE) (reactor); float* f = (float*) (data + 8); *f = (float) avail; return data; } bool NetSysStatus::Unpack(const BYTE* p) { if (p && p[0] == TYPE && p[1] == SIZE) { CopyMemory(data, p, SIZE); objid = (data[2] << 8) | data[3]; sysix = data[4]; status = data[5]; power = data[6]; reactor = data[7]; float* f = (float*) (data + 8); avail = *f; sysix--; return true; } return false; } // +--------------------------------------------------------------------+ BYTE* NetObjKill::Pack() { ZeroMemory(data, SIZE); data[0] = TYPE; data[1] = SIZE; data[2] = (BYTE) ((objid & 0xff00) >> 8); data[3] = (BYTE) ((objid & 0x00ff) ); data[4] = (BYTE) ((kill_id & 0xff00) >> 8); data[5] = (BYTE) ((kill_id & 0x00ff) ); data[6] = (BYTE) killtype; data[7] = (BYTE) respawn; float* f = (float*) (data + 8); *f++ = (float) loc.x; *f++ = (float) loc.y; *f++ = (float) loc.z; data[20] = (BYTE) deck; return data; } bool NetObjKill::Unpack(const BYTE* p) { if (p && p[0] == TYPE && p[1] == SIZE) { CopyMemory(data, p, SIZE); objid = (data[2] << 8) | data[3]; kill_id = (data[4] << 8) | data[5]; killtype = data[6]; respawn = data[7] ? true : false; float* f = (float*) (data + 8); loc.x = *f++; loc.y = *f++; loc.z = *f++; deck = data[20]; return true; } return false; } // +--------------------------------------------------------------------+ BYTE* NetObjHyper::Pack() { ZeroMemory(data, SIZE); data[0] = TYPE; data[1] = SIZE; data[2] = (BYTE) ((objid & 0xff00) >> 8); data[3] = (BYTE) ((objid & 0x00ff) ); data[4] = (BYTE) ((fc_src & 0xff00) >> 8); data[5] = (BYTE) ((fc_src & 0x00ff) ); data[6] = (BYTE) ((fc_dst & 0xff00) >> 8); data[7] = (BYTE) ((fc_dst & 0x00ff) ); data[8] = (BYTE) transtype; float* f = (float*) (data + 12); *f++ = (float) location.x; // bytes 12 - 15 *f++ = (float) location.y; // bytes 16 - 19 *f++ = (float) location.z; // bytes 20 - 23 char* p = (char*) (data + 24); strncpy(p, region.data(), 31); return data; } bool NetObjHyper::Unpack(const BYTE* p) { if (p && p[0] == TYPE && p[1] == SIZE) { CopyMemory(data, p, SIZE); objid = (data[2] << 8) | data[3]; fc_src = (data[4] << 8) | data[5]; fc_dst = (data[6] << 8) | data[7]; transtype = data[8]; float* f = (float*) (data + 12); location.x = *f++; location.y = *f++; location.z = *f++; region = (char*) (data + 24); return true; } return false; } // +--------------------------------------------------------------------+ BYTE* NetObjTarget::Pack() { ZeroMemory(data, SIZE); data[0] = TYPE; data[1] = SIZE; data[2] = (BYTE) ((objid & 0xff00) >> 8); data[3] = (BYTE) ((objid & 0x00ff) ); data[4] = (BYTE) ((tgtid & 0xff00) >> 8); data[5] = (BYTE) ((tgtid & 0x00ff) ); data[6] = (BYTE) (sysix+1); return data; } bool NetObjTarget::Unpack(const BYTE* p) { if (p && p[0] == TYPE && p[1] == SIZE) { CopyMemory(data, p, SIZE); objid = (data[2] << 8) | data[3]; tgtid = (data[4] << 8) | data[5]; sysix = data[6]; sysix--; return true; } return false; } // +--------------------------------------------------------------------+ BYTE* NetObjEmcon::Pack() { ZeroMemory(data, SIZE); data[0] = TYPE; data[1] = SIZE; data[2] = (BYTE) ((objid & 0xff00) >> 8); data[3] = (BYTE) ((objid & 0x00ff) ); data[4] = (BYTE) (emcon); return data; } bool