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Open source Starshatter engine
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LTriangle2 Struct Reference

#include <l3ds.h>

List of all members.

Public Attributes

LVector4 vertices [3]
LVector3 vertexNormals [3]
LVector2 textureCoords [3]
LVector3 faceNormal
uint materialId
Point vertices [3]
Vec3 vertexNormals [3]
Vec3 faceNormal
DWORD materialId

Detailed Description

Definition at line 76 of file l3ds.h.


Member Data Documentation

Vec3 LTriangle2::faceNormal

Definition at line 45 of file M3DS.h.

LVector3 LTriangle2::faceNormal

Definition at line 81 of file l3ds.h.

DWORD LTriangle2::materialId

Definition at line 46 of file M3DS.h.

uint LTriangle2::materialId

Definition at line 82 of file l3ds.h.

LVector2 LTriangle2::textureCoords

Definition at line 80 of file l3ds.h.

Vec3 LTriangle2::vertexNormals[3]

Definition at line 43 of file M3DS.h.

LVector3 LTriangle2::vertexNormals[3]

Definition at line 79 of file l3ds.h.

Point LTriangle2::vertices[3]

Definition at line 42 of file M3DS.h.

LVector4 LTriangle2::vertices[3]

Definition at line 78 of file l3ds.h.


The documentation for this struct was generated from the following files: