/* Starshatter OpenSource Distribution Copyright (c) 1997-2004, Destroyer Studios LLC. All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name "Destroyer Studios" nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. SUBSYSTEM: FoundationEx FILE: List.h AUTHOR: John DiCamillo OVERVIEW ======== Declaration of the List class template */ #ifndef List_h #define List_h // +-------------------------------------------------------------------+ template class List; template class ListIter; // +-------------------------------------------------------------------+ template class List { public: List() : items(0), extent(0), array(0) { } List(const List& l); ~List() { delete [] array; } T*& operator[](int i); T* operator[](int i) const; T*& at(int i); T* at(int i) const; void append(List& list); void append(const T* val); void insert(const T* val, int index=0); void insertSort(const T* val); T* first() const { return operator[](0); } T* last() const { return operator[](items-1); } T* remove(const T* val); T* removeIndex(int index); void clear(); void destroy(); int size() const { return items; } bool isEmpty() const { return !items; } bool contains(const T* val) const; int count(const T* val) const; int index(const T* val) const; T* find(const T* val) const; void sort(); void shuffle(); private: typedef T* PTR; void qsort(T** a, int lo, int hi); void resize(int newsize); bool check(int& index) const; void swap(T** a, int i, int j); int items; int extent; PTR* array; friend class ListIter; }; // +-------------------------------------------------------------------+ template class ListIter { public: ListIter() : list(0), step(-1) { } ListIter(const ListIter& i) : list(i.list), step(i.step) { } ListIter(List& l) : list(&l), step(-1) { } int operator++() { return next() != 0; } int operator--() { return prev() != 0; } T* operator->() { return value(); } T& operator* () { return *value(); } void reset() { step = -1; } T* next(); T* prev(); T* value(); T* removeItem(); void attach(List& l); List& container(); int size(); int index() { return step; } private: List* list; int step; }; #include "List.inl" #endif List_h