/* Project Magic 2.0 Destroyer Studios LLC Copyright © 1997-2004. All Rights Reserved. SUBSYSTEM: Magic.exe FILE: ModelFile3DS.h AUTHOR: John DiCamillo OVERVIEW ======== File loader for 3DStudio MAX 3DS format models */ #ifndef ModelFile3DS_h #define ModelFile3DS_h #include "Solid.h" // +--------------------------------------------------------------------+ class ModelFile3DS : public ModelFile { public: ModelFile3DS(const char* fname); virtual ~ModelFile3DS(); virtual bool Load(Model* m, double scale=1.0); virtual bool Save(Model* m); protected: }; // +--------------------------------------------------------------------+ #endif ModelFile3DS_h