/* Starshatter: The Open Source Project Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors Copyright (c) 1997-2006, Destroyer Studios LLC. AUTHOR: John DiCamillo OVERVIEW ======== Network Address (specifically, Internet Protocol) */ #ifndef NetAddr_h #define NetAddr_h #include #include // +-------------------------------------------------------------------+ class NetAddr { public: static const char* TYPENAME() { return "NetAddr"; } NetAddr(const char* a, WORD p=0); NetAddr(DWORD a=0, WORD p=0); NetAddr(const NetAddr& n); int operator == (const NetAddr& a) const { return addr==a.addr && port==a.port; } DWORD IPAddr() const { return addr; } BYTE B4() const { return (BYTE) ((addr & 0xff000000) >> 24); } BYTE B3() const { return (BYTE) ((addr & 0x00ff0000) >> 16); } BYTE B2() const { return (BYTE) ((addr & 0x0000ff00) >> 8); } BYTE B1() const { return (BYTE) ((addr & 0x000000ff) ); } WORD Port() const { return port; } void SetPort(WORD p) { port = p; } sockaddr* GetSockAddr() const; size_t GetSockAddrLength() const; void SetSockAddr(sockaddr* s, int size); void InitFromSockAddr(); private: void Init(); DWORD addr; // IP addr in host byte order WORD port; // IP port in host byte order sockaddr_in sadr; }; #endif // NetAddr_h