/* Starshatter: The Open Source Project Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors Copyright (c) 1997-2006, Destroyer Studios LLC. AUTHOR: John DiCamillo OVERVIEW ======== Network Server Pump for HTTP Server */ #ifndef HttpServlet_h #define HttpServlet_h #include "HttpRequest.h" #include "HttpResponse.h" #include "HttpSession.h" class HttpServlet { public: static const char* TYPENAME() { return "HttpServlet"; } HttpServlet(); virtual ~HttpServlet(); virtual bool Service(HttpRequest& request, HttpResponse& response); virtual bool DoGet(HttpRequest& request, HttpResponse& response); virtual bool DoPost(HttpRequest& request, HttpResponse& response); virtual bool DoHead(HttpRequest& request, HttpResponse& response); virtual HttpSession* GetSession() { return session; } virtual void SetSession(HttpSession* s) { session = s; } protected: HttpSession* session; }; #endif // HttpServlet_h