/* Starshatter OpenSource Distribution Copyright (c) 1997-2004, Destroyer Studios LLC. All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name "Destroyer Studios" nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. SUBSYSTEM: Stars.exe FILE: main.cpp AUTHOR: John DiCamillo */ #include "MemDebug.h" #include "MenuScreen.h" #include "FormDef.h" #include "MenuDlg.h" #include "ExitDlg.h" #include "AudDlg.h" #include "VidDlg.h" #include "OptDlg.h" #include "CtlDlg.h" #include "JoyDlg.h" #include "KeyDlg.h" #include "ConfirmDlg.h" #include "PlayerDlg.h" #include "ModDlg.h" #include "ModInfoDlg.h" #include "MsnSelectDlg.h" #include "MsnEditDlg.h" #include "MsnElemDlg.h" #include "MsnEventDlg.h" #include "MsnEditNavDlg.h" #include "FirstTimeDlg.h" #include "AwardShowDlg.h" #include "LoadDlg.h" #include "TacRefDlg.h" #include "CmpSelectDlg.h" #include "NetClientDlg.h" #include "NetLobbyDlg.h" #include "NetServerDlg.h" #include "NetUnitDlg.h" #include "NetAddrDlg.h" #include "NetPassDlg.h" #include "Starshatter.h" #include "Player.h" #include "NetLobby.h" #include "NetClientConfig.h" #include "NetServerConfig.h" #include "Game.h" #include "Video.h" #include "Screen.h" #include "ActiveWindow.h" #include "Mouse.h" #include "Keyboard.h" #include "FadeView.h" #include "Color.h" #include "Bitmap.h" #include "Font.h" #include "FontMgr.h" #include "EventDispatch.h" #include "DataLoader.h" #include "resource.h" // +--------------------------------------------------------------------+ MenuScreen::MenuScreen() : screen(0), menudlg(0), fadewin(0), fadeview(0), exitdlg(0), auddlg(0), viddlg(0), optdlg(0), ctldlg(0), joydlg(0), keydlg(0), playdlg(0), confirmdlg(0), firstdlg(0), awarddlg(0), cmpSelectDlg(0), msnSelectDlg(0), modDlg(0), modInfoDlg(0), msnEditDlg(0), msnElemDlg(0), msnEventDlg(0), msnEditNavDlg(0), netClientDlg(0), netAddrDlg(0), netPassDlg(0), netLobbyDlg(0), netServerDlg(0), netUnitDlg(0), loadDlg(0), tacRefDlg(0), current_dlg(0), isShown(false) { loader = DataLoader::GetLoader(); } MenuScreen::~MenuScreen() { TearDown(); } // +--------------------------------------------------------------------+ void MenuScreen::Setup(Screen* s) { if (!s) return; screen = s; Color::SetFade(0); // create windows loader->UseFileSystem(true); FormDef menu_def("MenuDlg", 0); menu_def.Load("MenuDlg"); menudlg = new(__FILE__,__LINE__) MenuDlg(screen, menu_def, this); FormDef exit_def("ExitDlg", 0); exit_def.Load("ExitDlg"); exitdlg = new(__FILE__,__LINE__) ExitDlg(screen, exit_def, this); FormDef aud_def("AudDlg", 0); aud_def.Load("AudDlg"); auddlg = new(__FILE__,__LINE__) AudDlg(screen, aud_def, this); FormDef ctl_def("CtlDlg", 0); ctl_def.Load("CtlDlg"); ctldlg = new(__FILE__,__LINE__) CtlDlg(screen, ctl_def, this); FormDef opt_def("OptDlg", 0); opt_def.Load("OptDlg"); optdlg = new(__FILE__,__LINE__) OptDlg(screen, opt_def, this); FormDef vid_def("VidDlg", 0); vid_def.Load("VidDlg"); viddlg = new(__FILE__,__LINE__) VidDlg(screen, vid_def, this); FormDef mod_def("ModDlg", 0); mod_def.Load("ModDlg"); modDlg = new(__FILE__,__LINE__) ModDlg(screen, mod_def, this); FormDef tac_ref_def("TacRefDlg", 0); tac_ref_def.Load("TacRefDlg"); tacRefDlg = new(__FILE__,__LINE__) TacRefDlg(screen, tac_ref_def, this); FormDef cmp_sel_def("CmpSelectDlg", 0); cmp_sel_def.Load("CmpSelectDlg"); cmpSelectDlg = new(__FILE__,__LINE__) CmpSelectDlg(screen, cmp_sel_def, this); FormDef