/* Starshatter OpenSource Distribution Copyright (c) 1997-2004, Destroyer Studios LLC. All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name "Destroyer Studios" nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. SUBSYSTEM: Stars FILE: NetClientConfig.cpp AUTHOR: John DiCamillo */ #include "MemDebug.h" #include "NetClientConfig.h" #include "NetLobbyClient.h" #include "NetBrokerClient.h" #include "NetLayer.h" #include "NetAddr.h" #include "NetHost.h" #include "Token.h" #include "Game.h" #include "DataLoader.h" #include "ParseUtil.h" #include "resource.h" // +--------------------------------------------------------------------+ NetClientConfig* NetClientConfig::instance = 0; // +--------------------------------------------------------------------+ NetClientConfig::NetClientConfig() : server_index(-1), host_request(false), conn(0) { instance = this; Load(); } NetClientConfig::~NetClientConfig() { Logout(); instance = 0; servers.destroy(); } // +--------------------------------------------------------------------+ void NetClientConfig::Initialize() { if (!instance) instance = new(__FILE__,__LINE__) NetClientConfig(); } void NetClientConfig::Close() { delete instance; instance = 0; } // +--------------------------------------------------------------------+ void NetClientConfig::AddServer(const char* name, const char* addr, WORD port, const char* pass, bool save) { if (!addr || !*addr || port < 1024 || port > 48000) return; char buffer[1024]; if (name && *name) strcpy_s(buffer, name); else sprintf_s(buffer, "%s:%d", addr, port); NetServerInfo* server = new(__FILE__,__LINE__) NetServerInfo; server->name = buffer; server->hostname = addr; server->addr = NetAddr(addr, port); server->port = port; server->password = pass; server->save = save; if (server->addr.IPAddr() == 0) { Print("NetClientConfig::AddServer(%s, %s, %d) failed to resolve IP Addr\n", name, addr, port); } servers.append(server); } void NetClientConfig::DelServer(int index) { if (index >= 0 && index < servers.size()) { delete servers.removeIndex(index); } } // +--------------------------------------------------------------------+ NetServerInfo* NetClientConfig::GetServerInfo(int n) { if (n >= 0 && n < servers.size()) return servers.at(n); return 0; } // +--------------------------------------------------------------------+ NetServerInfo* NetClientConfig::GetSelectedServer() { if (server_index >= 0 && server_index < servers.size()) return servers.at(server_index); return 0; } // +--------------------------------------------------------------------+ void NetClientConfig::Download() { Load(); List list; if (NetBrokerClient::GameList("Starshatter", list)) { servers.append(list); } } // +--------------------------------------------------------------------+ void NetClientConfig::Load() { server_index = -1; // read the config file: BYTE* block = 0; int blocklen = 0; char filename[64]; strcpy_s(filename, "client.cfg"); FILE* f; ::fopen_s(&f, filename, "rb"); if (f) { ::fseek(f, 0, SEEK_END); blocklen = ftell(f); ::fseek(f, 0, SEEK_SET); block = new(__FILE__,__LINE__) BYTE[blocklen+1]; block[blocklen] = 0; ::fread(block, blocklen, 1, f); ::fclose(f); } if (blocklen == 0) return; servers.destroy(); Parser parser(new(__FILE__,__LINE__) BlockReader((const char*) block, blocklen)); Term* term = parser.ParseTerm(); if (!term) { Print("ERROR: could not parse '%s'.\n", filename); return; } else { TermText* file_type = term->isText(); if (!file_type || file_type->value() != "CLIENT_CONFIG") { Print("WARNING: invalid '%s' file. Using defaults\n", filename); return; } } do { delete term; term = parser.ParseTerm(); if (term) { TermDef* def = term->isDef(); if (def) { if (def->name()->value() == "server") { if (!def->term() || !def->term()->isStruct()) { Print("WARNING: server struct missing in '%s'\n", filename); } else { TermStruct* val = def->term()->isStruct(); Text name; Text addr; Text pass; int port; for (int i = 0; i < val->elements()->size(); i++) { TermDef* pdef = val->elements()->at(i)->isDef(); if (pdef) { if (pdef->name()->value() == "name") GetDefText(name, pdef, filename); else if (pdef->name()->value() == "addr") GetDefText(addr, pdef, filename); else if (pdef->name()->value() == "pass") GetDefText(pass, pdef, filename); else if (pdef->name()->value() == "port") GetDefNumber(port, pdef, filename); } } AddServer(name, addr, (WORD) port, pass, true); } } else { Print("WARNING: unknown label '%s' in '%s'\n", def->name()->value().data(), filename); } } } } while (term); delete [] block; } // +--------------------------------------------------------------------+ void NetClientConfig::Save() { FILE* f; fopen_s(&f, "client.cfg", "w"); if (f) { fprintf(f, "CLIENT_CONFIG\n\n"); ListIter iter = servers; while (++iter) { NetServerInfo* server = iter.value(); if (server->save) { int port = (int) server->port; fprintf(f, "server: {\n"); fprintf(f, " name: \"%s\",\n", (const char*) server->name); fprintf(f, " addr: \"%s\",\n", (const char*) server->hostname); fprintf(f, " port: %d,\n", port); if (server->password.length()) fprintf(f, " pass: \"%s\",\n", (const char*) server->password); fprintf(f, "}\n\n"); } } fclose(f); } } // +--------------------------------------------------------------------+ void NetClientConfig::CreateConnection() { NetServerInfo* s = GetSelectedServer(); if (s) { NetAddr addr = s->addr; if (conn) { if (conn->GetServerAddr().IPAddr() != addr.IPAddr() || conn->GetServerAddr().Port() != addr.Port()) { conn->Logout(); DropConnection(); } } if (addr.IPAddr() && addr.Port() && !conn) { conn = new(__FILE__,__LINE__) NetLobbyClient; // (addr); } } else if (conn) { conn->Logout(); DropConnection(); } } NetLobbyClient* NetClientConfig::GetConnection() { return conn; } bool NetClientConfig::Login() { bool result = false; if (!conn) CreateConnection(); if (conn) result = conn->Login(host_request); return result; } bool NetClientConfig::Logout() { bool result = false; if (conn) { result = conn->Logout(); DropConnection(); } return result; } void NetClientConfig::DropConnection() { delete conn; conn = 0; }