Starshatter_Open
Open source Starshatter engine
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#include <D3DXImage.h>
Public Member Functions | |
D3DXImage () | |
D3DXImage (WORD w, WORD h, DWORD *img) | |
~D3DXImage () | |
bool | Load (char *filename) |
bool | Save (char *filename) |
bool | LoadBuffer (BYTE *buf, int len) |
Static Public Member Functions | |
static const char * | TYPENAME () |
Public Attributes | |
DWORD * | image |
DWORD | width |
DWORD | height |
DWORD | format |
Definition at line 22 of file D3DXImage.h.
D3DXImage::D3DXImage | ( | ) |
Definition at line 22 of file D3DXImage.cpp.
D3DXImage::D3DXImage | ( | WORD | w, |
WORD | h, | ||
DWORD * | img | ||
) |
Definition at line 26 of file D3DXImage.cpp.
D3DXImage::~D3DXImage | ( | ) |
Definition at line 43 of file D3DXImage.cpp.
bool D3DXImage::Load | ( | char * | filename | ) |
Definition at line 50 of file D3DXImage.cpp.
bool D3DXImage::LoadBuffer | ( | BYTE * | buf, |
int | len | ||
) |
Definition at line 80 of file D3DXImage.cpp.
bool D3DXImage::Save | ( | char * | filename | ) |
Definition at line 157 of file D3DXImage.cpp.
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inlinestatic |
Definition at line 24 of file D3DXImage.h.
DWORD D3DXImage::format |
Definition at line 38 of file D3DXImage.h.
DWORD D3DXImage::height |
Definition at line 37 of file D3DXImage.h.
DWORD* D3DXImage::image |
Definition at line 35 of file D3DXImage.h.
DWORD D3DXImage::width |
Definition at line 36 of file D3DXImage.h.