Starshatter_Open
Open source Starshatter engine
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- a -
a :
LTri
,
LTriangle
,
Triangle
abrv :
ShipDesign
,
System
,
ComponentDesign
,
WeaponGroup
,
HardPoint
,
AwardInfo
accel :
Physical
access_time :
HttpSession
accumulator :
SteerAI
acs :
Ship
,
ShipDesign
act :
KeyMapEntry
action :
Joystick
,
Keyboard
,
MouseController
,
MultiController
,
CombatActionReq
,
Instruction
,
MenuView
,
RadioMessage
,
TacticalAI
action_id :
MissionInfo
action_menu :
MapView
action_status :
MissionInfo
actions :
Campaign
activated_image :
Button
,
CtrlDef
active :
UVMapView
,
CtrlDef
,
Game
,
Light
,
MouseController
,
Slider
,
Mission
,
NetGame
,
NetLobby
,
SimRegion
,
SimObject
active_barrel :
Weapon
active_color :
Button
,
ComboBox
,
ComboList
,
CtrlDef
active_key :
MouseController
active_menu :
MapView
,
TacticalView
active_region :
HUDView
,
Sim
,
StarSystem
,
WepView
active_state :
Farcaster
,
QuantumDrive
active_states :
Weather
active_window :
MapView
activity :
LoadDlg
adapter_desc :
VideoDeviceInfo
adapter_format :
VideoDX9DeviceCombo
adapter_identifier :
VideoDX9AdapterInfo
adapter_index :
VideoDeviceInfo
adapter_ordinal :
VideoDX9AdapterInfo
,
VideoDX9DeviceInfo
,
VideoDX9DeviceCombo
adding_navpt :
MapView
addr :
NetClient
,
NetGram
,
NetLink
,
NetServer
,
NetServerInfo
,
NetLobbyClient
,
NetUser
admin :
NetAdminServlet
admin_server :
StarServer
admin_users :
NetAdminServer
adown :
ColorFormat
affects :
ComponentDesign
affiliation :
StarSystem
age :
ShieldHit
agility :
Ship
,
ShipDesign
agression :
TacticalAI
ah :
HUDView
,
WepView
ai_difficulty :
OptDlg
ai_index :
SimRegion
ai_level :
CarrierAI
,
FighterTacticalAI
,
Player
,
ShipAI
,
StarshipTacticalAI
ai_mode :
Ship
ai_type :
SteerAI
aim_az_max :
Weapon
,
WeaponDesign
aim_az_min :
Weapon
,
WeaponDesign
aim_az_rest :
Weapon
,
WeaponDesign
aim_azimuth :
HardPoint
,
Weapon
aim_cam :
Weapon
aim_el_max :
Weapon
,
WeaponDesign
aim_el_min :
Weapon
,
WeaponDesign
aim_el_rest :
Weapon
,
WeaponDesign
aim_elevation :
HardPoint
,
Weapon
aim_time :
Weapon
air_factor :
ShipDesign
air_region :
CampaignMissionFighter
airbase :
CampaignMissionFighter
airborne :
CampaignMissionFighter
alert :
MissionElement
alert_btn :
FltDlg
aliases :
MissionTemplate
align :
ColumnDef
,
ListBoxColumn
all_regions :
StarSystem
all_units :
CampaignPlanMovement
alpha :
ActiveWindow
,
Physical
alpha_loaded :
PngImage
,
Bitmap
alt :
Keyboard
,
KeyMapEntry
alt_text :
ActiveWindow
,
WinDef
altbeg :
Token
altend :
Token
altitude_agl :
Shot
,
Ship
amask :
ColorFormat
ambient :
LMaterial
,
Material3DS
,
Scene
,
StarSystem
,
TerrainRegion
ambient_color :
Material
,
MaterialMag6
ambient_value :
MaterialMag6
,
Material
ammo :
MissionShip
,
Weapon
,
WeaponDesign
,
WeaponGroup
angle :
TextureMap
,
Particles
,
Sprite
,
LMap
anim_frames :
WeaponDesign
anim_length :
WeaponDesign
animate_light :
MagicView
animated :
Button
,
ComboList
,
ComboBox
animation :
WeaponDesign
announce_time :
NetLobbyServer
app_name :
Game
apply :
CmdMsgDlg
,
KeyDlg
,
NetLobbyDlg
,
CtlDlg
,
AudDlg
,
JoyDlg
,
PlayerDlg
,
ExitDlg
,
OptDlg
,
VidDlg
approach_point :
Farcaster
,
FlightDeck
approach_rel :
Farcaster
,
FlightDeck
AppSignature :
tagTrackIRSignature
apron_name :
TerrainRegion
apron_texture :
Terrain
,
TerrainRegion
aprons :
Terrain
arcade :
HUDView
arcade_drag :
ShipDesign
arcade_velocity :
Physical
armed :
Shot
ashift :
ColorFormat
assignment :
Element
asteroids :
OrbitalRegion
,
SimRegion
atmosphere :
PlanetRep
,
OrbitalBody
attachments :
WeaponDesign
attributes :
HttpSession
aud_btn :
CtlDlg
,
ModDlg
,
OptDlg
,
VidDlg
,
AudDlg
augmenter :
Drive
,
Ship
augmenter_throttle :
Drive
auth_level :
NetUser
auth_state :
NetUser
auto_repair :
Ship
,
EngDlg
auto_roll :
ShipDesign
autonav :
NavSystem
avail :
ShipSquadron
avail_x :
Thruster
avail_y :
Thruster
avail_z :
Thruster
availability :
System
,
Component
avgHeight :
Water
avi_file :
Game
avoid_fighter :
ShipDesign
avoid_strike :
ShipDesign
avoid_target :
ShipDesign
avoid_time :
ShipDesign
aw :
HUDView
,
WepView
award :
Player
axis_button :
JoyDlg
az :
ModelView
,
TrackIR
,
SteerAI
az_pointer :
HUDView
az_rate :
CameraDirector
az_ring :
HUDView
azimuth :
CameraDirector
,
FlightDeck
Generated on Tue Jun 5 2012 20:48:18 for Starshatter_Open by
1.8.1