NetObjEmcon::Unpack(const BYTE* p) { if (p && p[0] == TYPE && p[1] == SIZE) { CopyMemory(data, p, SIZE); objid = (data[2] << 8) | data[3]; emcon = data[4]; return true; } return false; } // +--------------------------------------------------------------------+ BYTE* NetWepTrigger::Pack() { ZeroMemory(data, SIZE); data[0] = TYPE; data[1] = SIZE; data[2] = (BYTE) ((objid & 0xff00) >> 8); data[3] = (BYTE) ((objid & 0x00ff) ); data[4] = (BYTE) ((tgtid & 0xff00) >> 8); data[5] = (BYTE) ((tgtid & 0x00ff) ); data[6] = (BYTE) (sysix+1); data[7] = (BYTE) index; data[8] = (BYTE) count; data[9] = ((BYTE) decoy << 1) | ((BYTE) probe ); return data; } bool NetWepTrigger::Unpack(const BYTE* p) { if (p && p[0] == TYPE && p[1] == SIZE) { CopyMemory(data, p, SIZE); objid = (data[2] << 8) | data[3]; tgtid = (data[4] << 8) | data[5]; sysix = data[6]; index = data[7]; count = data[8]; decoy = (data[9] & 0x02) ? true : false; probe = (data[9] & 0x01) ? true : false; sysix--; return true; } return false; } // +--------------------------------------------------------------------+ BYTE* NetWepRelease::Pack() { ZeroMemory(data, SIZE); data[0] = TYPE; data[1] = SIZE; data[2] = (BYTE) ((objid & 0xff00) >> 8); data[3] = (BYTE) ((objid & 0x00ff) ); data[4] = (BYTE) ((tgtid & 0xff00) >> 8); data[5] = (BYTE) ((tgtid & 0x00ff) ); data[6] = (BYTE) ((wepid & 0xff00) >> 8); data[7] = (BYTE) ((wepid & 0x00ff) ); data[8] = (BYTE) (sysix+1); data[9] = (BYTE) index; data[10] = ((BYTE) decoy << 1) | ((BYTE) probe ); return data; } bool NetWepRelease::Unpack(const BYTE* p) { if (p && p[0] == TYPE && p[1] == SIZE) { CopyMemory(data, p, SIZE); objid = (data[2] << 8) | data[3]; tgtid = (data[4] << 8) | data[5]; wepid = (data[6] << 8) | data[7]; sysix = data[8]; index = data[9]; decoy = (data[10] & 0x02) ? true : false; probe = (data[10] & 0x01) ? true : false; sysix--; return true; } return false; } // +--------------------------------------------------------------------+ BYTE* NetWepDestroy::Pack() { ZeroMemory(data, SIZE); data[0] = TYPE; data[1] = SIZE; data[2] = (BYTE) ((objid & 0xff00) >> 8); data[3] = (BYTE) ((objid & 0x00ff) ); return data; } bool NetWepDestroy::Unpack(const BYTE* p) { if (p && p[0] == TYPE && p[1] == SIZE) { CopyMemory(data, p, SIZE); objid = (data[2] << 8) | data[3]; return true; } return false; } // +--------------------------------------------------------------------+ NetCommMsg::~NetCommMsg() { delete radio_message; } void NetCommMsg::SetRadioMessage(RadioMessage* m) { radio_message = new(__FILE__,__LINE__) RadioMessage(*m); } BYTE* NetCommMsg::Pack() { ZeroMemory(data, SIZE); if (radio_message) { length = 55 + radio_message->Info().length(); if (length > SIZE) length = SIZE; data[0] = TYPE; data[1] = (BYTE) length; if (radio_message->Sender()) { objid = radio_message->Sender()->GetObjID(); data[2] = (BYTE) ((objid & 0xff00) >> 8); data[3] = (BYTE) ((objid & 0x00ff) ); } if (radio_message->DestinationShip()) { DWORD dstid = radio_message->DestinationShip()->GetObjID(); data[4] = (BYTE) ((dstid & 0xff00) >> 8); data[5] = (BYTE) ((dstid & 0x00ff) ); } data[6] = (BYTE) radio_message->Action(); data[7] = (BYTE) radio_message->Channel(); if (radio_message->TargetList().size() > 