Starshatter_Open
Open source Starshatter engine
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#include <vector>
#include <string>
Go to the source code of this file.
Classes | |
struct | LVector4 |
struct | LVector3 |
struct | LVector2 |
struct | LColor3 |
struct | LTriangle |
struct | LMatrix4 |
struct | LTriangle2 |
struct | LMap |
class | LObject |
class | LMaterial |
class | LMesh |
class | LLight |
class | LImporter |
class | L3DS |
Typedefs | |
typedef unsigned int | uint |
typedef unsigned char | byte |
Enumerations | |
enum | LShading { sWireframe, sFlat, sGouraud, sPhong, sMetal } |
enum | LOptimizationLevel { oNone, oSimple, oFull } |
enum LOptimizationLevel |