net_lobby_def("NetLobbyDlg", 0); net_lobby_def.Load("NetLobbyDlg"); netLobbyDlg = new(__FILE__,__LINE__) NetLobbyDlg(screen, net_lobby_def, this); FormDef net_client_def("NetClientDlg", 0); net_client_def.Load("NetClientDlg"); netClientDlg = new(__FILE__,__LINE__) NetClientDlg(screen, net_client_def, this); FormDef net_server_def("NetServerDlg", 0); net_server_def.Load("NetServerDlg"); netServerDlg = new(__FILE__,__LINE__) NetServerDlg(screen, net_server_def, this); FormDef net_unit_def("NetUnitDlg", 0); net_unit_def.Load("NetUnitDlg"); netUnitDlg = new(__FILE__,__LINE__) NetUnitDlg(screen, net_unit_def, this); FormDef net_addr_def("NetAddrDlg", 0); net_addr_def.Load("NetAddrDlg"); netAddrDlg = new(__FILE__,__LINE__) NetAddrDlg(screen, net_addr_def, this); FormDef net_pass_def("NetPassDlg", 0); net_pass_def.Load("NetPassDlg"); netPassDlg = new(__FILE__,__LINE__) NetPassDlg(screen, net_pass_def, this); FormDef msn_edit_def("MsnEditDlg", 0); msn_edit_def.Load("MsnEditDlg"); msnEditDlg = new(__FILE__,__LINE__) MsnEditDlg(screen, msn_edit_def, this); FormDef msn_nav_def("MsnEditNavDlg", 0); msn_nav_def.Load("MsnEditNavDlg"); msnEditNavDlg = new(__FILE__,__LINE__) MsnEditNavDlg(screen, msn_nav_def, this); FormDef msn_elem_def("MsnElemDlg", 0); msn_elem_def.Load("MsnElemDlg"); msnElemDlg = new(__FILE__,__LINE__) MsnElemDlg(screen, msn_elem_def, this); FormDef msn_event_def("MsnEventDlg", 0); msn_event_def.Load("MsnEventDlg"); msnEventDlg = new(__FILE__,__LINE__) MsnEventDlg(screen, msn_event_def, this); FormDef msn_def("MsnSelectDlg", 0); msn_def.Load("MsnSelectDlg"); msnSelectDlg = new(__FILE__,__LINE__) MsnSelectDlg(screen, msn_def, this); FormDef player_def("PlayerDlg", 0); player_def.Load("PlayerDlg"); playdlg = new(__FILE__,__LINE__) PlayerDlg(screen, player_def, this); FormDef award_def("AwardDlg", 0); award_def.Load("AwardDlg"); awarddlg = new(__FILE__,__LINE__) AwardShowDlg(screen, award_def, this); FormDef joy_def("JoyDlg", 0); joy_def.Load("JoyDlg"); joydlg = new(__FILE__,__LINE__) JoyDlg(screen, joy_def, this); FormDef key_def("KeyDlg", 0); key_def.Load("KeyDlg"); keydlg = new(__FILE__,__LINE__) KeyDlg(screen, key_def, this); FormDef first_def("FirstTimeDlg", 0); first_def.Load("FirstTimeDlg"); firstdlg = new(__FILE__,__LINE__) FirstTimeDlg(screen, first_def, this); FormDef mod_info_def("ModInfoDlg", 0); mod_info_def.Load("ModInfoDlg"); modInfoDlg = new(__FILE__,__LINE__) ModInfoDlg(screen, mod_info_def, this); FormDef confirm_def("ConfirmDlg", 0); confirm_def.Load("ConfirmDlg"); confirmdlg = new(__FILE__,__LINE__) ConfirmDlg(screen, confirm_def, this); FormDef load_def("LoadDlg", 0); load_def.Load("LoadDlg"); loadDlg = new(__FILE__,__LINE__) LoadDlg(screen, load_def); fadewin = new(__FILE__,__LINE__) Window(screen, 0, 0, 1, 1); fadeview = new(__FILE__,__LINE__) FadeView(fadewin, 2, 0, 0); fadewin->AddView(fadeview); screen->AddWindow(fadewin); loader->UseFileSystem(Starshatter::UseFileSystem()); ShowMenuDlg(); } // +--------------------------------------------------------------------+ void MenuScreen::TearDown() { if (screen) { if (menudlg) screen->DelWindow(menudlg); if (netClientDlg) screen->DelWindow(netClientDlg); if (netAddrDlg) screen->DelWindow(netAddrDlg); if (netPassDlg) screen->DelWindow(netPassDlg); if (netLobbyDlg) screen->DelWindow(netLobbyDlg); if (netServerDlg) screen->DelWindow(netServerDlg); if (netUnitDlg) screen->DelWindow(netUnitDlg); if (cmpSelectDlg) screen->DelWindow(cmpSelectDlg); if (awarddlg) screen->DelWindow(awarddlg); if (firstdlg) screen->DelWindow(firstdlg); if (msnSelectDlg) screen->DelWindow(msnSelectDlg); if (msnEditDlg) screen->DelWindow(msnEditDlg); if (msnElemDlg) screen->DelWindow(msnElemDlg); if (msnEventDlg) screen->DelWindow(msnEventDlg); if (msnEditNavDlg) screen->DelWindow(msnEditNavDlg); if (tacRefDlg) screen->DelWindow(tacRefDlg); if (loadDlg) screen->DelWindow(loadDlg); if (auddlg) screen->DelWindow(auddlg); if (viddlg) screen->DelWindow(viddlg); if (optdlg) screen->DelWindow(optdlg); if (ctldlg) screen->DelWindow(ctldlg); if (modDlg) screen->DelWindow(modDlg); if (modInfoDlg) screen->DelWindow(modInfoDlg); if (joydlg) screen->DelWindow(joydlg); if (keydlg) screen->DelWindow(keydlg); if (exitdlg) screen->DelWindow(exitdlg); if (playdlg) screen->DelWindow(playdlg); if (confirmdlg) screen->DelWindow(confirmdlg); if (fadewin) screen->DelWindow(fadewin); } delete menudlg; delete fadewin; delete exitdlg; delete auddlg; delete viddlg; delete optdlg; delete ctldlg; delete modDlg; delete modInfoDlg; delete joydlg; delete keydlg; delete playdlg; delete confirmdlg; delete netClientDlg; delete netAddrDlg; delete netPassDlg; delete netLobbyDlg; delete netServerDlg; delete netUnitDlg; delete msnSelectDlg; delete msnEditDlg; delete msnElemDlg; delete msnEventDlg; delete msnEditNavDlg; delete tacRefDlg; delete loadDlg; delete firstdlg; delete awarddlg; delete cmpSelectDlg; screen = 0; fadewin = 0; fadeview = 0; menudlg = 0; exitdlg = 0; playdlg = 0; confirmdlg = 0; msnSelectDlg = 0; msnEditDlg = 0; msnElemDlg = 0; msnEventDlg = 0; msnEditNavDlg = 0; cmpSelectDlg = 0; awarddlg = 0; firstdlg = 0; netClientDlg = 0; netAddrDlg = 0; netPassDlg = 0; netLobbyDlg = 0; netServerDlg = 0; netUnitDlg = 0; loadDlg = 0; tacRefDlg = 0; auddlg = 0; viddlg = 0; optdlg = 0; ctldlg = 0; modDlg = 0; modInfoDlg = 0; joydlg = 0; keydlg = 0; screen = 0; } // +--------------------------------------------------------------------+ void MenuScreen::ExecFrame() { Game::SetScreenColor(Color::Black); if (menudlg && menudlg->IsShown()) menudlg->ExecFrame(); if (exitdlg && exitdlg->IsShown()) exitdlg->ExecFrame(); if (joydlg && joydlg->IsShown()) joydlg->ExecFrame(); if (keydlg && keydlg->IsShown()) keydlg->ExecFrame(); if (ctldlg && ctldlg->IsShown()) ctldlg->ExecFrame(); if (optdlg && optdlg->IsShown()) optdlg->ExecFrame(); if (auddlg && auddlg->IsShown()) auddlg->ExecFrame(); if (viddlg && viddlg->IsShown()) viddlg->ExecFrame(); if (confirmdlg && confirmdlg->IsShown()) confirmdlg->ExecFrame(); if (playdlg && playdlg->IsShown()) playdlg->ExecFrame(); if (msnSelectDlg && msnSelectDlg->IsShown()) msnSelectDlg->ExecFrame(); if (msnEditNavDlg && msnEditNavDlg->IsShown()) msnEditNavDlg->ExecFrame(); if (firstdlg && firstdlg->IsShown()) firstdlg->ExecFrame(); if (awarddlg && awarddlg->IsShown()) awarddlg->ExecFrame(); if (cmpSelectDlg && cmpSelectDlg->IsShown()) cmpSelectDlg->ExecFrame(); if (netClientDlg && netClientDlg->IsShown()) netClientDlg->ExecFrame(); if (netAddrDlg && netAddrDlg->IsShown()) netAddrDlg->ExecFrame(); if (netPassDlg && netPassDlg->IsShown()) netPassDlg->ExecFrame(); if (netLobbyDlg && netLobbyDlg->IsShown()) netLobbyDlg->ExecFrame(); if (netServerDlg && netServerDlg->IsShown()) netServerDlg->ExecFrame(); if (netUnitDlg && netUnitDlg->IsShown()) netUnitDlg->ExecFrame(); if (loadDlg && loadDlg->IsShown()) loadDlg->ExecFrame(); if (tacRefDlg && tacRefDlg->IsShown()) tacRefDlg->ExecFrame(); } // +--------------------------------------------------------------------+ bool MenuScreen::CloseTopmost() { bool processed = false; if (joydlg && joydlg->IsShown()) { ShowCtlDlg(); processed = true; } else if (keydlg && keydlg->IsShown()) { ShowCtlDlg(); processed = true; } else if (msnElemDlg && msnElemDlg->IsShown()) { HideMsnElemDlg(); processed = true; } else if (msnEventDlg && msnEventDlg->IsShown()) { HideMsnEventDlg(); processed = true; } else if (netAddrDlg && netAddrDlg->IsShown()) { ShowNetClientDlg(); processed = true; } else if (netPassDlg && netPassDlg->IsShown()) { ShowNetClientDlg(); processed = true; } else if (netServerDlg && netServerDlg->IsShown()) { ShowNetClientDlg(); processed = true; } else if (netUnitDlg && netUnitDlg->IsShown()) { netUnitDlg->OnCancel(0); processed = true; } else if (netLobbyDlg && netLobbyDlg->IsShown()) { netLobbyDlg->OnCancel(0); processed = true; } else if (netClientDlg && netClientDlg->IsShown()) { netClientDlg->OnCancel(0); processed = true; } else if (exitdlg && exitdlg->IsShown()) { // key_exit is handled in the exit dlg... } else if (cmpSelectDlg && cmpSelectDlg->IsShown()) { if (cmpSelectDlg->CanClose()) ShowMenuDlg(); processed = true; } else if (menudlg && !menudlg->IsShown()) { ShowMenuDlg(); processed = true; } return processed; } void MenuScreen::Show() { if (!isShown) { Starshatter* stars = Starshatter::GetInstance(); NetLobby* lobby = NetLobby::GetInstance(); if (lobby) { ShowNetLobbyDlg(); } else if (current_dlg == msnSelectDlg) { ShowMsnSelectDlg(); } else { if (Player::ConfigExists()) { ShowMenuDlg(); } else { ShowFirstTimeDlg(); } } isShown = true; } } void MenuScreen::Hide() { if (isShown) { HideAll(); isShown = false; } } // +--------------------------------------------------------------------+ void MenuScreen::ShowMenuDlg() { HideAll(); if (menudlg) { menudlg->Show(); menudlg->SetTopMost(true); } Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowCmpSelectDlg() { HideAll(); current_dlg = cmpSelectDlg; if (cmpSelectDlg) cmpSelectDlg->Show(); Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowMsnSelectDlg() { HideAll(); current_dlg = msnSelectDlg; if (msnSelectDlg) msnSelectDlg->Show(); if (msnEditNavDlg) msnEditNavDlg->SetMission(0); Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowModDlg() { if (modDlg) { HideAll(); modDlg->Show(); modDlg->SetTopMost(true); Mouse::Show(true); } else { ShowMsnSelectDlg(); } } // +--------------------------------------------------------------------+ void MenuScreen::ShowModInfoDlg() { if (modDlg && modInfoDlg) { HideAll(); modDlg->Show(); modDlg->SetTopMost(false); modInfoDlg->Show(); Mouse::Show(true); } else { ShowMsnSelectDlg(); } } // +--------------------------------------------------------------------+ void MenuScreen::ShowMsnEditDlg() { if (msnEditDlg) { bool nav_shown = false; if (msnEditNavDlg && msnEditNavDlg->IsShown()) nav_shown = true; HideAll(); if (nav_shown) { msnEditNavDlg->Show(); msnEditNavDlg->SetTopMost(true); } else { msnEditDlg->Show(); msnEditDlg->SetTopMost(true); } Mouse::Show(true); } else { ShowMsnSelectDlg(); } } // +--------------------------------------------------------------------+ void