/* Starshatter OpenSource Distribution Copyright (c) 1997-2004, Destroyer Studios LLC. All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name "Destroyer Studios" nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. SUBSYSTEM: nGenEx.lib FILE: ComboBox.h AUTHOR: John DiCamillo OVERVIEW ======== ComboBox class */ #ifndef ComboBox_h #define ComboBox_h #include "Types.h" #include "ActiveWindow.h" #include "Bitmap.h" #include "List.h" #include "Text.h" // +--------------------------------------------------------------------+ class ComboList; // +--------------------------------------------------------------------+ class ComboBox : public ActiveWindow { public: static const char* TYPENAME() { return "ComboBox"; } ComboBox(ActiveWindow* p, int ax, int ay, int aw, int ah, DWORD aid=0); ComboBox(Screen* s, int ax, int ay, int aw, int ah, DWORD aid=0); virtual ~ComboBox(); // Operations: virtual void Draw(); virtual void ShowList(); virtual void HideList(); virtual void MoveTo(const Rect& r); // Event Target Interface: virtual int OnMouseMove(int x, int y); virtual int OnLButtonDown(int x, int y); virtual int OnLButtonUp(int x, int y); virtual int OnClick(); virtual int OnMouseEnter(int x, int y); virtual int OnMouseExit(int x, int y); virtual void OnListSelect(AWEvent* event); virtual void OnListExit(AWEvent* event); // Property accessors: virtual int NumItems(); virtual void ClearItems(); virtual void AddItem(const char* item); virtual const char* GetItem(int index); virtual void SetItem(int index, const char* item); virtual void SetLabel(const char* label); virtual int GetCount(); virtual const char* GetSelectedItem(); virtual int GetSelectedIndex(); virtual void SetSelection(int index); Color GetActiveColor() const { return active_color; } void SetActiveColor(Color c); bool GetAnimated() const { return animated; } void SetAnimated(bool bNewValue); short GetBevelWidth() const { return bevel_width; } void SetBevelWidth(short nNewValue); bool GetBorder() const { return border; } void SetBorder(bool bNewValue); Color GetBorderColor() const { return border_color; } void SetBorderColor(Color c); short GetButtonState() const { return button_state; } void SetButtonState(short nNewValue); bool IsListShowing() const { return list_showing; } protected: Rect CalcLabelRect(); void DrawRectSimple(Rect& rect, int stat); List items; ComboList* list; bool list_showing; bool animated; bool border; int seln; int captured; int bevel_width; int button_state; int pre_state; Color active_color; Color border_color; }; #endif // ComboBox_h