project(MagicEx) add_library( ${PROJECT_NAME} STATIC src/MagicLoad.cpp src/ModelFile3DS.cpp src/ModelFileMAG.cpp src/ModelFileOBJ.cpp) target_include_directories(${PROJECT_NAME} PUBLIC include/) target_link_libraries(${PROJECT_NAME} PUBLIC StarsEx PRIVATE l3ds) add_executable(${PROJECT_NAME}_3ds2mag src/3ds2mag.cpp) target_link_libraries(${PROJECT_NAME}_3ds2mag PRIVATE ${PROJECT_NAME}) set_target_properties(${PROJECT_NAME}_3ds2mag PROPERTIES OUTPUT_NAME 3ds2mag) add_executable(${PROJECT_NAME}_mag2obj src/mag2obj.cpp) target_link_libraries(${PROJECT_NAME}_mag2obj PRIVATE ${PROJECT_NAME}) set_target_properties(${PROJECT_NAME}_mag2obj PROPERTIES OUTPUT_NAME mag2obj) add_executable(${PROJECT_NAME}_obj2mag src/obj2mag.cpp) target_link_libraries(${PROJECT_NAME}_obj2mag PRIVATE ${PROJECT_NAME}) set_target_properties(${PROJECT_NAME}_obj2mag PROPERTIES OUTPUT_NAME obj2mag) install( TARGETS ${PROJECT_NAME}_3ds2mag ${PROJECT_NAME}_mag2obj ${PROJECT_NAME}_obj2mag RUNTIME COMPONENT Tools DESTINATION ${CMAKE_INSTALL_PREFIX})