/* Starshatter OpenSource Distribution Copyright (c) 1997-2004, Destroyer Studios LLC. All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name "Destroyer Studios" nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. SUBSYSTEM: Stars.exe FILE: MenuView.h AUTHOR: John DiCamillo OVERVIEW ======== View class for displaying right-click context menus */ #ifndef MenuView_h #define MenuView_h #include "Types.h" #include "View.h" #include "Bitmap.h" #include "Font.h" #include "Text.h" // +--------------------------------------------------------------------+ class Menu; class MenuItem; // +--------------------------------------------------------------------+ class MenuView : public View { public: MenuView(Window* c); virtual ~MenuView(); // Operations: virtual void Refresh(); virtual void OnWindowMove(); virtual void DoMouseFrame(); virtual void DrawMenu(); virtual void DrawMenu(int x, int y, Menu* menu); virtual int ProcessMenuItem(); virtual void ClearMenuSelection(Menu* menu); virtual bool IsShown() { return show_menu != 0; } virtual int GetAction() { return action; } virtual Menu* GetMenu() { return menu; } virtual void SetMenu(Menu* m) { menu = m; } virtual MenuItem* GetMenuItem() { return menu_item; } virtual Color GetBackColor() { return back_color; } virtual void SetBackColor(Color c) { back_color = c; } virtual Color GetTextColor() { return text_color; } virtual void SetTextColor(Color c) { text_color = c; } protected: int width, height; int shift_down; int mouse_down; int right_down; int show_menu; POINT right_start; POINT offset; int action; Menu* menu; MenuItem* menu_item; MenuItem* selected; Color back_color; Color text_color; }; #endif // MenuView_h