/* Project Starshatter 4.5 Destroyer Studios LLC Copyright © 1997-2004. All Rights Reserved. SUBSYSTEM: Stars.exe FILE: MenuDlg.h AUTHOR: John DiCamillo OVERVIEW ======== Main Menu Dialog Active Window class */ #ifndef MenuDlg_h #define MenuDlg_h #include "Types.h" #include "FormWindow.h" #include "Bitmap.h" #include "Button.h" #include "ComboBox.h" #include "ListBox.h" #include "Font.h" #include "Text.h" // +--------------------------------------------------------------------+ class MenuScreen; class Campaign; class Starshatter; // +--------------------------------------------------------------------+ class MenuDlg : public FormWindow { public: MenuDlg(Screen* s, FormDef& def, MenuScreen* mgr); virtual ~MenuDlg(); virtual void RegisterControls(); virtual void Show(); virtual void ExecFrame(); // Operations: virtual void OnStart(AWEvent* event); virtual void OnCampaign(AWEvent* event); virtual void OnMission(AWEvent* event); virtual void OnPlayer(AWEvent* event); virtual void OnMultiplayer(AWEvent* event); virtual void OnMod(AWEvent* event); virtual void OnTacReference(AWEvent* event); virtual void OnVideo(AWEvent* event); virtual void OnOptions(AWEvent* event); virtual void OnControls(AWEvent* event); virtual void OnQuit(AWEvent* event); virtual void OnButtonEnter(AWEvent* event); virtual void OnButtonExit(AWEvent* event); protected: MenuScreen* manager; Button* btn_start; Button* btn_campaign; Button* btn_mission; Button* btn_player; Button* btn_multi; Button* btn_mod; Button* btn_tac; Button* btn_video; Button* btn_options; Button* btn_controls; Button* btn_quit; ActiveWindow* version; ActiveWindow* description; Starshatter* stars; Campaign* campaign; }; #endif MenuDlg_h