MenuScreen::ShowMsnElemDlg() { if (msnElemDlg) { if (msnEditDlg && msnEditDlg->IsShown()) msnEditDlg->SetTopMost(false); if (msnEditNavDlg && msnEditNavDlg->IsShown()) msnEditNavDlg->SetTopMost(false); msnElemDlg->Show(); msnElemDlg->SetTopMost(true); Mouse::Show(true); } } // +--------------------------------------------------------------------+ void MenuScreen::ShowMsnEventDlg() { if (msnEventDlg) { if (msnEditDlg && msnEditDlg->IsShown()) msnEditDlg->SetTopMost(false); if (msnEditNavDlg && msnEditNavDlg->IsShown()) msnEditNavDlg->SetTopMost(false); msnEventDlg->Show(); msnEventDlg->SetTopMost(true); Mouse::Show(true); } } // +--------------------------------------------------------------------+ void MenuScreen::ShowNavDlg() { if (msnEditNavDlg && !msnEditNavDlg->IsShown()) { HideAll(); msnEditNavDlg->Show(); Mouse::Show(true); } } // +--------------------------------------------------------------------+ void MenuScreen::ShowFirstTimeDlg() { HideAll(); if (menudlg && firstdlg) { menudlg->Show(); menudlg->SetTopMost(false); firstdlg->Show(); firstdlg->SetTopMost(true); } Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowPlayerDlg() { if (playdlg) { HideAll(); playdlg->Show(); } Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowAwardDlg() { if (awarddlg) { HideAll(); awarddlg->Show(); } Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowTacRefDlg() { if (tacRefDlg) { HideAll(); tacRefDlg->Show(); } Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowNetClientDlg() { if (netClientDlg) { HideAll(); netClientDlg->Show(); netClientDlg->SetTopMost(true); } Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowNetAddrDlg() { if (netAddrDlg) { if (netClientDlg) { netClientDlg->Show(); netClientDlg->SetTopMost(false); } netAddrDlg->Show(); } Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowNetPassDlg() { if (netPassDlg) { ShowNetClientDlg(); if (netClientDlg) netClientDlg->SetTopMost(false); netPassDlg->Show(); } Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowNetLobbyDlg() { if (netLobbyDlg) { HideAll(); netLobbyDlg->Show(); netLobbyDlg->SetTopMost(true); } Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowNetServerDlg() { if (netServerDlg) { netServerDlg->Show(); netServerDlg->SetTopMost(true); } Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowNetUnitDlg() { if (netUnitDlg) { HideAll(); netUnitDlg->Show(); netUnitDlg->SetTopMost(true); } Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowAudDlg() { HideAll(); if (auddlg) auddlg->Show(); Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowVidDlg() { HideAll(); if (viddlg) viddlg->Show(); Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowOptDlg() { HideAll(); if (optdlg) optdlg->Show(); Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowCtlDlg() { HideAll(); if (ctldlg) { ctldlg->Show(); ctldlg->SetTopMost(true); } Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowJoyDlg() { HideAll(); if (ctldlg) { ctldlg->Show(); ctldlg->SetTopMost(false); } if (joydlg) joydlg->Show(); Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowKeyDlg() { HideAll(); if (ctldlg) { ctldlg->Show(); ctldlg->SetTopMost(false); } if (keydlg) keydlg->Show(); Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowConfirmDlg() { if (confirmdlg) { if (msnSelectDlg && msnSelectDlg->IsShown()) msnSelectDlg->SetTopMost(false); if (playdlg && playdlg->IsShown()) playdlg->SetTopMost(false); confirmdlg->Show(); confirmdlg->SetTopMost(true); Mouse::Show(true); } } void MenuScreen::HideConfirmDlg() { if (confirmdlg) confirmdlg->Hide(); if (msnSelectDlg && msnSelectDlg->IsShown()) msnSelectDlg->SetTopMost(true); if (playdlg && playdlg->IsShown()) playdlg->SetTopMost(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowLoadDlg() { if (loadDlg) { if (menudlg && menudlg->IsShown()) menudlg->SetTopMost(false); loadDlg->Show(); loadDlg->SetTopMost(true); Mouse::Show(true); } } void MenuScreen::HideLoadDlg() { if (loadDlg) loadDlg->Hide(); if (menudlg && menudlg->IsShown()) menudlg->SetTopMost(true); } // +--------------------------------------------------------------------+ void MenuScreen::ShowExitDlg() { HideAll(); if (menudlg) { menudlg->Show(); menudlg->SetTopMost(false); } if (exitdlg) exitdlg->Show(); else Starshatter::GetInstance()->Exit(); Mouse::Show(true); } // +--------------------------------------------------------------------+ void MenuScreen::HideNavDlg() { if (msnEditNavDlg) msnEditNavDlg->Hide(); } // +--------------------------------------------------------------------+ void MenuScreen::HideMsnElemDlg() { if (msnElemDlg) msnElemDlg->Hide(); if (msnEditDlg && msnEditDlg->IsShown()) msnEditDlg->SetTopMost(true); if (msnEditNavDlg && msnEditNavDlg->IsShown()) msnEditNavDlg->SetTopMost(true); } // +--------------------------------------------------------------------+ void MenuScreen::HideMsnEventDlg() { if (msnEventDlg) msnEventDlg->Hide(); if (msnEditDlg && msnEditDlg->IsShown()) msnEditDlg->SetTopMost(true); if (msnEditNavDlg && msnEditNavDlg->IsShown()) msnEditNavDlg->SetTopMost(true); } // +--------------------------------------------------------------------+ bool MenuScreen::IsNavShown() { return msnEditNavDlg && msnEditNavDlg->IsShown(); } // +--------------------------------------------------------------------+ void MenuScreen::HideAll() { Keyboard::FlushKeys(); current_dlg = 0; if (menudlg) menudlg->Hide(); if (exitdlg) exitdlg->Hide(); if (auddlg) auddlg->Hide(); if (viddlg) viddlg->Hide(); if (ctldlg) ctldlg->Hide(); if (optdlg) optdlg->Hide(); if (joydlg) joydlg->Hide(); if (keydlg) keydlg->Hide(); if (playdlg) playdlg->Hide(); if (confirmdlg) confirmdlg->Hide(); if (modDlg) modDlg->Hide(); if (modInfoDlg) modInfoDlg->Hide(); if (msnSelectDlg) msnSelectDlg->Hide(); if (msnEditDlg) msnEditDlg->Hide(); if (msnElemDlg) msnElemDlg->Hide(); if (msnEventDlg) msnEventDlg->Hide(); if (msnEditNavDlg) msnEditNavDlg->Hide(); if (netClientDlg) netClientDlg->Hide(); if (netAddrDlg) netAddrDlg->Hide(); if (netPassDlg) netPassDlg->Hide(); if (netLobbyDlg) netLobbyDlg->Hide(); if (netServerDlg) netServerDlg->Hide(); if (netUnitDlg) netUnitDlg->Hide(); if (firstdlg) firstdlg->Hide(); if (awarddlg) awarddlg->Hide(); if (cmpSelectDlg) cmpSelectDlg->Hide(); if (tacRefDlg) tacRefDlg->Hide(); if (loadDlg) loadDlg->Hide(); } // +--------------------------------------------------------------------+ void MenuScreen::ApplyOptions() { if (ctldlg) ctldlg->Apply(); if (optdlg) optdlg->Apply(); if (auddlg) auddlg->Apply(); if (viddlg) viddlg->Apply(); if (modDlg) modDlg->Apply(); ShowMenuDlg(); } void MenuScreen::CancelOptions() { if (ctldlg) ctldlg->Cancel(); if (optdlg) optdlg->Cancel(); if (auddlg) auddlg->Cancel(); if (viddlg) viddlg->Cancel(); if (modDlg) modDlg->Cancel(); ShowMenuDlg(); }