/* Project Starshatter 4.5 Destroyer Studios LLC Copyright © 1997-2004. All Rights Reserved. SUBSYSTEM: Stars.exe FILE: KeyDlg.h AUTHOR: John DiCamillo OVERVIEW ======== Navigation Active Window class */ #ifndef KeyDlg_h #define KeyDlg_h #include "Types.h" #include "FormWindow.h" // +--------------------------------------------------------------------+ class BaseScreen; // +--------------------------------------------------------------------+ class KeyDlg : public FormWindow { public: KeyDlg(Screen* s, FormDef& def, BaseScreen* mgr); virtual ~KeyDlg(); virtual void RegisterControls(); virtual void Show(); // Operations: virtual void ExecFrame(); virtual void OnApply(AWEvent* event); virtual void OnCancel(AWEvent* event); virtual void OnClear(AWEvent* event); int GetKeyMapIndex() const { return key_index; } void SetKeyMapIndex(int i); protected: BaseScreen* manager; int key_index; int key_key; int key_shift; int key_joy; int key_clear; Button* clear; Button* apply; Button* cancel; ActiveWindow* command; ActiveWindow* current_key; ActiveWindow* new_key; }; #endif KeyDlg_h