Here is a list of all file members with links to the files they belong to:
- g -
- game
: Game.cpp
- GammaValue()
: VideoDX9.cpp
- GET_DEF_BOOL
: Player.cpp
, ShipDesign.cpp
, CombatGroup.cpp
, WeaponDesign.cpp
- GET_DEF_NUM
: Player.cpp
, ShipDesign.cpp
, SystemDesign.cpp
, WeaponDesign.cpp
, CombatGroup.cpp
- GET_DEF_TEXT
: WeaponDesign.cpp
, CombatGroup.cpp
, Player.cpp
, ShipDesign.cpp
, SystemDesign.cpp
- GET_DEF_VEC
: CombatGroup.cpp
, ShipDesign.cpp
- GetDefArray()
: ParseUtil.cpp
, ParseUtil.h
- GetDefBool()
: ParseUtil.cpp
, ParseUtil.h
- GetDefColor()
: ParseUtil.cpp
, ParseUtil.h
, ParseUtil.cpp
- GetDefInsets()
: ParseUtil.cpp
, ParseUtil.h
- GetDefNumber()
: ParseUtil.cpp
, ParseUtil.h
- GetDefRect()
: ParseUtil.cpp
, ParseUtil.h
- GetDefText()
: ParseUtil.cpp
, ParseUtil.h
- GetDefTime()
: ParseUtil.cpp
, ParseUtil.h
- GetDefVec()
: ParseUtil.cpp
, ParseUtil.h
- GetDXVersion()
: MachineInfo.cpp
- GetKey()
: Game.cpp
, Game.h
- GetKeyPlus()
: Game.cpp
, EventDispatch.cpp
, Game.h
- GetRealTime()
: Game.cpp
, Bitmap.cpp
, Font.cpp
, MagicView.cpp
, UVMapView.cpp
, EditBox.cpp
, ModelView.cpp
, ScrollWindow.cpp
- ghNPClientDLL
: NPClientWraps.cpp
- global_exception_handler
: ExceptionHandler.cpp
- gpfNP_GetData
: NPClientWraps.cpp
- gpfNP_GetSignature
: NPClientWraps.cpp
- gpfNP_QueryVersion
: NPClientWraps.cpp
- gpfNP_ReCenter
: NPClientWraps.cpp
- gpfNP_RegisterProgramProfileID
: NPClientWraps.cpp
- gpfNP_RegisterWindowHandle
: NPClientWraps.cpp
- gpfNP_RequestData
: NPClientWraps.cpp
- gpfNP_StartCursor
: NPClientWraps.cpp
- gpfNP_StartDataTransmission
: NPClientWraps.cpp
- gpfNP_StopCursor
: NPClientWraps.cpp
- gpfNP_StopDataTransmission
: NPClientWraps.cpp
- gpfNP_UnregisterWindowHandle
: NPClientWraps.cpp
- GRAPHIC_DESTROY
: Graphic.h