0) { SimObject* tgt = radio_message->TargetList().at(0); DWORD tgtid = tgt->GetObjID(); data[8] = (BYTE) ((tgtid & 0xff00) >> 8); data[9] = (BYTE) ((tgtid & 0x00ff) ); } float* f = (float*) (data + 10); *f++ = (float) radio_message->Location().x; // bytes 10 - 13 *f++ = (float) radio_message->Location().y; // bytes 14 - 17 *f++ = (float) radio_message->Location().z; // bytes 18 - 21 char* p = (char*) (data + 22); Element* dst_elem = radio_message->DestinationElem(); if (dst_elem) strncpy(p, dst_elem->Name().data(), 31); p = (char*) (data + 55); strncpy(p, radio_message->Info().data(), 128); data[SIZE-1] = 0; } return data; } bool NetCommMsg::Unpack(const BYTE* p) { if (p && p[0] == TYPE) { length = p[1]; ZeroMemory(data, SIZE); CopyMemory(data, p, length); DWORD dstid = 0; DWORD tgtid = 0; int action = 0; int channel = 0; Point loc; Text elem_name; Text info; objid = (data[2] << 8) | data[3]; dstid = (data[4] << 8) | data[5]; tgtid = (data[8] << 8) | data[9]; action = data[6]; channel = data[7]; float* f = (float*) (data + 10); loc.x = *f++; loc.y = *f++; loc.z = *f++; elem_name = (char*) (data + 22); if (length > 55) info = (char*) (data + 55); Sim* sim = Sim::GetSim(); Ship* src = sim->FindShipByObjID(objid); Ship* dst = sim->FindShipByObjID(dstid); Element* elem = sim->FindElement(elem_name); delete radio_message; if (elem) radio_message = new(__FILE__,__LINE__) RadioMessage(elem, src, action); else radio_message = new(__FILE__,__LINE__) RadioMessage(dst, src, action); radio_message->SetChannel(channel); radio_message->SetLocation(loc); radio_message->SetInfo(info); if (tgtid) { SimObject* tgt = sim->FindShipByObjID(tgtid); if (!tgt) tgt = sim->FindShotByObjID(tgtid); if (tgt) radio_message->AddTarget(tgt); } return true; } return false; } // +--------------------------------------------------------------------+ BYTE* NetChatMsg::Pack() { ZeroMemory(data, SIZE); int chatlen = text.length(); if (chatlen > MAX_CHAT) chatlen = MAX_CHAT; length = HDR_LEN + NAME_LEN + chatlen; data[0] = TYPE; data[1] = (BYTE) length; data[2] = (BYTE) ((dstid & 0xff00) >> 8); data[3] = (BYTE) ((dstid & 0x00ff) ); char* p = (char*) (data + HDR_LEN); strncpy(p, name.data(), NAME_LEN); p = (char*) (data + HDR_LEN + NAME_LEN); strncpy(p, text.data(), chatlen); return data; } bool NetChatMsg::Unpack(const BYTE* p) { if (p && p[0] == TYPE) { length = p[1]; ZeroMemory(data, SIZE); CopyMemory(data, p, length); dstid = (data[2] << 8) | data[3]; char buffer[NAME_LEN+1]; ZeroMemory(buffer, NAME_LEN+1); CopyMemory(buffer, data + HDR_LEN, NAME_LEN); name = buffer; if (length > HDR_LEN + NAME_LEN) text = (char*) (data + HDR_LEN + NAME_LEN); return true; } return false; } // +--------------------------------------------------------------------+ NetElemRequest::NetElemRequest() { } BYTE* NetElemRequest::Pack() { ZeroMemory(data, SIZE); data[0] = TYPE; data[1] = SIZE; strncpy((char*) (data + 8), name.data(), NAME_LEN-1); return data; } bool NetElemRequest::Unpack(const BYTE* p) { if (p && p[0] == TYPE) { ZeroMemory(data, SIZE); CopyMemory(data, p, SIZE); name = (const char*) (data + 8); return true; } return false; } // +--------------------------------------------------------------------+ NetElemCreate::NetElemCreate() : iff(0), type(0), intel(0), alert(false), in_flight(false) { for (int i = 0; i < 16; i++) load[i] = -1; } void NetElemCreate::SetLoadout(int* l) { if (l) { CopyMemory(load, l, sizeof(load)); } else { for (int i = 0; i < 16; i++) load[i] = -1; } } void NetElemCreate::SetSlots(int* s) { if (s) { CopyMemory(slots, s, sizeof(slots)); } else { for (int i = 0; i < 4; i++) slots[i] = -1; } } BYTE* NetElemCreate::Pack() { ZeroMemory(data, SIZE); data[0] = TYPE; data[1] = SIZE; data[2] = (BYTE) iff; data[3] = (BYTE) type; data[4] = (BYTE) intel; data[5] = (BYTE) obj_code; for (int i = 0; i < 16; i++) data[6+i] = (BYTE) load[i]; strncpy((char*) (data + 22), name.data(), NAME_LEN-1); strncpy((char*) (data + 54), commander.data(), NAME_LEN-1); strncpy((char*) (data + 86), objective.data(), NAME_LEN-1); strncpy((char*) (data + 118), carrier.data(), NAME_LEN-1); data[150] = (BYTE) squadron; data[151] = (BYTE) slots[0]; data[152] = (BYTE) slots[1]; data[153] = (BYTE) slots[2]; data[154] = (BYTE) slots[3]; data[155] = (BYTE) alert; data[156] = (BYTE) in_flight; return data; } bool NetElemCreate::Unpack(const BYTE* p) { if (p && p[0] == TYPE) { ZeroMemory(data, SIZE); CopyMemory(data, p, SIZE); iff = data[2]; type = data[3]; intel = data[4]; obj_code = data[5]; for (int i = 0; i < 16; i++) { load[i] = data[6+i] == 255 ? -1 : data[6+i]; } name = (const char*) (data + 22); commander = (const char*) (data + 54); objective = (const char*) (data + 86); carrier = (const char*) (data + 118); squadron = data[150]; for (int i = 0; i < 4; i++) { slots[i] = data[151+i]; if (slots[i] >= 255) slots[i] = -1; } alert = data[155] ? true : false; in_flight = data[156] ? true : false; return true; } return false; } // +--------------------------------------------------------------------+ BYTE* NetShipLaunch::Pack() { ZeroMemory(data, SIZE); data[ 0] = TYPE; data[ 1] = SIZE; DWORD* p = (DWORD*) (data + 4); *p++ = (DWORD) objid; *p++ = (DWORD) squadron; *p++ = (DWORD) slot; return data; } bool NetShipLaunch::Unpack(const BYTE* p) { if (p && p[0] == TYPE) { ZeroMemory(data, SIZE); CopyMemory(data, p, SIZE); DWORD* p = (DWORD*) (data + 4); objid = *p++; squadron = (int) *p++; slot = (int) *p++; return true; } return false; } // +--------------------------------------------------------------------+ NetNavData::NetNavData() : objid(0), create(true), index(0), navpoint(0) { } NetNavData::~NetNavData() { delete navpoint; } void NetNavData::SetNavPoint(Instruction* n) { if (navpoint) { delete navpoint; navpoint = 0; } if (n) navpoint = new(__FILE__,__LINE__) Instruction(*n); } BYTE* NetNavData::Pack() { ZeroMemory(data, SIZE); data[ 0] = TYPE; data[ 1] = SIZE; data[ 2] = (BYTE) ((objid & 0xff00) >> 8); data[ 3] = (BYTE) ((objid & 0x00ff) ); data[ 4] = (BYTE) create; data[ 5] = (BYTE) index; if (!navpoint) return data; data[ 6] = (BYTE) navpoint->Action(); data[ 7] = (BYTE) navpoint->Formation(); data[ 8] = (BYTE) navpoint->Status(); data[ 9] = (BYTE) navpoint->EMCON(); data[10] = (BYTE) navpoint->WeaponsFree(); data[11] = (BYTE) navpoint->Farcast(); Point loc = navpoint->Location(); float* f = (float*) (data + 12); *f++ = (float) loc.x; // bytes 12 - 15 *f++ = (float) loc.y; // bytes 16 - 19 *f++ = (float) loc.z; // bytes 20 - 23 *f++ = (float) navpoint->HoldTime(); // bytes 24 - 27 *f++ = (float) navpoint->Speed(); // bytes 28 - 31 WORD tgtid = 0; if (navpoint->GetTarget()) tgtid = (WORD) navpoint->GetTarget()->GetObjID(); data[32] = (BYTE) ((tgtid & 0xff00) >> 8); data[33] = (BYTE) ((tgtid & 0x00ff) ); strncpy((char*) (data + 34), navpoint->RegionName(), NAME_LEN-1); strncpy((char*) (data + 66), navpoint->TargetName(), NAME_LEN-1); strncpy((char*) (data + 98), elem.data(), NAME_LEN-1); return data; } bool NetNavData::Unpack(const BYTE* p) { if (p && p[0] == TYPE) { ZeroMemory(data, SIZE); CopyMemory(data, p, SIZE); int action; int formation; int status; int emcon; int wep_free; int farcast; int speed; float hold_time; Point loc; WORD tgtid = 0; const char* rgn_name = 0; const char* tgt_name = 0; objid = (data[ 2] << 8) | (data[ 3] ); tgtid = (data[32] << 8) | (data[33] ); create = data[ 4] ? true : false; index = data[ 5]; action = data[ 6]; formation = data[ 7]; status = data[ 8]; emcon = data[ 9]; wep_free = data[10]; farcast = data[11]; float* f = (float*) (data + 12); loc.x = *f++; loc.y = *f++; loc.z = *f++; hold_time = *f++; speed = (int) *f++; rgn_name = (const char*) (data + 34); tgt_name = (const char*) (data + 66); elem = (const char*) (data + 98); if (navpoint) { delete navpoint; navpoint = 0; } Sim* sim = Sim::GetSim(); SimRegion* rgn = 0; if (sim) rgn = sim->FindRegion(rgn_name); if (rgn) navpoint = new(__FILE__,__LINE__) Instruction(rgn, loc, action); else navpoint = new(__FILE__,__LINE__) Instruction(rgn_name, loc, action); navpoint->SetFormation(formation); navpoint->SetStatus(status); navpoint->SetEMCON(emcon); navpoint->SetWeaponsFree(wep_free); navpoint->SetFarcast(farcast); navpoint->SetHoldTime(hold_time); navpoint->SetSpeed(speed); navpoint->SetTarget(tgt_name); if (tgtid) { Sim* sim = Sim::GetSim(); Ship* tgt = sim->FindShipByObjID(tgtid); if (tgt) navpoint->SetTarget(tgt); } if (index >= 255) index = -1; return true; } return false; } // +--------------------------------------------------------------------+ BYTE* NetNavDelete::Pack() { ZeroMemory(data, SIZE); data[ 0] = TYPE; data[ 1] = SIZE; data[ 2] = (BYTE) ((objid & 0xff00) >> 8); data[ 3] = (BYTE) ((objid & 0x00ff) ); data[ 4] = (BYTE) index; strncpy((char*) (data + 6), elem.data(), 31); return data; } bool NetNavDelete::Unpack(const BYTE* p) { if (p && p[0] == TYPE) { ZeroMemory(data, SIZE); CopyMemory(data, p, SIZE); int index = 0; objid = (data[ 2] << 8) | (data[ 3] ); index = data[4]; elem = (const char*) (data + 6); if (index >= 255) index = -1; return true; } return false; } // +--------------------------------------------------------------------+ BYTE* NetSelfDestruct::Pack() { ZeroMemory(data, SIZE); data[0] = TYPE; data[1] = SIZE; data[2] = (BYTE) ((objid & 0xff00) >> 8); data[3] = (BYTE) ((objid & 0x00ff) ); float* p = (float*) (data + 4); *p = damage; return data; } bool NetSelfDestruct::Unpack(const BYTE* p) { if (p && p[0] == TYPE && p[1] == SIZE) { CopyMemory(data, p, SIZE); objid = (data[2] << 8) | data[3]; damage = *(float*) (data + 4); return true; } return false; }