/* Starshatter: The Open Source Project Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors Copyright (c) 1997-2006, Destroyer Studios LLC. AUTHOR: John DiCamillo OVERVIEW ======== Commands for adding basic geometric primitives to a mesh */ #include "stdafx.h" #include "Primitives.h" #include "MagicDoc.h" #include "ModelView.h" #include "Selection.h" // +----------------------------------------------------------------------+ // +----------------------------------------------------------------------+ // +----------------------------------------------------------------------+ CreatePolyCommand::CreatePolyCommand(MagicDoc* d) : Command(n, d) { } CreatePolyCommand::~CreatePolyCommand() { } // +----------------------------------------------------------------------+ void CreatePolyCommand::Do() { if (document) { } } // +----------------------------------------------------------------------+ void EditCommand::Undo() { if (document) { } }